pull_requests
Data license: AGPL · Data source: ACEmulator Project
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id | node_id | number | state | locked | title | user | body | created_at | updated_at | closed_at | merged_at | merge_commit_sha | assignee | milestone | draft | head ▼ | base | author_association | auto_merge | repo | url | merged_by |
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370625561 | MDExOlB1bGxSZXF1ZXN0MzcwNjI1NTYx | 2686 | closed | 0 | ensure pktypes are calling the correct MoveTo function | gmriggs 8909245 | This fixes the bug where a PK/PKL could 'use' an object on the other side of a trap, effectively running across the trap without triggering it Thanks to @Jkurs and @CrimsonMage for reporting this issue | 2020-02-04T03:14:31Z | 2020-02-04T05:42:43Z | 2020-02-04T05:42:42Z | 2020-02-04T05:42:42Z | 67a844a7f74925402123114152ed27c3aa8b4973 | 0 | 002c5499fdf88757c5d078315398372df066538d | a643fde161827525341deb2f425a2185b465a3f5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2686 | ||||
470838247 | MDExOlB1bGxSZXF1ZXN0NDcwODM4MjQ3 | 3138 | closed | 0 | updating /permit logic to be closer to retail by default | gmriggs 8909245 | Currently in ACE, when a player uses /permit to grant access to another player to loot their corpse, this permission remains in effect until it automatically expires after 1 hour, the permitter removes the permission, or the permittee logs out. In retail, after the permittee opened a locked corpse of the permitter, their permission for other locked corpses of the permitter was revoked at that point. There are a few details with this, thank you very much to the community for having a discussion about this in Discord for figuring out the details: - When a permittee opens/closes the locked corpse of a permitter, the corpse does not become available for anyone to access afterwards. Thus, it differs from the corpse owner opening/closing their corpse in this way. When a corpse owner opens/closes their corpse, it is then available for anyone to open afterwards. - However, when a permittee opens/closes a locked corpse of a permitter, even though the permitter is then removed from the permittee's LootPermissions table, the permittee still has access to repeatedly open/close the corpse they gained access to. With this combination of factors, the 'permitteeOpened' table was added to Corpse - The LootPermissions table remains stored on the permittees, same as it was before in ACE, which matches retail. If the permitter logs out, the permittee continues to have access to open 1 locked corpse. If the permittee logs out, they lose their granted permissions, same as in retail. Reference: http://acpedia.org/wiki/Death_and_Corpse_Commands A new server option has also been added, permit_corpse_all, which defaults to false, as per retail. If the server operator wishes to restore previous behavior in ACE, where /permit grants access to all corpses instead of 1 corpse, this can be optionally set to True. This PR also adds some logic that was possibly missing to Corpse.Close() for player corpses. After a corpse owner loots their own corpse (opener == victimId), the corpse should then supposedly become available for… | 2020-08-20T11:12:32Z | 2020-08-26T02:48:12Z | 2020-08-26T02:48:12Z | 2020-08-26T02:48:12Z | facc1a602fe338eeba7be44dcb6f47f88385fb69 | 0 | 004a7ef9cec605ae69640093c5e51ef39060307e | 7e15debd103f855a21ec01d571eb124fee71cb85 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3138 | ||||
802662009 | PR_kwDOBLalGM4v16Z5 | 3757 | closed | 0 | Fix ObjDesc to also take into account certain equipped ItemType.Clothing items | OptimShi 26606778 | 2021-12-14T19:19:49Z | 2021-12-21T17:54:17Z | 2021-12-21T17:54:17Z | 2021-12-21T17:54:17Z | 1a20da1a67aef34d2867bee132a8fb878fce0777 | 0 | 00596be926fafd754908efcb109d8e56c75795ca | 85fd360181fb13ab750ed1e1a3c144be54a41240 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3757 | |||||
344378998 | MDExOlB1bGxSZXF1ZXN0MzQ0Mzc4OTk4 | 2455 | closed | 0 | adding post-windup range check to spellcasting | gmriggs 8909245 | 2019-11-22T07:00:25Z | 2019-11-23T00:35:59Z | 2019-11-23T00:35:59Z | 2019-11-23T00:35:59Z | 57b014a49df085dbba293ae059a40d5c5d5002d2 | 0 | 0082940ebf298ed836ed37b21737ac83bb280064 | e7e5bbb2efba318f885511c53fa3403202e49f8c | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2455 | |||||
381991441 | MDExOlB1bGxSZXF1ZXN0MzgxOTkxNDQx | 2749 | closed | 0 | healing update | gmriggs 8909245 | 2020-03-01T04:27:17Z | 2020-03-02T05:37:59Z | 2020-03-02T05:37:59Z | 2020-03-02T05:37:59Z | 2b8b2f4f0bd38df017f06fb2f1b2a20699345c2d | 0 | 0088aecd2291b2960eef06183ab8a62ad46fcbd3 | 70813e37de5607d12197197c0ccf645d72e66613 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2749 | |||||
249849675 | MDExOlB1bGxSZXF1ZXN0MjQ5ODQ5Njc1 | 1404 | closed | 0 | Configuration file change from JSON to JavaScript | fartwhif 3317737 | For the ability to embed comments, Backwards compatible, ACE program startup sequence and ACE.Server project build event renames Config.json to Config.js when it can. Changed startup batch files to inform user of mistake and pause/exit when they start run_server.bat from the wrong location, and not alongside the ACE.Server.dll | 2019-02-03T01:49:04Z | 2019-02-16T21:27:46Z | 2019-02-16T21:27:46Z | 2019-02-16T21:27:46Z | e142a863bc7fe26dfe7ed86b61b27c258c0434fa | 0 | 00964843b7002b7d6bba3636f4feb86b45f334a8 | bbf40361e9d303e941c52771e45aa64ce2fa3ab3 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1404 | ||||
268953119 | MDExOlB1bGxSZXF1ZXN0MjY4OTUzMTE5 | 1685 | closed | 0 | updating harm spell message color | gmriggs 8909245 | 2019-04-09T22:58:41Z | 2019-04-10T04:33:33Z | 2019-04-10T04:33:32Z | 2019-04-10T04:33:32Z | 2435ab3c15eab1fe4168c8241cf51eef313004f0 | 0 | 009a84e8d48ece5784525c86de92893863cba721 | ff770549ee78d09c2ab90548423102eca9eea929 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1685 | |||||
104678600 | MDExOlB1bGxSZXF1ZXN0MTA0Njc4NjAw | 27 | closed | 0 | Corrected spelling in a few places. | LtRipley36706 11369233 | 2017-02-04T22:36:04Z | 2017-02-05T09:07:42Z | 2017-02-05T03:35:03Z | 2017-02-05T03:35:03Z | 50f190237620c104b7f142aef0508bdd4888da97 | 0 | 00aa9c5bc4fe1891e54c81cd1c5f7e615af9ce46 | 7044ce63422bf70fe8118ef99967f93440e77f7e | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/27 | |||||
130698143 | MDExOlB1bGxSZXF1ZXN0MTMwNjk4MTQz | 466 | closed | 0 | Fight Club - Initial working code - ready for review and merge. | ogmage78 25460553 | * Initial work on combat mode. System now will move into and out of the correct combat mode depending on what items you have equipped. * TODO: There are some edge cases I still need to implement and additional testing. I would like to get this in so that I do not run into huge merge issues later on. * Testing - you can log in - run @weapons after log in. This will get you various weapons based on weapon type. You can go into and out of combat mode * Melee, missile - both bow and xbow, thrown, sword, UA, two handed as well as dual wield. I also implemented if you remove your weapon while in combat mode, * you will drop into unarmed. If you equip an item and you are not in peace mode, you will assume the correct combat mode. There may be some tweaking needed * for changing combat mode in combat mode - I think it did some slower animation - but the basics are in and I can tweak the sequence once I talk to players or If * I can find a pcap with that behavior. | 2017-07-15T01:19:52Z | 2017-07-26T22:15:07Z | 2017-07-19T06:03:38Z | 2017-07-19T06:03:38Z | fc3ec71a89724612cb98de86de5d1b03dde7a68a | 0 | 00ae8d541b81cab382129015e8c497730219fe3e | ee1414ee13237b8a54cf8536f22d59550a4ddde6 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/466 | ||||
275298955 | MDExOlB1bGxSZXF1ZXN0Mjc1Mjk4OTU1 | 1845 | closed | 0 | possible fix for rare damage spikes | gmriggs 8909245 | This looks like it might fix the bug where some players were occasionally getting hit in rare instances for 400+ by Olthoi Rippers and Biakas GetArmorLayers() is a very old function, and was originally written to use the current AttackTarget of the monster. I left a comment in DamageEvent when I realized this might be unsafe, but now we might see some possible ramifications of this When the monster AI was updated much later for switching targets in functions like FindNextTarget(), the current execution of this target switching might need to be more tightly clamped to certain states. What I think is happening is, monsters are switching targets in the middle of an attack (ie. maybe they start swinging at a player, and then maybe they re-target a nearby summoned mob before their attack hits the player). DamageEvent.PlayerDefender would still be the original intended target in this case, but Monster.AttackTarget would be pointing to the new target, and this discrepancy might lead to errors The monster AI code should eventually be reviewed to see anywhere else it might use AttackTarget after an actionchain delay, and either update those portions, or have more state conditions in FindNextTarget, as mention previously | 2019-05-02T09:56:11Z | 2019-05-03T20:40:16Z | 2019-05-03T20:40:16Z | 2019-05-03T20:40:16Z | e1ce5d7b1e44a0ea9d63bfad78924b6fe1f474bc | 0 | 00af185dc28c01ca27703a08a3e3e6dc9bb0ca9c | ccd56fdf1b04cfe7dd37fc24192fc25af0a778ae | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1845 | ||||
