pull_requests: 217531776
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id | node_id | number | state | locked | title | user | body | created_at | updated_at | closed_at | merged_at | merge_commit_sha | assignee | milestone | draft | head | base | author_association | auto_merge | repo | url | merged_by |
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217531776 | MDExOlB1bGxSZXF1ZXN0MjE3NTMxNzc2 | 1027 | closed | 0 | CommandHandlerHelper (Yum!) Added | 10608427 | There were a ton of commands that worked both on the console, and from a player session. These commands had conditions like the following to determine if the output should be sent to the console or to the sesion: if (session != null) sendToSession() else SendToConsole() CommandHandlerHelper cleans up this. In addition, there were places in the code that were doing Console.WriteLine that should have been using the logger instead. | 2018-09-23T21:17:15Z | 2018-09-24T12:05:19Z | 2018-09-24T12:04:58Z | 2018-09-24T12:04:58Z | 3232074f90d90a2b08c4f66884b9dce9894b9118 | 0 | 8d18708a4df26546acd0692d8274705ceed96afd | 188d1b51f833bb2eabaff11ab37522aeaeda8513 | MEMBER | 79078680 | https://github.com/ACEmulator/ACE/pull/1027 |
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