pull_requests: 127727552
This data as json
id | node_id | number | state | locked | title | user | body | created_at | updated_at | closed_at | merged_at | merge_commit_sha | assignee | milestone | draft | head | base | author_association | auto_merge | repo | url | merged_by |
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127727552 | MDExOlB1bGxSZXF1ZXN0MTI3NzI3NTUy | 423 | closed | 0 | Review and possible merge: Fix portal requirements | 10137 | The code works during my functional test, but I don't know if it was the correct way to fix it. Also, there seems to be a slight delay when using a another portal, after having failed a different portal's activation requirements. Example, with a character that is lower than 80, try to use the Eastwatch portal in the TN Annex. Player gets denied because of being too low a level. Next use the Danby's Output portal next to the Eastwatch one. There is a slight delay before teleport. Subsequent portals that don't block do not have a delay, until the next time the player doesn't pass the requirements of another portal. | 2017-06-27T15:42:32Z | 2017-10-18T14:07:29Z | 2017-06-28T18:34:40Z | 2017-06-28T18:34:40Z | 2063e545cd9c077eae9d7b0e6d6a4a24720e3b87 | 0 | 407a6da824f9761bbfde87c9f4300b242adce33b | 5e29e0ff2d5ec48cbf46c9c0a29f8f5dc961f43c | NONE | 79078680 | https://github.com/ACEmulator/ACE/pull/423 |
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