344934203 | MDExOlB1bGxSZXF1ZXN0MzQ0OTM0MjAz | 2464 | closed | 0 | including viewer name in container already opened message | gmriggs 8909245 | 2019-11-24T18:24:15Z | 2019-11-25T22:03:31Z | 2019-11-25T22:03:30Z | 2019-11-25T22:03:30Z | be8d7408f249f3a4c7d96cde060b125cf3da86ee | 0 | 00ce85b480346dd4c6e8193de52a4288a3051723 | 6266c96d903b9fa8d1918657bf11425fc0630c11 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2464 | |||||
189940162 | MDExOlB1bGxSZXF1ZXN0MTg5OTQwMTYy | 803 | closed | 0 | Rework addallspells debug handler | mcreedjr 25518589 | Based on feedback and a discussion in the #development Discord channel with @jyrus and @gmriggs, I modified the addallspells code submitted in a previous PR to lay the ground work for learning spells in bulk via the Arwic spell vendors. | 2018-05-23T11:19:14Z | 2018-08-11T04:32:18Z | 2018-05-23T14:13:35Z | 2018-05-23T14:13:35Z | d835e1d829f7ffc2e2c82fc01b5783fe1d8b7f5e | 0 | 00eb368361be84b88e25edda82eb8a7088e21d21 | 8a71d8a530aa72c77e91dcf90414708b5a0ad527 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/803 | ||||
359525105 | MDExOlB1bGxSZXF1ZXN0MzU5NTI1MTA1 | 2596 | closed | 0 | Database Logging | Mag-nus 10608427 | 2020-01-06T12:35:02Z | 2020-01-06T12:58:27Z | 2020-01-06T12:57:46Z | 2020-01-06T12:57:46Z | 197d21c3db6fba6c57bdae0bb2f1258c6f524cb8 | 0 | 00eef8b380de7c91c3e1342d54d617e3161371a3 | c5ea7cc3b23f4c03177bec321fa5431485965519 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2596 | |||||
1442086198 | PR_kwDOBLalGM5V9H02 | 4027 | closed | 0 | Adjust connection options for SQL servers | LtRipley36706 11369233 | Refactored to a non-user configurable string reference, shared across all connection paths Added AllowUserVariables=True to fix bug introduced as a result of switching to MySqlConnector Thanks to @Fire-Chimp for reporting the bug with importing on startup | 2023-07-20T04:05:20Z | 2023-07-20T06:05:18Z | 2023-07-20T06:05:18Z | 2023-07-20T06:05:18Z | 9a13f7ff9e05352bd564060e006e7a6674a528f7 | 0 | 00f9bbb5198d00981a877db84404ff6cfc669578 | aa987e1c4e043555725638d11d7a2e9bdabee7ae | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/4027 | ||||
500382493 | MDExOlB1bGxSZXF1ZXN0NTAwMzgyNDkz | 3284 | closed | 0 | append hotspot fix | gmriggs 8909245 | this fixes a possible null pointer exception if lastDamagerInfo is null | 2020-10-09T06:40:54Z | 2020-10-09T06:57:50Z | 2020-10-09T06:57:50Z | 2020-10-09T06:57:50Z | d42f2cffeab508b4f8dbfc6285e1afe8a42079f5 | 0 | 00fac5f9e8f5c3edb5c8e709b5e6dddc9c3cc7b5 | 166c61608d653a1cf807c35ba2e779e904dd9d3a | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3284 | ||||
263052493 | MDExOlB1bGxSZXF1ZXN0MjYzMDUyNDkz | 1558 | closed | 0 | Adding enlightenment | gmriggs 8909245 | 2019-03-20T21:55:58Z | 2019-03-22T22:21:33Z | 2019-03-22T22:21:33Z | 2019-03-22T22:21:33Z | 69e480069182400c256f03bb3f84d0b38afcda7b | 0 | 00ffca3a0b48a7a4fb5287ef6fa6032efa0a8d91 | 5be76e18878f209e4fa60be44893c69319bd5ce1 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1558 | |||||
299780894 | MDExOlB1bGxSZXF1ZXN0Mjk5NzgwODk0 | 2152 | closed | 0 | client capped to uint.MaxValue for allegiance xp display | gmriggs 8909245 | 2019-07-22T08:57:26Z | 2019-07-22T10:40:27Z | 2019-07-22T10:40:27Z | 2019-07-22T10:40:27Z | a8577953d5c2f44d2f6bcb915c164f7d7af3c77c | 0 | 0136b58d50ab41a07d6cdb7e9291edcf34a8e049 | 7b1389e7c7c6117c69cc9b8d1526885d1f142e13 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2152 | |||||
268558380 | MDExOlB1bGxSZXF1ZXN0MjY4NTU4Mzgw | 1676 | closed | 0 | MemoryStream ToArray() -> GetBuffer() | Mag-nus 10608427 | ToArray does a copy where GetBuffer gets the underlying backing array. Thanks Paradox for the tip. | 2019-04-09T02:16:32Z | 2019-04-09T11:50:53Z | 2019-04-09T11:50:34Z | 2019-04-09T11:50:33Z | 2b9618cb9b46548adedbf0251bffe77dc2d2d13d | 0 | 014c49df468fbec3339f3abea1e33d6258e208e7 | ab8c630cef75ac4b3069da077885a83f25503e8a | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1676 | ||||
884051643 | PR_kwDOBLalGM40sY67 | 3816 | closed | 0 | Fix InqStringStat in EmoteManager | LtRipley36706 11369233 | 2022-03-19T21:42:35Z | 2022-03-29T18:22:17Z | 2022-03-20T03:19:34Z | 2022-03-20T03:19:33Z | d43d47666e50691f42b056582a378c26108e8291 | 0 | 014e810d8260a64d2150fc91dbf9f3718054b9f5 | 5f51664d3435612ec7071335464f367b804bb7fa | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3816 | |||||
1088450895 | PR_kwDOBLalGM5A4HFP | 3911 | closed | 0 | Update Friends commands | LtRipley36706 11369233 | 2022-10-16T17:16:00Z | 2022-10-16T19:54:50Z | 2022-10-16T19:54:50Z | 2022-10-16T19:54:50Z | a7f12a360004af4326744d68fb963a65739d4870 | 0 | 01589b91fe94ebdeb3b3f05589289697f501a5ca | d5f6b3f3bd973dd4458f3cca16d62220b528f9a3 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3911 | |||||
693108860 | MDExOlB1bGxSZXF1ZXN0NjkzMTA4ODYw | 3622 | closed | 0 | adding deep save to container drop | gmriggs 8909245 | 2021-07-20T04:36:54Z | 2021-07-20T06:10:16Z | 2021-07-20T06:10:16Z | 2021-07-20T06:10:16Z | 62bd4c07fae9452e9fef2159ebb674efc3a9bc33 | 0 | 015a5461ed0d0880a4f152e07406d57a175478e2 | 148e9749cecde7d2f59f05771cccd2051195fc37 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3622 | |||||
290405580 | MDExOlB1bGxSZXF1ZXN0MjkwNDA1NTgw | 2023 | closed | 0 | fixing highframe bug | gmriggs 8909245 | Thanks @OptimShi for finding this | 2019-06-20T22:49:15Z | 2019-06-21T08:14:47Z | 2019-06-21T08:14:47Z | 2019-06-21T08:14:47Z | 114888ed9ea68475755f98183f99487717f4383e | 0 | 0165480376766435e40e547de40f3f9f73bb568d | 7df3e10ed1613a9ce1d3e0fffe121a555b6bb665 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2023 | ||||
884109809 | PR_kwDOBLalGM40snHx | 3817 | closed | 0 | Update AwardSkillXP | LtRipley36706 11369233 | Fix issue with how AwardSkillXP is processed leading to incorrect xp results from test npc. Create a new character, enter world and do nothing else (do not earn any xp) /ci drudgecharm (because of "bug" in ACE, test npc will attack you, ignore the attacks but let it do its thing...) /neversaydie /create emotetestnpc give drudge charm to WEventCoordinator npc Expected results: ``` You give WEventCoordinator Drudge Charm. WEventCoordinator tells you, "-------------------------------" WEventCoordinator tells you, "You should recieve 1,000 XP (AwardLevelProportionalXP 1.0 0 0)" You are now level 2! You have 1,000 experience points and 1 skill credits available to raise skills and attributes. You've earned 1,000 experience. WEventCoordinator tells you, "-------------------------------" WEventCoordinator tells you, "You should recieve 500 XP (AwardLevelProportionalXP 1.0 0 500)" You've earned 500 experience. WEventCoordinator tells you, "-------------------------------" WEventCoordinator tells you, "You should recieve 5,000 XP (AwardLevelProportionalXP 1.0 5000 0)" You are now level 4! You have 6,500 experience points and 3 skill credits available to raise skills and attributes. You've earned 5,000 experience. WEventCoordinator tells you, "-------------------------------" WEventCoordinator tells you, "You should recieve 10,000 XP (AwardLevelProportionalXP 1.0 10000 100001)" You are now level 5! You have 16,500 experience points and 4 skill credits available to raise skills and attributes. You've earned 10,000 experience. WEventCoordinator tells you, "-------------------------------" WEventCoordinator tells you, "You should recieve 10 XP (AwardLevelProportionalXP 1.0 5 10)" You've earned 10 experience. WEventCoordinator tells you, "-------------------------------" WEventCoordinator tells you, "You should recieve 6,783 XP (AwardLevelProportionalXP 1.0 0 0)" You are now level 6! You have 23,293 experience points and 5 skill credits available to raise skills and attributes. You've… | 2022-03-20T06:41:58Z | 2022-03-29T18:22:13Z | 2022-03-27T02:16:50Z | 2022-03-27T02:16:50Z | 49f41b158eacc98504cf252c3d4c47674dd2d8cf | 0 | 0166c84bf8c442b218814110c4f5efa7e4dd8aae | 87703d2b1952838231d5d350a0b7d5b61a91cbf1 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3817 | ||||
