issue_comments: 504658279
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html_url | issue_url | id | node_id | user | created_at | updated_at | author_association | body | reactions | performed_via_github_app | issue |
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https://github.com/ACEmulator/ACE/pull/2027#issuecomment-504658279 | https://api.github.com/repos/ACEmulator/ACE/issues/2027 | 504658279 | MDEyOklzc3VlQ29tbWVudDUwNDY1ODI3OQ== | 8909245 | 2019-06-22T11:39:41Z | 2019-06-22T11:39:41Z | COLLABORATOR | what about a completely different approach to this? when a player enters /god mode, serialize the current state of all their affected properties, and save it to a new PropertyString add an /ungod command, which restores the character state | {"total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 459416589 |