pull_requests: 106892387
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id | node_id | number | state | locked | title | user | body | created_at | updated_at | closed_at | merged_at | merge_commit_sha | assignee | milestone | draft | head | base | author_association | auto_merge | repo | url | merged_by |
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106892387 | MDExOlB1bGxSZXF1ZXN0MTA2ODkyMzg3 | 77 | closed | 0 | Add AccessLevel to Accounts | 11369233 | This addresses issue #44 and also contains some of PR #58 rolled in. Of note, CommandManager will now respect AccessLevels specified where previously it didn't care. Set-AccountAccess will set the account's accesslevel Set-CharacterAccess will set the character's accesslevel CommandManager only cares about character's accesslevel as of this PR. Per discussion with @Mogwai-AC I think we should code up a SUDO like command which then references to Account's AccessLevel for privileges. This way we emulate how it seemed to work on AC live (per character) in addition to then allowing accounts to self-promote characters, as they did with the admin button on character creation, as well as other admin functions on non-admin characters. Probably something along the lines of "SUDO set-characteraccess [mynewcharacter] sentinel" which just does a check back to session.accesslevel. | 2017-02-19T07:51:49Z | 2017-02-20T05:30:22Z | 2017-02-20T05:09:09Z | 2017-02-20T05:09:09Z | 52cc792cc3731d07a9195a8aeea66f8b52782e08 | 0 | 3447c2c74dcfb639f2ed268fe2caa913562aa1df | a01929c6932511eb8b32dabd94e4d46256699e3b | MEMBER | 79078680 | https://github.com/ACEmulator/ACE/pull/77 |
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