295082993 | MDExOlB1bGxSZXF1ZXN0Mjk1MDgyOTkz | 2081 | closed | 0 | Fix several issues with hooks | LtRipley36706 11369233 | Only Hookers can be used on Hooks, everything else is not usable | 2019-07-07T06:50:19Z | 2019-07-29T03:32:04Z | 2019-07-08T17:52:03Z | 2019-07-08T17:52:02Z | 69bbe9ed1dc8ec87328c9af31be754c97c544798 | 0 | 01738044133a3eb0495f4e54a9c704eafb874904 | d2ba1c370e740d1cdaa988500ad83472fc87f8fb | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2081 | ||||
265940284 | MDExOlB1bGxSZXF1ZXN0MjY1OTQwMjg0 | 1604 | closed | 0 | omitting UpdateObject from hotkeyed recipe targets | gmriggs 8909245 | 2019-03-30T13:48:47Z | 2019-03-30T17:56:33Z | 2019-03-30T17:56:33Z | 2019-03-30T17:56:33Z | d8a15c6f5c7861ebe19cde9717e9011d192fec98 | 0 | 017c33fe7eb3452cad1698a963b0c513743b8390 | dcc9bdfe55a70cb9f1b8e73d02fc309fc072d7af | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1604 | |||||
1188951725 | PR_kwDOBLalGM5G3fat | 3947 | closed | 0 | Add server settings for quest xp and lum modifiers | Gordian3 1765994 | **Purpose:** - Allow server operator to be able to offer xp and luminance modifications explicitly for quests/emotes versus killing and other sources. - Gives the server operator more flexibility but my personal motivation is for a server operator to encourage questing. **Notes** - Available via 2 server properties. Will need to update the ACE Commands list if approved/merged. https://github.com/ACEmulator/ACE/wiki/ACE-Commands#in-gameclient-commands - The default is 1.0 for no change to existing server operators - Does not undo any XP changes from the existing "luminance_modifier" and "xp_modifier" properties. Those continue to work as before. - These new properties are multiplicative with the old properties but just for quest/emote based XP. **Example** A server operator wants 2.0 general XP and 3.0 quest xp. The operator would set "xp_modifier" to 2.0. The operator would set "quest_xp_modifier" to 1.5. **Testing** - **_Testing complete. Ready for Review_** - Verify creature killing based xp is not affected by the change - Verify skill xp is not affected by the change - Verify item XP IS affected by the change - Player::GrantXP() handles this for kill and quest xp and is unchanged. - Verify quest XP is multiplicative with "xp_modifier" and "quest_xp_modifier" for standard xp awards - Same as last with non-shared xp - Same as last with fractional level xp - includes real quests and things like colo ring xp - Similar as above tests but with Lum. The rules for lum are much simpler though. - Limits testing | 2023-01-07T05:34:56Z | 2023-03-29T23:49:16Z | 2023-03-29T23:49:16Z | 2023-03-29T23:49:16Z | 88793c485666f3ec75d5b2260e1fd9f34e8e62fa | 0 | 018dd62a3960f64fe8b2d4a7a5f0294e164d347b | 9427e271686cc95fbaea3bc9e337628439d89962 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3947 | ||||
1599787665 | PR_kwDOBLalGM5fWtKR | 4055 | closed | 0 | Bump actions/github-script from 6 to 7 | dependabot[bot] 49699333 | Bumps [actions/github-script](https://github.com/actions/github-script) from 6 to 7. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/actions/github-script/releases">actions/github-script's releases</a>.</em></p> <blockquote> <h2>v7.0.0</h2> <h2>What's Changed</h2> <ul> <li>Add base-url option by <a href="https://github.com/robandpdx"><code>@robandpdx</code></a> in <a href="https://redirect.github.com/actions/github-script/pull/429">actions/github-script#429</a></li> <li>Expose async-function argument type by <a href="https://github.com/viktorlott"><code>@viktorlott</code></a> in <a href="https://redirect.github.com/actions/github-script/pull/402">actions/github-script#402</a>, see for details <a href="https://github.com/actions/github-script#use-scripts-with-jsdoc-support">https://github.com/actions/github-script#use-scripts-with-jsdoc-support</a></li> <li>Update dependencies and use Node 20 by <a href="https://github.com/joshmgross"><code>@joshmgross</code></a> in <a href="https://redirect.github.com/actions/github-script/pull/425">actions/github-script#425</a></li> </ul> <h2>New Contributors</h2> <ul> <li><a href="https://github.com/navarroaxel"><code>@navarroaxel</code></a> made their first contribution in <a href="https://redirect.github.com/actions/github-script/pull/285">actions/github-script#285</a></li> <li><a href="https://github.com/robandpdx"><code>@robandpdx</code></a> made their first contribution in <a href="https://redirect.github.com/actions/github-script/pull/429">actions/github-script#429</a></li> <li><a href="https://github.com/viktorlott"><code>@viktorlott</code></a> made their first contribution in <a href="https://redirect.github.com/actions/github-script/pull/402">actions/github-script#402</a></li> </ul> <p><strong>Full Changelog</strong>: <a href="https://github.com/actions/github-script/compare/v6.4.1...v7.0.0">https://github.com/actions/github-script/compare/v6.4.1...v7.0.0</a></p> <h2>v6.4.1</h2> <h2>What's Changed</h2> <ul> <li>Add <code… | 2023-11-14T00:02:00Z | 2023-11-17T07:49:23Z | 2023-11-17T07:49:21Z | 2023-11-17T07:49:21Z | 4c68b95e494b676e33c47b4588c683ee638a5e69 | 0 | 018f7a4d3f77bf24b8c08685c187fd7d87d642ea | fdfdec9f0a16bbcbb89a9120ce4f889520a51708 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/4055 | ||||
306255136 | MDExOlB1bGxSZXF1ZXN0MzA2MjU1MTM2 | 2211 | closed | 0 | Fix issue with spell book probabilities | LtRipley36706 11369233 | 2019-08-11T04:15:38Z | 2019-08-21T00:02:55Z | 2019-08-11T07:28:23Z | 2019-08-11T07:28:23Z | d9da6d19babbe5a091c389f70d808c0f5218fad8 | 0 | 01a3c0bbb4e5f7543e2c8dd39b887e708da15c48 | c15756e47a6fa5dcffb789e0c521121f52400f8d | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2211 | |||||
930335552 | PR_kwDOBLalGM43c8tA | 3845 | closed | 0 | Xp passup logged off server option | brycter 66335183 | 2022-05-07T19:01:35Z | 2022-05-07T19:24:25Z | 2022-05-07T19:19:15Z | 2022-05-07T19:19:15Z | 1d9036ca842d76c9a93c217ef580aa9532150a05 | 0 | 01c05258a5887fa682f304a22fa13e3321686558 | b228b49ff9bfe4182fab7c50f759992f38b89331 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3845 | |||||
345464767 | MDExOlB1bGxSZXF1ZXN0MzQ1NDY0NzY3 | 2469 | closed | 0 | additional checks for IsDead | gmriggs 8909245 | 2019-11-25T23:18:12Z | 2019-11-26T00:19:07Z | 2019-11-26T00:19:07Z | 2019-11-26T00:19:07Z | 19a5afa4bf0216de83617df1f33eda3338649c9c | 0 | 01d6659a1cf998b79f11f4f244e7a3530e069ceb | be8d7408f249f3a4c7d96cde060b125cf3da86ee | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2469 | |||||
280208237 | MDExOlB1bGxSZXF1ZXN0MjgwMjA4MjM3 | 1911 | closed | 0 | Adjust Item Pickup Code | LtRipley36706 11369233 | 2019-05-20T00:01:30Z | 2019-05-20T16:46:24Z | 2019-05-20T00:06:49Z | 2019-05-20T00:06:49Z | f54ea8af5dd0e5cacc57d21defa9192beb878f90 | 0 | 01dcefd17a25f5e20aa700e8ce8f4aa2580ad83b | 40bc6ed87825d15f843b8bf0336194af8475ad92 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1911 | |||||
547789333 | MDExOlB1bGxSZXF1ZXN0NTQ3Nzg5MzMz | 3410 | closed | 0 | LandblockGroup Multi-Thread Debugging | Mag-nus 10608427 | 2021-01-02T19:26:32Z | 2021-02-09T14:12:11Z | 2021-02-09T14:12:04Z | 2021-02-09T14:12:04Z | 9b2c9db4a64a903d56fd5e6a419b645b085b4276 | 0 | 01e6b54a5c122a5522351af0d5e0d52a458558da | 818bf5b7bc8d1d18455e885bf4e6e3e8b942a711 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3410 | |||||
268015024 | MDExOlB1bGxSZXF1ZXN0MjY4MDE1MDI0 | 1651 | closed | 0 | Fix crash from null targetobject in OnDeath | LtRipley36706 11369233 | 2019-04-06T05:47:17Z | 2019-04-18T17:02:22Z | 2019-04-06T05:52:23Z | 2019-04-06T05:52:23Z | d951b80890a0e941a34f01f355d392916c7c4d51 | 0 | 01f994912001a4ea05b12adc51aa88f4e54a6d48 | f3edbf1a2365635d5ebb50ac5ceebf5e333338af | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1651 | |||||
