issues
Data license: AGPL · Data source: ACEmulator Project
11 rows where "closed_at" is on date 2019-03-14
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id ▼ | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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420270211 | MDExOlB1bGxSZXF1ZXN0MjYwNTg4NTUy | 1525 | Fix the legacy Open/Close virtual functions in WorldObject base | Mag-nus 10608427 | closed | 0 | 2 | 2019-03-13T00:59:36Z | 2020-01-24T04:58:23Z | 2019-03-14T00:48:47Z | MEMBER | 0 | ACEmulator/ACE/pulls/1525 | I don't understand the emote system, but it seems odd to me that CloseMe does **targetObject**.Close() and OpenMe does **WorldObject**.Open() Shouldn't they be performing the action on the same object? | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1525/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | |||||
420737326 | MDExOlB1bGxSZXF1ZXN0MjYwOTUzMDUx | 1531 | Adding some missing types / info to login | gmriggs 8909245 | closed | 0 | 0 | 2019-03-13T21:54:59Z | 2019-03-14T23:29:56Z | 2019-03-14T23:29:56Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/1531 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1531/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | ||||||
420737425 | MDExOlB1bGxSZXF1ZXN0MjYwOTUzMTMx | 1532 | Adding rare timers | gmriggs 8909245 | closed | 0 | 0 | 2019-03-13T21:55:15Z | 2019-03-14T23:30:11Z | 2019-03-14T23:30:11Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/1532 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1532/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | ||||||
420744726 | MDExOlB1bGxSZXF1ZXN0MjYwOTU4NzY2 | 1533 | Additional checks for built-in weapon spells | gmriggs 8909245 | closed | 0 | 2 | 2019-03-13T22:17:15Z | 2019-03-14T23:30:24Z | 2019-03-14T23:30:24Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/1533 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1533/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | ||||||
420793330 | MDU6SXNzdWU0MjA3OTMzMzA= | 1534 | When giving a player a stack of items it fails to say the number | cyberkiller6 37782527 | closed | 0 | 2 | 2019-03-14T01:38:57Z | 2019-03-14T23:30:45Z | 2019-03-14T23:30:45Z | NONE | <!-- IF YOU DON'T FILL OUT THE FOLLOWING INFORMATION YOUR ISSUE MIGHT BE CLOSED WITHOUT INVESTIGATING --> ### Bug Report or Feature Request (mark with an `x`) ``` - [X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. Give another player 50 Prismatic Tapers Chat window says, You give Character Prismatic Taper. It should say, You give Character 50 Prismatic Tapers. ### The log given by the failure. ### Desired functionality. ### Mention any other details that might be useful. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1534/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | ACE 79078680 | issue | ||||||
420793859 | MDU6SXNzdWU0MjA3OTM4NTk= | 1535 | Player Death drops half of each stack of pyreals, pyreals dropped not on corpse | cyberkiller6 37782527 | closed | 0 | 2 | 2019-03-14T01:41:43Z | 2019-03-14T23:30:34Z | 2019-03-14T23:30:34Z | NONE | <!-- IF YOU DON'T FILL OUT THE FOLLOWING INFORMATION YOUR ISSUE MIGHT BE CLOSED WITHOUT INVESTIGATING --> ### Bug Report or Feature Request (mark with an `x`) ``` - [X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. Create a character Create three stacks of 100k pyreals Die. Instead of dropping 150k pyreals, you will drop 50k pyreals, 50k pyreals and 50k pyreals. Also the pyreals will vanish instead of being on your player's corpse. ### The log given by the failure. ### Desired functionality. You should drop one stack of 150k pyreals and they should be located on the player's corpse ### Mention any other details that might be useful. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1535/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | ACE 79078680 | issue | ||||||
420848120 | MDExOlB1bGxSZXF1ZXN0MjYxMDM3MzAz | 1536 | consolidating pyreals in death message, adding corpse_destroy_pyreals option | gmriggs 8909245 | closed | 0 | 0 | 2019-03-14T06:15:09Z | 2019-03-14T23:30:35Z | 2019-03-14T23:30:34Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/1536 | This resolves https://github.com/ACEmulator/ACE/issues/1535 Some notes: - The max size for a pyreal stack is 25k, so tested with 3x stacks of 10k pyreals each, instead of the 100k pyreal stacks in the original issue - The exact message printed by this scenario was: You've lost 10,000 Pyreals, 5,000 Pyreals, your Leather Boots, your Pants, and your Jerkin! So not exactly splitting each of the 3x 10k stacks in half, but this is the way the SpendCurrency() function works... it sorts all of the Pyreal stacks in order from smallest to largest, and then starts consuming the amount of coins The death message has been consolidated, so the total amount of pyreals dropped is listed, instead of each of the individual stacks that were consumed from. After much discussion about whether or not pyreals were destroyed on death, or dropped on the corpse (with people certain it seemed to work both ways), it was learned that pyreals originally dropped on death, but at some point during retail, this was changed to destroyed. The server defaults to end of retail settings (destroyed on death), but a new config option has been added, if the server admin wishes to run with coins dropped on player corpses, similar to the earlier days To enable this setting: /modifybool corpse_destroy_pyreals false | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1536/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | |||||
420850787 | MDExOlB1bGxSZXF1ZXN0MjYxMDM5MjEx | 1537 | pluralizing give messages w/ stacksizes | gmriggs 8909245 | closed | 0 | 0 | 2019-03-14T06:25:47Z | 2019-03-14T23:30:45Z | 2019-03-14T23:30:45Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/1537 | This resolves https://github.com/ACEmulator/ACE/issues/1534 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1537/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | |||||
421187650 | MDExOlB1bGxSZXF1ZXN0MjYxMjk1NjU5 | 1539 | Allow passthrough of permaload flag to landblocks loaded by adjacent load | LtRipley36706 11369233 | closed | 0 | 0 | 2019-03-14T18:48:12Z | 2019-03-30T18:03:11Z | 2019-03-14T19:39:00Z | MEMBER | 0 | ACEmulator/ACE/pulls/1539 | If landblock is set to permaload and it also set to load its adajcents, those landblocks should also be marked as permaload | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1539/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | |||||
421222221 | MDExOlB1bGxSZXF1ZXN0MjYxMzIxOTUz | 1540 | cleaning up create list / moving corpse items | gmriggs 8909245 | closed | 0 | 0 | 2019-03-14T20:11:45Z | 2019-03-14T23:30:59Z | 2019-03-14T23:30:59Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/1540 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1540/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | ||||||
421270591 | MDExOlB1bGxSZXF1ZXN0MjYxMzU5Nzgz | 1541 | Improving 'out of missile ammo' animation state / feedback | gmriggs 8909245 | closed | 0 | 0 | 2019-03-14T22:19:17Z | 2019-03-14T23:31:06Z | 2019-03-14T23:31:06Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/1541 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1541/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull |
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