pull_requests: 244293078
This data as json
id | node_id | number | state | locked | title | user | body | created_at | updated_at | closed_at | merged_at | merge_commit_sha | assignee | milestone | draft | head | base | author_association | auto_merge | repo | url | merged_by |
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244293078 | MDExOlB1bGxSZXF1ZXN0MjQ0MjkzMDc4 | 1266 | closed | 0 | Players need to DequipWithNetworking on final missile launch | 10608427 | For players, we TryDequipObjectWithNetworking with ConsumeItem and that will also call the Destroy for us. Monsters, we TryDequipObjectWithBroadcasting. Players and Monsters treat this a little differently. Key being that players use WithNetworking (since they have sessions and require more info), and creatures use WithBroadcasting (since they don't have sessions and don't have clients that need updates) | 2019-01-13T17:27:58Z | 2019-01-13T18:21:56Z | 2019-01-13T18:21:11Z | 2019-01-13T18:21:11Z | 228831b770ae5e4d82bc995cdf792843fae793da | 0 | d66262a91f6c2e0ac339647ba87cd874f63f8070 | 683be80f5c1de7b91b7b6f7cb3db8509e6f990f5 | MEMBER | 79078680 | https://github.com/ACEmulator/ACE/pull/1266 |
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