1475247624 | PR_kwDOBLalGM5X7n4I | 4035 | closed | 0 | Bump Microsoft.EntityFrameworkCore from 6.0.20 to 6.0.21 in /Source | dependabot[bot] 49699333 | Bumps [Microsoft.EntityFrameworkCore](https://github.com/dotnet/efcore) from 6.0.20 to 6.0.21. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/dotnet/efcore/releases">Microsoft.EntityFrameworkCore's releases</a>.</em></p> <blockquote> <h2>.NET 6.0.21</h2> <p><a href="https://github.com/dotnet/core/releases/tag/v6.0.21">Release</a></p> </blockquote> </details> <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/dotnet/efcore/commit/fa741b8bad8eebb503bba99e078538f97aff3f5d"><code>fa741b8</code></a> Merge in 'release/6.0' changes</li> <li><a href="https://github.com/dotnet/efcore/commit/89eddfc36d91fae2c91ab7fa0692e4643d024a0e"><code>89eddfc</code></a> Update dependencies from <a href="https://github.com/dotnet/arcade">https://github.com/dotnet/arcade</a> build 20230711.3 (#...</li> <li><a href="https://github.com/dotnet/efcore/commit/0d690b8b75b98568908726c87525c6cd4aa00362"><code>0d690b8</code></a> Merge in 'release/6.0' changes</li> <li><a href="https://github.com/dotnet/efcore/commit/f282c5fc5dc836dbda67827ed6107a13ba2457f1"><code>f282c5f</code></a> Merge pull request <a href="https://redirect.github.com/dotnet/efcore/issues/31224">#31224</a> from vseanreesermsft/internal-merge-6.0-2023-07-11-...</li> <li><a href="https://github.com/dotnet/efcore/commit/39daa20ebbe27d06424d52a94f7d2e0ffa3128fd"><code>39daa20</code></a> Update global.json</li> <li><a href="https://github.com/dotnet/efcore/commit/b9357b57df33de5c74ddae7b799792940857712f"><code>b9357b5</code></a> Update global.json</li> <li><a href="https://github.com/dotnet/efcore/commit/17e6196e6bc333970dd4aa546b89adae27ff60d3"><code>17e6196</code></a> Merge commit '16d152f81ed675c2705aa38b8d6d4027b6525602' into internal-merge-6...</li> <li><a href="https://github.com/dotnet/efcore/commit/54d936f07e28cfd2edda5a53de8e70739f6e9675"><code>54d936f</code></a> Merge in 'release/6.0' changes</li> <li><a href="https://github.com/dotnet/efcore/commit/71fe707b0d40544e16ba548458d46487a978981b"><code>71fe707</c… | 2023-08-14T23:30:02Z | 2023-08-16T04:02:39Z | 2023-08-16T04:02:36Z | 2023-08-16T04:02:36Z | 3f1970bcb01f0424513a0f1ae8e10b6680c111ed | 0 | 01fc05805814e1a935c6e60cc9e410ff59eadf6d | 93a32c92da1bc66733e8afed021bc5e869c2bc86 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/4035 | ||||
212564127 | MDExOlB1bGxSZXF1ZXN0MjEyNTY0MTI3 | 988 | closed | 0 | LandblockBroadcastQueue is never used. | Mag-nus 10608427 | 2018-09-01T21:01:48Z | 2018-09-02T00:42:51Z | 2018-09-01T23:50:25Z | 2018-09-01T23:50:25Z | a4e2855ec27023df2a917bf3fca03274ffbb5231 | 0 | 02035051cf3102acdc18933d81621d941fc7cf40 | df8fc32c13294f711f54cdd9713f042a1d45cca2 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/988 | |||||
369997869 | MDExOlB1bGxSZXF1ZXN0MzY5OTk3ODY5 | 2681 | closed | 0 | additional fellowship xp sharing logic from Mirror, Mirror | gmriggs 8909245 | 2020-02-02T10:59:28Z | 2020-02-04T05:42:21Z | 2020-02-04T05:42:21Z | 2020-02-04T05:42:21Z | 6cbf03c7cd7cda1db12a0653880a3903ebf12d4e | 0 | 020a964c712aa9b0c54ecfcc8152dc6a7175fc9f | 7e9c7b8125d28d40a0a515e89d43136e60738b5b | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2681 | |||||
272532433 | MDExOlB1bGxSZXF1ZXN0MjcyNTMyNDMz | 1782 | closed | 0 | Shade adjustments | OptimShi 26606778 | * Fixed shade/palette calculation and validated against retail pcap logs * Added Shade2, Shade3, Shade4 support (nothing in the data currently uses these) * Removed "(based on STRENGTH 100)" from missile weapons. | 2019-04-22T23:05:28Z | 2020-06-15T20:59:13Z | 2019-04-22T23:51:22Z | 899e18e5974a67c999d65f5794133bd806f618c2 | 0 | 020f56b2d266044ff61ddbe29ac8b988ad402d45 | 0fd591f05a1e57e9442aee03bd23087b9ef4d6c2 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1782 | |||||
536502736 | MDExOlB1bGxSZXF1ZXN0NTM2NTAyNzM2 | 3388 | closed | 0 | Fix warnings in compiler | LtRipley36706 11369233 | 2020-12-11T04:46:43Z | 2021-02-14T22:18:56Z | 2020-12-11T17:05:08Z | 2020-12-11T17:05:08Z | e6c7174e43a396ed42920c6a1193a8ff97379b81 | 0 | 0226ed2558b2c9a1efe2082659672ef6789b811e | 69e929fbe187be6b56fd9c7e10271185f6306124 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3388 | |||||
758910208 | PR_kwDOBLalGM4tPA0A | 3706 | closed | 0 | Adding a null check to start of IsFacing | LtRipley36706 11369233 | 2021-10-15T04:51:49Z | 2021-11-07T16:46:02Z | 2021-10-15T04:59:28Z | 2021-10-15T04:59:28Z | af6a07868f47b9c66e867941d1e71d8e734ad872 | 0 | 022e9733b0708c120043e97b78d7a97a1dc5d5a7 | 7168e576493608faeeee29648ccb3223ba225d15 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3706 | |||||
145039531 | MDExOlB1bGxSZXF1ZXN0MTQ1MDM5NTMx | 524 | closed | 0 | Moar Enumz! | immortalbob 12262963 | Optim and I figured out some more of the unknown enums today, here they are! | 2017-10-05T22:51:38Z | 2017-10-05T22:56:56Z | 2017-10-05T22:56:56Z | 2017-10-05T22:56:56Z | 2f156c035ab62c1ece7c522e00d1d453f8419669 | 0 | 022fa85a2179cfde6c19f89ef0768074cd2567be | 7f6833083ce6c536ebd81743b7ffa2da16adf81b | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/524 | ||||
246083369 | MDExOlB1bGxSZXF1ZXN0MjQ2MDgzMzY5 | 1326 | closed | 0 | Use LastUnlocker for chests + Make sure player looting is player that has chest open. | Mag-nus 10608427 | When a chest is unlocked, LastUnlocker is set. When a chest is opened, if this property has a value, the only the player that unlocked it can open it. todo: When a container is reset/regen, LastUnlocker should be set to null. | 2019-01-20T02:24:05Z | 2019-01-20T13:14:07Z | 2019-01-20T13:13:50Z | 2019-01-20T13:13:50Z | 04ff19d2924b115327e23060c9d06917d1f2553a | 0 | 0231a0fd3767800e429f291463d2fa1c642f82a9 | 1d1851b36f1e6b0e47c8c0f7ba68c8fa05528bbc | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1326 | ||||
341857086 | MDExOlB1bGxSZXF1ZXN0MzQxODU3MDg2 | 2425 | closed | 0 | EnchantmentManagerWithCaching Player Null Fix | Mag-nus 10608427 | This fixes the player null exception | 2019-11-17T14:07:18Z | 2019-11-17T15:35:02Z | 2019-11-17T15:34:41Z | 2019-11-17T15:34:41Z | 0c9eb14766dceb90a4c828a056cf3350ef9437ff | 0 | 023baff48d7cf1636aff8b97e8856cffa8fed61b | df0b662926ec8416e799870a4dd35c89078e12dd | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2425 | ||||
289365879 | MDExOlB1bGxSZXF1ZXN0Mjg5MzY1ODc5 | 2017 | closed | 0 | Fix issue with gems casting recall spells | LtRipley36706 11369233 | 2019-06-18T16:44:16Z | 2019-06-23T18:16:19Z | 2019-06-20T03:56:44Z | 2019-06-20T03:56:44Z | 50961fc1e76d740f53b2d0d6fbc0d39f79184c2c | 0 | 026b554de2f0bd391471d29c2b7341f831dc1634 | 860c56ce4302e7b97236bccac66fc63ae8006e16 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2017 | |||||
177269745 | MDExOlB1bGxSZXF1ZXN0MTc3MjY5NzQ1 | 700 | closed | 0 | Changes to Emote tables in preparation for incoming data | LtRipley36706 11369233 | New ACE-World-16PY release imminent | 2018-03-25T02:46:43Z | 2018-03-26T01:48:46Z | 2018-03-25T04:04:56Z | 2018-03-25T04:04:55Z | e6a8f57b51d165165c4535525b9769756d4c2bde | 0 | 026bdde298ac25c9a2f012755fdf12952afaf941 | f1062368e1eee667ad9531f71485787414bff5eb | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/700 | ||||
109111509 | MDExOlB1bGxSZXF1ZXN0MTA5MTExNTA5 | 106 | closed | 0 | Continuing SO's WorldObject rework | Mogwai-TheFurry 25351661 | 2017-03-04T15:39:17Z | 2017-05-30T15:34:35Z | 2017-03-06T12:33:26Z | 2017-03-06T12:33:26Z | f3f26a22dff18a649afc727c6d66e5acacd1d494 | 0 | 02d91aa2e90dbd530ac8151071b6466498013689 | c4793ec44fdbcbdfb15db3aa38d071c512375d3b | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/106 | |||||
365560002 | MDExOlB1bGxSZXF1ZXN0MzY1NTYwMDAy | 2647 | closed | 0 | add preliminary support for PropertyInt.Unique | gmriggs 8909245 | 2020-01-21T22:38:38Z | 2020-01-22T22:54:18Z | 2020-01-22T22:54:18Z | 2020-01-22T22:54:18Z | cbc3466e86fd48bb6304d5799322e71359fa2239 | 0 | 02fc7fc9ff8e580094600e4195137b5d9aec2537 | bb37adfda8864d58dd258bdda61fcacd922f52b3 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2647 | |||||
246151392 | MDExOlB1bGxSZXF1ZXN0MjQ2MTUxMzky | 1330 | closed | 0 | Fixing putting pants on | gmriggs 8909245 | This fixes https://github.com/ACEmulator/ACE/issues/1329 | 2019-01-21T01:46:22Z | 2019-01-21T03:39:10Z | 2019-01-21T03:39:10Z | 2019-01-21T03:39:10Z | df8023bab17eb9ea33dd6d2834ba6006a05427db | 0 | 03165988374ba60156fb35e1b5b584f6408aad93 | 04ff19d2924b115327e23060c9d06917d1f2553a | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1330 | ||||
114273202 | MDExOlB1bGxSZXF1ZXN0MTE0MjczMjAy | 203 | closed | 0 | This fixes the missing ACE.Datloader dependancy from ACE | Mag-nus 10608427 | 2017-04-05T00:41:34Z | 2017-04-05T00:42:23Z | 2017-04-05T00:42:23Z | 2017-04-05T00:42:23Z | dc270882c59e964d3e0a8e724cc71c855d550a30 | 0 | 032790620364177ed6149601d1807c3a5d415da9 | 77b287cedec6a67c80f6db2dc7fe7827e099c0bf | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/203 | |||||
200173877 | MDExOlB1bGxSZXF1ZXN0MjAwMTczODc3 | 859 | closed | 0 | Cleaned up some console commands | OptimShi 26606778 | Some commands defined as console or none (which is basically "any") either should not have been or had no handling if they were. Just some tidying up, really. | 2018-07-09T17:51:23Z | 2020-06-15T20:59:02Z | 2018-07-09T19:46:34Z | 2018-07-09T19:46:34Z | a31a548514267f5ebb43c50baccc1e8281eb0bd1 | 0 | 038e31988abd7ae486fc9e06b0fa4737dd6d6952 | 9dd8b7e395f3a6a23432b9cae86be0be2d56a445 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/859 | ||||
398993151 | MDExOlB1bGxSZXF1ZXN0Mzk4OTkzMTUx | 2881 | closed | 0 | adding function to automatically fix any 'invisible' equipped items | gmriggs 8909245 | 2020-04-05T09:40:16Z | 2020-04-05T18:28:03Z | 2020-04-05T18:28:03Z | 2020-04-05T18:28:03Z | d66aa270192c2e1440f9a3cbeb638731c228df14 | 0 | 039635c2fbfeccae3d34a5d32b36e1203b80968c | 3a6aee06feede1f86d61581616c065a0437bfbbc | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2881 | |||||
