issue_comments: 298015514
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html_url | issue_url | id | node_id | user | created_at | updated_at | author_association | body | reactions | performed_via_github_app | issue |
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https://github.com/ACEmulator/ACE/issues/31#issuecomment-298015514 | https://api.github.com/repos/ACEmulator/ACE/issues/31 | 298015514 | MDEyOklzc3VlQ29tbWVudDI5ODAxNTUxNA== | 37453 | 2017-04-28T14:37:24Z | 2017-04-28T14:37:24Z | CONTRIBUTOR | log4net seems to be working very well now: - Instance the ILog interface within an object, to gain Logging capabilities, within a scope: `private static readonly ILog log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);` - The log file path can be set in the `log4net.config` file: `<file value="C:\ACE\logs\ACE_Log.txt" />` - Currently, all logging levels are saved to disk in the `ACE_Log.txt` file. The log files are getting quite large, mainly due to the packet debug info.: `<threshold value="ALL" />` - Utilizing the Log.info() will currently send the log message to the console, as well. | {"total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 205400067 |