299759799 | MDExOlB1bGxSZXF1ZXN0Mjk5NzU5Nzk5 | 2151 | closed | 0 | fixing an issue with mansion accounts | gmriggs 8909245 | 2019-07-22T07:56:19Z | 2019-07-22T08:19:51Z | 2019-07-22T08:19:51Z | 2019-07-22T08:19:51Z | 7b1389e7c7c6117c69cc9b8d1526885d1f142e13 | 0 | 03995b2032a118c990251a769ec56bf5dd813797 | 4e32b9aae4c099918997df1166bf514df6f56ef3 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2151 | |||||
309998614 | MDExOlB1bGxSZXF1ZXN0MzA5OTk4NjE0 | 2277 | closed | 0 | adjusting WEENIE_MAX for custom content | gmriggs 8909245 | 2019-08-22T14:47:33Z | 2019-08-24T04:40:16Z | 2019-08-24T04:40:16Z | 2019-08-24T04:40:16Z | 12bf614fa43ae16652972ade621543ec05ec4069 | 0 | 03a702cd1b816b8c509ccd4f0b6c08d784515570 | 285f9d717040755501a068a9f1570ae7b3eb9876 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2277 | |||||
403278112 | MDExOlB1bGxSZXF1ZXN0NDAzMjc4MTEy | 2934 | closed | 0 | Biota Guid Consolidator | Mag-nus 10608427 | Seems to work. Need to make sure the following weenie types are ok: Allegiance Hooker If you're going to test this, make sure you back up your database first. | 2020-04-14T16:07:27Z | 2020-07-11T13:36:57Z | 2020-07-11T13:35:05Z | 2020-07-11T13:35:05Z | 5dd8ad1fac2a63df1444b74ad41238c817c1f1e5 | 0 | 03dc6f05dec6585c5b8f3f88b1717b4e739a0660 | 072edf63b481ac89d40002216787996e5840c5fb | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2934 | ||||
209181068 | MDExOlB1bGxSZXF1ZXN0MjA5MTgxMDY4 | 955 | closed | 0 | Rename CommandHandlers to be more appropriate | Mag-nus 10608427 | This is in preparation for some DeveloperDatabaseCommands I plan to add. The reason for the rename is the command handlers we have are all organized based on AccessLevel. Thus, this just aligns the file/class names to the access level commands it contains. | 2018-08-17T15:22:11Z | 2018-08-17T22:40:44Z | 2018-08-17T22:40:31Z | 2018-08-17T22:40:31Z | e35a41e672a548365e51d7ccd83c08936d5a133b | 0 | 03e42fb45fbd7066bd708eb8daa94197df319a48 | 1db49dbd09b59e49858ec4ad8252fdef0ad3c922 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/955 | ||||
202511113 | MDExOlB1bGxSZXF1ZXN0MjAyNTExMTEz | 881 | closed | 0 | Fixing projectile velocity | gmriggs 8909245 | 2018-07-19T10:16:00Z | 2018-07-19T14:23:44Z | 2018-07-19T14:23:43Z | 2018-07-19T14:23:43Z | 7f29b89b1d19377b173bbedf5ed2dbbf4f5b0eec | 0 | 03e62fec76b0c3f86819cd072963024d0e583c95 | 4ae02107d66ccda5b16fe0748c6342484cbacf4b | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/881 | |||||
1700965988 | PR_kwDOBLalGM5lYq5k | 4097 | closed | 0 | Bump peter-evans/dockerhub-description from 3 to 4 | dependabot[bot] 49699333 | Bumps [peter-evans/dockerhub-description](https://github.com/peter-evans/dockerhub-description) from 3 to 4. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/peter-evans/dockerhub-description/releases">peter-evans/dockerhub-description's releases</a>.</em></p> <blockquote> <h2>Docker Hub Description v4.0.0</h2> <p>⚙️ Updated runtime to Node.js 20</p> <ul> <li>The action now requires a minimum version of <a href="https://github.com/actions/runner/releases/tag/v2.308.0">v2.308.0</a> for the Actions runner. Update self-hosted runners to v2.308.0 or later to ensure compatibility.</li> </ul> <h2>What's Changed</h2> <ul> <li>build(deps-dev): bump <code>@typescript-eslint/parser</code> from 5.59.11 to 5.60.0 by <a href="https://github.com/dependabot"><code>@dependabot</code></a> in <a href="https://redirect.github.com/peter-evans/dockerhub-description/pull/177">peter-evans/dockerhub-description#177</a></li> <li>build(deps-dev): bump <code>@typescript-eslint/parser</code> from 5.60.0 to 5.60.1 by <a href="https://github.com/dependabot"><code>@dependabot</code></a> in <a href="https://redirect.github.com/peter-evans/dockerhub-description/pull/178">peter-evans/dockerhub-description#178</a></li> <li>build(deps-dev): bump eslint from 8.43.0 to 8.44.0 by <a href="https://github.com/dependabot"><code>@dependabot</code></a> in <a href="https://redirect.github.com/peter-evans/dockerhub-description/pull/179">peter-evans/dockerhub-description#179</a></li> <li>build(deps): bump node-fetch from 2.6.11 to 2.6.12 by <a href="https://github.com/dependabot"><code>@dependabot</code></a> in <a href="https://redirect.github.com/peter-evans/dockerhub-description/pull/180">peter-evans/dockerhub-description#180</a></li> <li>build(deps-dev): bump <code>@types/node</code> from 16.18.36 to 16.18.38 by <a href="https://github.com/dependabot"><code>@dependabot</code></a> in <a href="https://redirect.github.com/peter-evans/dockerhub-description/pull/181">peter-evans/dockerhub-description#181</a></l… | 2024-01-29T23:11:05Z | 2024-01-31T18:26:42Z | 2024-01-31T18:26:41Z | 2024-01-31T18:26:41Z | 88c1206d5bd2092345a737e7f00c0652fe6d11e0 | 0 | 04054f31380c920e284b0ed2707e2a7cb07a156f | 73f63ea0e2c6f778c1f4060644e1878a1b0fd616 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/4097 | ||||
468176346 | MDExOlB1bGxSZXF1ZXN0NDY4MTc2MzQ2 | 3121 | closed | 0 | Protect against bad positions in data | LtRipley36706 11369233 | 2020-08-14T20:46:58Z | 2021-02-14T22:20:08Z | 2020-08-15T12:32:28Z | 2020-08-15T12:32:28Z | 13302eb9d0bde765a7adf9eba6261b9ccb74996f | 0 | 0418bacec4a0e7d78b7a3fa1ce3c03d73b4c922c | 9ef8027f1cd47a1492ffd7986f4699be1e472d8b | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3121 | |||||
402338558 | MDExOlB1bGxSZXF1ZXN0NDAyMzM4NTU4 | 2922 | closed | 0 | adding support for abdomen armor to Monster_Inventory | gmriggs 8909245 | 2020-04-12T13:25:57Z | 2020-04-12T20:17:18Z | 2020-04-12T20:17:17Z | 2020-04-12T20:17:17Z | d0e422079b2c251409e814023547066971f41a64 | 0 | 041e554a53d3233238545d41ed62831672da2895 | 310a034a4db49b0ee8818408d61b3add759764ac | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2922 | |||||
1088471612 | PR_kwDOBLalGM5A4MI8 | 3913 | closed | 0 | Add 15day warning to Olthoi Island | LtRipley36706 11369233 | 2022-10-16T18:44:17Z | 2022-10-19T16:13:10Z | 2022-10-19T16:13:10Z | 2022-10-19T16:13:10Z | fa6fe39fd0410a5f28c76a68270dda00ef0c4128 | 0 | 0420fafb8efeb6e33ce7324d0e371591dd4ddd13 | d5f6b3f3bd973dd4458f3cca16d62220b528f9a3 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3913 | |||||
317513625 | MDExOlB1bGxSZXF1ZXN0MzE3NTEzNjI1 | 2299 | closed | 0 | Add configuration for number of threads | Mag-nus 10608427 | This doesn't persist to the actual .config yet, but still provides a local way to manage thread count allocation. | 2019-09-13T23:45:58Z | 2019-09-15T12:15:12Z | 2019-09-15T12:14:36Z | 2019-09-15T12:14:36Z | 3d02d89286daa3f151b437dafbb890898b0575b9 | 0 | 0421cd12537f7761be96b49c09dca72070f43523 | 3b896095936b6b7959f971f73184c0a058efc6af | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2299 | ||||
246832856 | MDExOlB1bGxSZXF1ZXN0MjQ2ODMyODU2 | 1349 | closed | 0 | Improved falling damage | gmriggs 8909245 | 2019-01-23T04:14:22Z | 2019-01-23T04:51:38Z | 2019-01-23T04:51:38Z | 2019-01-23T04:51:38Z | 757a6b2af7a9a92ee5f80772532de7c6e68a9e3a | 0 | 04307ddd6a705a43905b25e63cc04ea5c673a25c | a7a2fd33ee576c5deeab63777e05e5625631a4f6 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1349 | |||||
261182347 | MDExOlB1bGxSZXF1ZXN0MjYxMTgyMzQ3 | 1538 | closed | 0 | Enqueue action message cleanup | Mag-nus 10608427 | Changed the order a bit for performance. No need to enqueue on isDestroyed and decayCompleted WO's. Don't display messages for containers that are loading their inventories async | 2019-03-14T14:04:56Z | 2019-03-15T00:41:54Z | 2019-03-15T00:41:35Z | 2019-03-15T00:41:35Z | 9f0e9c57b8db7037508b882286035530e5f31181 | 0 | 0471b5b7bd59af0be9fbdecb7176014243cf2491 | 5fba342bdac2ad762f38776f573282f2ed5fff55 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1538 | ||||
477591763 | MDExOlB1bGxSZXF1ZXN0NDc3NTkxNzYz | 3198 | closed | 0 | adding generate-classnames dev command | gmriggs 8909245 | 2020-09-02T06:01:49Z | 2020-09-06T03:58:53Z | 2020-09-06T03:58:53Z | 2020-09-06T03:58:53Z | c9786d42cbbd39a189f0b7a374cac16fe934fffc | 0 | 0472e058f68a17e7b0eb9e47f305b4235e708b07 | d828d2a60bddd0a97dbea514f97204afff09c636 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3198 | |||||
272171308 | MDExOlB1bGxSZXF1ZXN0MjcyMTcxMzA4 | 1769 | closed | 0 | Loot Colors | OptimShi 26606778 | Added loot color randomization and proper material generation to LootGenerationFactory **Note that this update requires _Database/Updates/World/2019-04-20-00-Treasure-Materials.sql_ to be applied.** | 2019-04-20T19:06:51Z | 2019-04-20T22:17:28Z | 2019-04-20T22:17:28Z | 2019-04-20T22:17:28Z | 5acf14c78770eb0d26a7f48fbfded97603582843 | 0 | 047cdef4c3f65b0d16e436c6fd3f07007babd602 | cefc62ae9a6970648527f4bbe59d3371048593a1 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1769 | ||||
269711907 | MDExOlB1bGxSZXF1ZXN0MjY5NzExOTA3 | 1706 | closed | 0 | fixing blank allegiance officer title crash w/ decal | gmriggs 8909245 | 2019-04-11T19:02:33Z | 2019-04-12T06:17:09Z | 2019-04-12T06:17:09Z | 2019-04-12T06:17:09Z | baea1164e38c26e4c0ca4b856d9a6f4a67bbf39c | 0 | 04854c680899470e9e5d33894619712d4e34110b | aab476870a2314dd8ca67cead1970fe095cda936 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1706 | |||||
150682842 | MDExOlB1bGxSZXF1ZXN0MTUwNjgyODQy | 563 | closed | 0 | Reducing threading in core & simplifying coding model | ddevec 5246554 | Landblocks no longer act in parallel. Any game-content updates done from a landblock need not worry about synchronizing with other landblocks, this should simplify the coding of the core game logic. NOTE: The network packet parsing still happens in its own thread, so ActionChains are still required to move work from the network thread onto the landblock. ActionChains are also still included for their uses delaying work (e.g. when waiting for an animation, or to reach a destination). | 2017-11-04T16:12:43Z | 2017-11-07T17:58:10Z | 2017-11-07T17:58:10Z | 2017-11-07T17:58:10Z | d5d3779a885ba9f4009e91836a5d2dfea141873b | 0 | 049cb02875bfeb38fc75275d54672d2d4c724bb8 | d82289e386bd26c9e6c09df8b2ed3222728b02f5 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/563 | ||||
653539004 | MDExOlB1bGxSZXF1ZXN0NjUzNTM5MDA0 | 3561 | closed | 0 | extend summoning killtask multicredit bug to fellowships, capped with new server option | gmriggs 8909245 | This PR extends the existing allow_summoning_killtask_multicredit bug (which defaults to true, as per retail) to fellowships, which is also per retail What this PR does not do is allow fellowships to exploit this bug to any extreme, by default. It is theorized that in retail, it would have been possible for each person in a fellowship to possibly get *46 kill credits* from a single mob, if they knew how to exploit this issue to its maximum theoretical potential. This PR adds a new server option, summoning_killtask_multicredit_cap, which defaults to 2. This new server option technically makes the old allow_summoning_killtask_multicredit server option obsolete, however the old server option is still supported for compatibility with existing servers who may have already decided to fix this issue. This means that someone exploiting this issue to any extremity will still only be able to get a maximum of 2 kill credits from 1 kill. Retail was theoretically uncapped here, as evidenced by some people doing solo testing with 1 summoner not involved in a fellowship being able to get 6 kill credits from 1 kill (1 personal, plus an additional 5 summons that they were able to fit into the 3-minute damage history window) So while this technically reins in the existing solo bug from theoretically 6 max -> 2, it also extends the potential additional credit to each person in the fellowship with at least 1 summoner. See the writeup for the original PR for additional info: https://github.com/ACEmulator/ACE/pull/3122 As with the original PR, this new version was extensively tested using a standalone program to simulate all of the different possible combinations and server config settings. The latest version went through a few different iterations to ensure each scenario resulted in the expected output, also similar to the original version. | 2021-05-26T10:08:16Z | 2021-06-29T01:00:03Z | 2021-06-29T01:00:03Z | 2021-06-29T01:00:02Z | 771c5f64b87865ffb3d96825f0416499c5bbdbe0 | 0 | 04a929f9d71a7a446a82926ed55fd384b233e191 | f788715c2b547b6bf833591daa373658a57e7f18 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3561 | ||||
270516226 | MDExOlB1bGxSZXF1ZXN0MjcwNTE2MjI2 | 1741 | closed | 0 | Network Stability Improvements | Mag-nus 10608427 | It was possible for packetQueue to get corrupt when clients request packet retransmits. At that point, multiple threads could be enqueing work. This adds slight overhead by converting it to a ConcurrentQueue, but, should also (hopefully) fix the "corrupt sessions" issue people were seeing. This should also fix the exception that was reported in NetowrkSession.FlushPackets() | 2019-04-15T13:26:21Z | 2019-04-16T01:20:18Z | 2019-04-16T01:19:50Z | 2019-04-16T01:19:50Z | 171471264a1d05c9055b82ca2f0fdf4753492e5a | 0 | 04ca50071f756c5b5499d6c630593052ec9e11d7 | e2db0bdae6b2119ea6da5cda99f8718f25d8518a | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1741 | ||||
755739957 | PR_kwDOBLalGM4tC601 | 3703 | closed | 0 | Magic refactor | ziang4891 56269610 | - Combine magic routines within WorldObject_Magic by SpellMetaType, instead of by school - Separate SpellMetaType work into sub-functional primitives - Modify Projectile code to add SpellType.EnchantmentProjectile support - DotDuration cleanup - pushed the message sending even further into the individual SpellType functions - completely removed the need for passing around EnchantmentStatus between functions, that class now has 0 references - added a HandleBoostTransferDeath() function that thoroughly checks for all possible scenarios, called at the end of the Boost/Transfer functions (maybe life projectiles could use this as well, not sure if casters can die from those? like if they have 1 health and it rounds up) also added source/target isdead checks at the beginning of those SpellTypes to be extra certain, and to have all the verifications in those functions - added 1 function to handle the spell caster/target effects, called in HandleCastSpell and SpellProjectile (there's some interesting spell projectiles that have a caster effects on launch, and a target effect if it successfully lands) - reordered functions in WorldObject_Magic so they flow in a more natural order Co-authored in large part by gmriggs | 2021-10-12T01:22:02Z | 2021-11-07T15:21:27Z | 2021-11-07T13:10:05Z | 2021-11-07T13:10:05Z | 07339654dc923e854af30f78f72e44890f7c2b44 | 0 | 04fb682cb9260365a87f49dfaa7e8db1b773ebb9 | 667b7f444a708f430045ac51698288940d2cc78b | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3703 | ||||
295051033 | MDExOlB1bGxSZXF1ZXN0Mjk1MDUxMDMz | 2079 | closed | 0 | Link to latest MySQL | Mag-nus 10608427 | The 8.0 branch has signifant performance improvements over the previously linked 5.7. The 5.7 is still listed as the minimum requirement | 2019-07-06T17:04:27Z | 2019-07-06T17:47:50Z | 2019-07-06T17:47:41Z | 2019-07-06T17:47:41Z | a849a6ba921ab5f40c1f9566aefea07690149e4f | 0 | 04fe867de1959b2882c5a33fd18fa900a1f7b5d1 | fb8035cf47fc7ffed0ffcdfbf3d682e535a69afb | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2079 | ||||
250212814 | MDExOlB1bGxSZXF1ZXN0MjUwMjEyODE0 | 1413 | closed | 0 | Adding synchronized ServerObject loading for non-adjacents | gmriggs 8909245 | This fixes some bugs with objects appearing invisible when first loading into some landblocks | 2019-02-04T21:57:33Z | 2019-02-05T16:56:24Z | 2019-02-05T16:56:23Z | 2019-02-05T16:56:23Z | a338114668bfcca567126adfbc9346c5b03b632e | 0 | 0505decaccc441a502ce03295c63549179f87e57 | e02d84e511f7e17a0ce6863a573d6d78190817d0 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1413 | ||||
181903430 | MDExOlB1bGxSZXF1ZXN0MTgxOTAzNDMw | 745 | closed | 0 | Adding healing kit usage | gmriggs 8909245 | 2018-04-16T15:25:59Z | 2018-04-16T18:41:44Z | 2018-04-16T18:41:44Z | 2018-04-16T18:41:44Z | 80f9b6750d7d98510bebc98dab98fcd6a0fc2b2f | 0 | 051aeaa13592415f8077f75860d6dd9bee8e1512 | 0633a1db8182f902e32deec0076de4479500d249 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/745 | |||||
720683523 | MDExOlB1bGxSZXF1ZXN0NzIwNjgzNTIz | 3658 | closed | 0 | Remove player unattackable and server side only creatures from Summon's targets | LtRipley36706 11369233 | 2021-08-26T16:43:41Z | 2021-09-25T15:15:59Z | 2021-08-27T03:42:51Z | 2021-08-27T03:42:51Z | b6382336043d533e7e6ceddcaf234f42085d8c37 | 0 | 0523413b7a5945f3ccd43a985ca12901f85939c3 | 11999bf6e3421fd90771120407be3a20ac360ae3 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3658 | |||||
230023206 | MDExOlB1bGxSZXF1ZXN0MjMwMDIzMjA2 | 1092 | closed | 0 | Improving DatLoader for third-party apps | gmriggs 8909245 | 2018-11-12T05:40:05Z | 2018-12-02T14:39:57Z | 2018-11-22T06:33:17Z | 2018-11-22T06:33:17Z | b215a34ce72de00bc18a6a1ad069fe5b90668ff2 | 0 | 054bc7d7730927808f216af1bcad0561ba5f783e | c80f7d473c93d4c6c8b4ca4d43e705b029e07fac | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1092 | |||||
308829641 | MDExOlB1bGxSZXF1ZXN0MzA4ODI5NjQx | 2260 | closed | 0 | Add global configuration for SpellComponentsRequired | LtRipley36706 11369233 | 2019-08-20T00:16:04Z | 2019-08-21T00:02:35Z | 2019-08-20T23:58:15Z | 2019-08-20T23:58:15Z | 0862c229d088978735ac272b7a2a30c4ef1a3928 | 0 | 05726e629f33f0db37e9071b9c0070d5986a275a | 25fff54873bd965cccc472bdefbe88cd43e8951d | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2260 | |||||
226425623 | MDExOlB1bGxSZXF1ZXN0MjI2NDI1NjIz | 1080 | closed | 0 | remove redundant dictionary in sql writer | LtRipley36706 11369233 | 2018-10-29T03:07:19Z | 2019-01-05T23:22:59Z | 2018-11-01T06:54:42Z | 2018-11-01T06:54:42Z | a6e2308b684990303b3f5810343b30933c1c7cd2 | 0 | 057b05f7567919d7174709018a8f4b871eb65ab5 | 4619970f8006510a8825a49378c9746dc4363828 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1080 | |||||
754820025 | PR_kwDOBLalGM4s_aO5 | 3699 | closed | 0 | update caster origin for /buff command | gmriggs 8909245 | 2021-10-11T00:48:42Z | 2021-10-11T17:39:45Z | 2021-10-11T17:39:45Z | 2021-10-11T17:39:45Z | 5700b59c30e904879b7d0a7b2107721e45dad86c | 0 | 05829be804a6dc11f235c5b0c9482145bc081a2d | c764a3a4794ba91ff6c3550da648728cc01dd346 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3699 | |||||
127131898 | MDExOlB1bGxSZXF1ZXN0MTI3MTMxODk4 | 407 | closed | 0 | General ShardDatabase cleanup, serialization, and caching layer | ddevec 5246554 | DbManager is now Integrated into ShardDatabase along with: - Serial database writing. - Caching layer to ensure latest data is always loaded - Cleanup to ShardDatabase (replaced largely redundant functions with templated variants). - Fix to shutdown of saving thread. - Added multi-save debugging function save-logs (because who doesn't want to save their character 10k times right now?) | 2017-06-23T04:19:12Z | 2017-06-28T19:56:12Z | 2017-06-28T19:56:12Z | 1727d4646b2823074855a13e8ad80fef21792882 | 0 | 058460616b04a011fcd980e3ea4f007d9c174270 | 6816b6eccc5e30eabad7203d738d0804d9501ac1 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/407 | |||||
350698589 | MDExOlB1bGxSZXF1ZXN0MzUwNjk4NTg5 | 2514 | closed | 0 | suppress some incorrect log / chat messages for SpellComponentsRequired | gmriggs 8909245 | 2019-12-09T12:54:16Z | 2019-12-09T20:17:01Z | 2019-12-09T20:17:01Z | 2019-12-09T20:17:01Z | 4727c6acd4d7274327795d7d42294117af0e3c2e | 0 | 058ca61471da988135ac8a70d57a5c36be1f6dfc | dc6461c5016804f4df29c85eacc3b1a0fd7df476 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2514 | |||||
440704370 | MDExOlB1bGxSZXF1ZXN0NDQwNzA0Mzcw | 3045 | closed | 0 | Add OrderBy to Inventory list searches | LtRipley36706 11369233 | 2020-06-26T17:31:25Z | 2020-07-16T17:33:43Z | 2020-06-27T01:47:49Z | 2020-06-27T01:47:49Z | 937e1fb57fdee86da3dc44c9b032a4bd80ee37dd | 0 | 058d31f06ea1b5b43d21c20233d065cb0645cbf2 | a7c0bca2e7f46a7682cd4129697148b22e5c9ec8 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3045 | |||||
206297533 | MDExOlB1bGxSZXF1ZXN0MjA2Mjk3NTMz | 923 | closed | 0 | Change spell casting busy and Spell words ChatMessageType | ghost 10137 | -Rearrange spell casting busy state notifications to match PCAPs -Change ChatMessageType for spell words, allowing VT decal plugin to cast spells without any duplicate casts | 2018-08-06T06:09:57Z | 2018-08-07T00:53:56Z | 2018-08-06T07:14:32Z | 2018-08-06T07:14:32Z | 66323a6a0289d4c0ed2ea413d98aea8ba5baacbf | 0 | 05a4afdb4365d8c8e932c9916b9c50b7e41daf4d | 597efb4383df0c8a834fde770758c28f252452c0 | NONE | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/923 | ||||
339149612 | MDExOlB1bGxSZXF1ZXN0MzM5MTQ5NjEy | 2403 | closed | 0 | backporting /damagehistory dev command | gmriggs 8909245 | 2019-11-10T13:17:57Z | 2019-11-11T10:20:09Z | 2019-11-11T10:20:09Z | 2019-11-11T10:20:09Z | b571e4c81e8d8bafd3c804dfac633fc9b6e9e3d8 | 0 | 05bf3c7129f2e1e39a1d7a684aa703066b740584 | b6fc169685ae598c6c69a914a9411c345d37bc2e | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2403 | |||||
1649491861 | PR_kwDOBLalGM5iUT-V | 4072 | closed | 0 | Bump MySqlConnector from 2.3.1 to 2.3.2 in /Source | dependabot[bot] 49699333 | Bumps [MySqlConnector](https://github.com/mysql-net/MySqlConnector) from 2.3.1 to 2.3.2. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/mysql-net/MySqlConnector/releases">MySqlConnector's releases</a>.</em></p> <blockquote> <h2>2.3.2</h2> <ul> <li>Add <code>Foreign Keys</code>, <code>Indexes</code>, <code>Index Columns</code> schemas: <a href="https://redirect.github.com/mysql-net/MySqlConnector/issues/1419">#1419</a>.</li> <li>Fix exception when server doesn't send expected metadata: <a href="https://redirect.github.com/mysql-net/MySqlConnector/issues/1398">#1398</a>.</li> <li>Clear activity tags when retrying TLS: <a href="https://redirect.github.com/mysql-net/MySqlConnector/issues/1405">#1405</a>.</li> <li>Use underlying enum type when writing binary parameters: <a href="https://redirect.github.com/mysql-net/MySqlConnector/issues/1421">#1421</a>.</li> <li>Avoid retrying TLS negotiation when a non-recoverable exception occurs.</li> <li>Thanks to <a href="https://github.com/daebo01"><code>@daebo01</code></a>, <a href="https://github.com/eaexo"><code>@eaexo</code></a>, and <a href="https://github.com/trejjam"><code>@trejjam</code></a> for contributions to this release.</li> </ul> </blockquote> </details> <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/mysql-net/MySqlConnector/commit/65a73fc60ebf437d2f1bba0e9d1d0e2ccfabd101"><code>65a73fc</code></a> Release 2.3.2.</li> <li><a href="https://github.com/mysql-net/MySqlConnector/commit/bd53d6eff9475d91248689b035e89d58e5d521f2"><code>bd53d6e</code></a> Merge pull request <a href="https://redirect.github.com/mysql-net/MySqlConnector/issues/1421">#1421</a> from daebo01:enum-serialize-fix-pr</li> <li><a href="https://github.com/mysql-net/MySqlConnector/commit/2d44a008a7dcecc69985cf467cbe7dd07528da06"><code>2d44a00</code></a> Use underlying enum type when writing binary parameters. Fixes <a href="https://redirect.github.com/mysql-net/MySqlConnector/issues/1421">#1421</a></li> <li><a href="https://gith… | 2023-12-18T23:48:37Z | 2023-12-21T19:00:06Z | 2023-12-21T19:00:04Z | 2023-12-21T19:00:04Z | 87e0340584cb413c159d9c19270897c08a970df5 | 0 | 05c461172ab790832397f8420de577cc3d2d9041 | afdb2b37d1d23c7ad1664c620d25c5b63ecba9e3 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/4072 | ||||
204717547 | MDExOlB1bGxSZXF1ZXN0MjA0NzE3NTQ3 | 909 | closed | 0 | Various tweaks | ghost 10137 | -Add GameEventPopupString message function to EmoteType.PopUp, when no confirmation is requested, and finish the Confirmation functionality -Adjust the Welcome message to match retail, with a twist -Change two more Spell references to SpellBase, in EnchantmentManager.cs -Add GameEventCommunicationTransientString to Chest.cs, when chests are in the locked condition | 2018-07-30T07:34:06Z | 2018-08-04T17:29:37Z | 2018-07-31T07:02:34Z | 2018-07-31T07:02:34Z | f39866bffdfeb4984e5c7332db5fba241f53cb6a | 0 | 05c6d49ff72447d7e972da70b785a8341b3e3dbd | 609a19c7827e416d3f70a3defbbeef295505bb19 | NONE | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/909 | ||||
1389620637 | PR_kwDOBLalGM5S0-2d | 4016 | closed | 0 | Bump Microsoft.NET.Test.Sdk from 17.6.1 to 17.6.2 in /Source | dependabot[bot] 49699333 | Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 17.6.1 to 17.6.2. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/microsoft/vstest/releases">Microsoft.NET.Test.Sdk's releases</a>.</em></p> <blockquote> <h2>v17.6.2</h2> <h2>Fixes</h2> <p>This patch addresses the problems that were introduced in 17.6.0 that happen when running on AzDo with the default <em>test</em>.dll filter, which includes additional TestPlatform dlls into the run and fails it.</p> <p>To mitigate this issue we solved the bug in 17.6.1, and added additional exclusions for known assemblies that are coming from TestPlatform and commonly used test adapters, to avoid trying to run tests from those assemblies.</p> <p>Description and workarounds for this issue are available here: <a href="https://redirect.github.com/microsoft/vstest/issues/4516">microsoft/vstest#4516</a></p> <ul> <li>[rel/17.6] Downgrade Nuget.Frameworks to 6.5.0 by <a href="https://github.com/nohwnd"><code>@nohwnd</code></a> in <a href="https://redirect.github.com/microsoft/vstest/pull/4512">microsoft/vstest#4512</a></li> <li>[rel/17.6] Filter out known platform sources by <a href="https://github.com/nohwnd"><code>@nohwnd</code></a> in <a href="https://redirect.github.com/microsoft/vstest/pull/4517">microsoft/vstest#4517</a></li> <li>[rel/17.6] Exclude also known resource dlls by <a href="https://github.com/Evangelink"><code>@Evangelink</code></a> in <a href="https://redirect.github.com/microsoft/vstest/pull/4528">microsoft/vstest#4528</a></li> </ul> <p><strong>Full Changelog</strong>: <a href="https://github.com/microsoft/vstest/compare/v17.6.1...v17.6.2">https://github.com/microsoft/vstest/compare/v17.6.1...v17.6.2</a></p> </blockquote> </details> <details> <summary>Changelog</summary> <p><em>Sourced from <a href="https://github.com/microsoft/vstest/blob/main/docs/releases.md">Microsoft.NET.Test.Sdk's changelog</a>.</em></p> <blockquote> <h1>Release Notes</h1> <h2>17.7.0-preview.23280.1</h2> <h3>Issues Fixed</h3> … | 2023-06-13T00:02:35Z | 2023-06-17T16:40:19Z | 2023-06-17T16:40:17Z | 2023-06-17T16:40:17Z | 27b4157ba2c6be0b3fab9f387dca67395b62a34b | 0 | 05fa1ddc30a741313f7faf397439d407b854d00a | f419b92ccb37dfd9a60568fa87a0cf6652dcd6a6 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/4016 | ||||
1313241031 | PR_kwDOBLalGM5ORnfH | 3973 | closed | 0 | Fix for Dockerfile smell DL3015 | grosa1 28650772 | Hi! The Dockerfile placed at "Dockerfile" contains the best practice violation [DL3015](https://github.com/hadolint/hadolint/wiki/DL3015) detected by the [hadolint](https://github.com/hadolint/hadolint) tool. The smell DL3015 occurs when the apt tool is used to install packages without the "--no-install-recommends" flag. This flag is recommended to be used to avoid installing additional packages not explicitly requested. In this pull request, we propose a fix for that smell generated by our fixing tool. We have verified that the patch is correct before opening the pull request. To fix this smell, specifically, the "--no-install-recommends" flag is added to the apt-get install command. This change is only aimed at fixing that specific smell. If the fix is not valid or useful, please briefly indicate the reason and suggestions for possible improvements. Thanks in advance | 2023-04-13T22:52:11Z | 2023-04-17T17:51:11Z | 2023-04-17T17:51:11Z | 2023-04-17T17:51:11Z | ddcb92356fb89111aa886e956c24e25ebe05c4cc | 0 | 06008708d399418055036decd18d5458f96d6470 | eaeea165538b0ec2027ade0ac1330f0d97d8a361 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3973 | ||||
215251016 | MDExOlB1bGxSZXF1ZXN0MjE1MjUxMDE2 | 1015 | closed | 0 | Fixed bug where excess WeenieError.TradeCancelled was sent | mcreedjr 25518589 | Fixed a bug @gmriggs found where where an erroneous WeenieError.TradeCancelled was sent to client when a character entered combat mode, whether or not the character was trading. | 2018-09-13T11:31:15Z | 2018-09-13T13:59:22Z | 2018-09-13T13:57:19Z | 2018-09-13T13:57:19Z | 86aa62dcb494065b388eade6b16bfc4821af9acd | 0 | 06081a5c7ceda98928f0e0ba7c0f37288dd35812 | 13cfb197687682dbb943dee436253af3b650cc2d | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1015 | ||||
458590088 | MDExOlB1bGxSZXF1ZXN0NDU4NTkwMDg4 | 3099 | closed | 0 | Add UnlimitedUse support to ammo / thrown weapons | LtRipley36706 11369233 | 2020-07-29T17:50:24Z | 2020-08-13T04:16:51Z | 2020-07-30T03:57:11Z | 2020-07-30T03:57:10Z | ebf6a4dc0fdd6af0ac49918934053287e0b99f03 | 0 | 061da6e8164a5792288f765f20e3931f023bc50d | d9e0bb2e65fb064d7abae06096c49caac84306e2 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3099 | |||||
203129592 | MDExOlB1bGxSZXF1ZXN0MjAzMTI5NTky | 891 | closed | 0 | Adding physics enums | gmriggs 8909245 | 2018-07-23T07:21:02Z | 2018-07-24T08:23:15Z | 2018-07-24T08:23:15Z | 2018-07-24T08:23:15Z | 31c84f4c9a7e6efbd023e4abddcd76aaeac82789 | 0 | 06294f4fa46529de8946d614333e97acd0c23663 | fb25207284e7ef7b2f5338ba81f646f0bf52245d | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/891 | |||||
301193318 | MDExOlB1bGxSZXF1ZXN0MzAxMTkzMzE4 | 2161 | closed | 0 | adding prevention/debug code for spellbook probability 0 | gmriggs 8909245 | Adding some code for https://github.com/ACEmulator/ACE/issues/1583 | 2019-07-25T15:17:51Z | 2019-07-25T16:02:44Z | 2019-07-25T16:02:44Z | 2019-07-25T16:02:44Z | 8767e24c3b6be91bd669478b668f80aac6bd5c07 | 0 | 062d975767f1613fc111947d8d5fcc29502f8468 | 5598c3fe619864af997ad791969440ecf0323f38 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2161 | ||||
185317040 | MDExOlB1bGxSZXF1ZXN0MTg1MzE3MDQw | 777 | closed | 0 | Adding monster movement | gmriggs 8909245 | Thanks so much to @dgatewood, @Slushnas, and the entire ACE team for all the help with this PR | 2018-05-02T01:50:45Z | 2018-05-02T22:35:42Z | 2018-05-02T22:35:41Z | 2018-05-02T22:35:41Z | e1a11d58c30b66547f12a768d4bff8dfada0a2f5 | 0 | 06417781b2d276f5cb5d8833a223e88ade229c5f | 2173e36e9eeae096020715932eb47de8f91da588 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/777 | ||||
368369106 | MDExOlB1bGxSZXF1ZXN0MzY4MzY5MTA2 | 2667 | closed | 0 | Fix Ethereal issue with DefaultOpen doors | LtRipley36706 11369233 | 2020-01-29T04:52:56Z | 2020-02-29T22:01:47Z | 2020-01-29T05:20:39Z | 2020-01-29T05:20:39Z | 14f7138c3507934339fea24444f342fa80020bb4 | 0 | 064ac654187870d1855d6bf7c39dfa5cac28cc74 | a77242a31128fc8aea470989db22deef5cb8d3e5 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2667 | |||||
272395563 | MDExOlB1bGxSZXF1ZXN0MjcyMzk1NTYz | 1781 | closed | 0 | Change switch statement, as light daggers are multistrike | ghost 10137 | - Correct switch statement in Loot gen code, as Light daggers currently in ACE are multi-strike | 2019-04-22T14:50:46Z | 2019-04-23T20:10:56Z | 2019-04-23T00:49:25Z | 2019-04-23T00:49:25Z | 1e1b28e261b7ab91d6e300d608169d6bce73c72b | 0 | 064f75b96f714f2008306e1fe2790c3b62a0a14e | 0fd591f05a1e57e9442aee03bd23087b9ef4d6c2 | NONE | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1781 | ||||
547986666 | MDExOlB1bGxSZXF1ZXN0NTQ3OTg2NjY2 | 3412 | closed | 0 | spawn generated object positions relative to generator orientations to match retail | gmriggs 8909245 | thanks to TCK for helping to figure this out! | 2021-01-04T03:07:44Z | 2021-01-11T03:32:03Z | 2021-01-11T03:32:03Z | 2021-01-11T03:32:03Z | 9aee590af07035c57473ac81395c952e5c2f692e | 0 | 065db0efef68ab20a05f211d27da183c02a2760c | 55963f07ce3cac8cf040bffd162ddc544af2280b | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3412 | ||||
263010775 | MDExOlB1bGxSZXF1ZXN0MjYzMDEwNzc1 | 1557 | closed | 0 | Fixing item XP bug | gmriggs 8909245 | 2019-03-20T19:42:50Z | 2019-03-20T19:55:52Z | 2019-03-20T19:55:52Z | 2019-03-20T19:55:52Z | 0e869a0c71cc35e0c791175a97bc63abd12d3c24 | 0 | 066a759ef6e7f3730e42e5d4f07ad449f8a42582 | bbdb21e9d8d27aae47eebff500997ba82807b419 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1557 | |||||
308267265 | MDExOlB1bGxSZXF1ZXN0MzA4MjY3MjY1 | 2238 | closed | 0 | adding /createinst for content creators to spawn landblock_instances in-game | gmriggs 8909245 | 2019-08-17T05:03:24Z | 2020-01-10T07:53:21Z | 2019-08-20T20:01:47Z | 2019-08-20T20:01:47Z | 997450ad72e66d0b7c33cd0ba8485b41ac0fa9e4 | 0 | 067db454fe85692a4cbd093cb7ecfaf83508087b | 2d7e28fdf9a2819f7a0da6d387743e2baa429b01 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2238 | |||||
137851163 | MDExOlB1bGxSZXF1ZXN0MTM3ODUxMTYz | 499 | closed | 0 | Support for ACE-World 0.2.0+ | LtRipley36706 11369233 | Download and import [ACE-World v0.2.0](https://github.com/ACEmulator/ACE-World/releases/tag/v0.2.0) prior to starting up ACE. This shifts the world database away from ace_object instances to a more easily managed instance generated by weenies system. Each time the server is started and when the landblock is first loaded it will generate new instances based on the weenies in the database. This new structure reduces database size and import times as well as makes it significantly easier to correct the flaws introduced by pulling weenies out of PCAP data. This does not change the structure for objects stored in the shard database. Those objects should always remain copies of weenies saved in ace_object as a unique, complete instance. | 2017-08-27T22:33:49Z | 2018-02-10T19:56:19Z | 2017-09-02T15:33:50Z | 2017-09-02T15:33:50Z | af45bf2b5e917d6c45b27280575e6894d76c1fa4 | 0 | 06a4846661b9ea637de240ba54de4b8600139049 | 5c373f99a8d694a087b66a41d7ef002dbc38ee3f | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/499 | ||||
210771046 | MDExOlB1bGxSZXF1ZXN0MjEwNzcxMDQ2 | 969 | closed | 0 | Improved body part / attack height formula | gmriggs 8909245 | 2018-08-24T15:17:13Z | 2018-08-25T00:59:10Z | 2018-08-25T00:59:10Z | 2018-08-25T00:59:10Z | ce409061d8b7dae829913a42372fa67757af16b8 | 0 | 06ab36ae303d1c9f97ec5fd6d567a1bae562246a | f112cbb3a6669d6ab02e8352cdaf54363a294d86 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/969 | |||||
178260634 | MDExOlB1bGxSZXF1ZXN0MTc4MjYwNjM0 | 708 | closed | 0 | Spellcasting Visuals | ghost 10137 | Creature, Life, and Item magic are included; no target verification implemented, yet | 2018-03-29T08:34:13Z | 2018-03-31T15:51:52Z | 2018-03-29T22:54:30Z | 2018-03-29T22:54:30Z | 28da7c5817fd936ee1fee67abf3bdb947186402e | 0 | 06be9088f8379be304efd8710102a3bf29518439 | c9cff211470786e50aad20623e497b9018df73d0 | NONE | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/708 | ||||
898105468 | PR_kwDOBLalGM41iAB8 | 3828 | closed | 0 | [TEST] Log adding Player Biotas to Cache | LtRipley36706 11369233 | 2022-04-02T17:29:22Z | 2022-08-06T15:36:54Z | 2022-05-17T04:44:38Z | ad3932fcbcb5d0fa920ef2a4e4e156260de8051b | 1 | 06cd0c3435bd3c83b8348bc25449aa58765a8597 | 121e133a12276c796a22c1c5027de05d3f4a04be | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3828 |
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