pull_requests
Data license: AGPL · Data source: ACEmulator Project
19 rows where user = 26235642
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id ▼ | node_id | number | state | locked | title | user | body | created_at | updated_at | closed_at | merged_at | merge_commit_sha | assignee | milestone | draft | head | base | author_association | auto_merge | repo | url | merged_by |
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277094785 | MDExOlB1bGxSZXF1ZXN0Mjc3MDk0Nzg1 | 1867 | closed | 0 | adding in missing scroll drops | dirtyelf 26235642 | life vulns, heals, stams, s2m, infuses, item aura others still need the inepts for creature and maybe a few more stragglers | 2019-05-08T17:59:05Z | 2019-05-08T18:43:06Z | 2019-05-08T18:43:06Z | 2019-05-08T18:43:06Z | a9f4e81c5dfd02d39320a44a43160a396fb7de1a | 0 | 06d7036e8c45186d3f4bba4d1d18dcc7c2712d5f | bf86596661bf5d749255a0c22f130935b9a36ed3 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1867 | ||||
277199673 | MDExOlB1bGxSZXF1ZXN0Mjc3MTk5Njcz | 1868 | closed | 0 | add rest of scrolls in loot | dirtyelf 26235642 | fix what errors i did find and add rest of the scrolls to the loot table | 2019-05-08T23:41:32Z | 2019-05-10T17:23:43Z | 2019-05-10T17:23:43Z | 2019-05-10T17:23:43Z | 40ca804fd205c11e32d91e3b3d4d4755f2b343ba | 0 | 3dadabe14aec5201f019debf4518efb446db536c | 001f7f863e68c977b955320ad5fa09f6ec4f095e | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1868 | ||||
278026033 | MDExOlB1bGxSZXF1ZXN0Mjc4MDI2MDMz | 1880 | closed | 0 | updating to ACE master | dirtyelf 26235642 | 2019-05-12T04:06:09Z | 2019-05-12T04:06:28Z | 2019-05-12T04:06:28Z | d554d0f2cc8967c1b33f72cd0f868ce71f1cdd90 | 0 | 3dadabe14aec5201f019debf4518efb446db536c | dcede5221baddfc7cb070cfe213857816d1016f8 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1880 | ||||||
279017546 | MDExOlB1bGxSZXF1ZXN0Mjc5MDE3NTQ2 | 1900 | closed | 0 | adding dispells, summon inepts, calming gaze, flame bolts to scroll loot table, also fix raise vital message | dirtyelf 26235642 | 2019-05-15T09:44:55Z | 2019-05-17T22:32:19Z | 2019-05-17T22:32:18Z | 2019-05-17T22:32:18Z | 0a9e52745b6b80f9225901a0f25d9f6cf653b59a | 0 | 969398b93af6ce6e90b4ed3cada874a7085a0bd0 | a3de83470256b85848d13433498eb62df20b1544 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1900 | |||||
280283329 | MDExOlB1bGxSZXF1ZXN0MjgwMjgzMzI5 | 1916 | closed | 0 | godmode for admins | dirtyelf 26235642 | just having fun | 2019-05-20T08:14:11Z | 2019-05-21T21:56:29Z | 2019-05-21T21:56:29Z | 1ee3342a07ad20cad7aeaf85263518c41168c2fd | 0 | 6856ebe252ee3dc726351c1158410228dce624af | cb2edcbece77b90018196b5c5eaf75690e549c4e | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1916 | |||||
280968969 | MDExOlB1bGxSZXF1ZXN0MjgwOTY4OTY5 | 1923 | closed | 0 | Fix food overuse when player is busy | dirtyelf 26235642 | moved the player.IsBusy check to the action function instead of the consume function for food items (vital pots), also set the weenie error type for "You're too busy!" | 2019-05-21T22:17:37Z | 2019-05-29T07:15:01Z | 2019-05-21T22:27:39Z | 50dd43a06b7a0569426ff270c4fe091437462f9d | 0 | 33bf3f059ffb65427cd17c119572ca1dab1c2e27 | ade58211745e8ee06ff4f38fd65865db1d94a2b3 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1923 | |||||
280976048 | MDExOlB1bGxSZXF1ZXN0MjgwOTc2MDQ4 | 1924 | closed | 0 | add god admin command | dirtyelf 26235642 | add /god admin command functionality - sets level to 999 - specializes every skill - sets attributes to 9999 - level up and BZ particle effects | 2019-05-21T22:48:47Z | 2019-06-09T05:35:01Z | 2019-06-09T02:14:12Z | 2019-06-09T02:14:12Z | 9869c6d71e1acaa1be0230ec87311600d32860d5 | 0 | c581495d46ad4190add2bb2fb18998641e93dd9c | 8f29c47875ef8f79dd8d0acc0252e2a5d17a7c23 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1924 | ||||
280977814 | MDExOlB1bGxSZXF1ZXN0MjgwOTc3ODE0 | 1925 | closed | 0 | move IsBusy check to action, not consume | dirtyelf 26235642 | moving the player.IsBusy check to the ActOnUse function prevents multiple food items in a stack from being used while the player is in a busy state | 2019-05-21T22:57:38Z | 2019-05-30T19:21:50Z | 2019-05-22T19:10:39Z | 2019-05-22T19:10:39Z | 02b19b606e6599561f10b9631e27847f4bb6a2c7 | 0 | c160b8cbdf85fa9d37738419b8711d8954105b0b | ade58211745e8ee06ff4f38fd65865db1d94a2b3 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1925 | ||||
281944460 | MDExOlB1bGxSZXF1ZXN0MjgxOTQ0NDYw | 1936 | closed | 0 | add percentages for jewelry slot drops, move jewelry items to LootTables.cs | dirtyelf 26235642 | adds percentage chance for jewelry drops based on slot, not type of jewelry as of right now i set 35% rings, 35% bracelets, 30% necklaces.... this can easily be adjusted by altering the percentage variables there are more types of necklaces and they were dropping at a higher percentage also adds gorgets and the second type of ring to loot | 2019-05-24T09:47:10Z | 2019-05-30T19:21:00Z | 2019-05-29T04:30:45Z | 2019-05-29T04:30:44Z | 303017bd9cd9200387c0974e98e1a3cf4f6c692a | 0 | e0fc9530cfabef3ff99ad3c72b66c86c8eae841c | 001740105ef2f86e83cdfbe018417abd7b41c28c | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1936 | ||||
283595073 | MDExOlB1bGxSZXF1ZXN0MjgzNTk1MDcz | 1948 | closed | 0 | update mace of the explorer emote weenie prop | dirtyelf 26235642 | sql command to update the mace of the explorer weenie_property_emote from 6 (give) to 1 (refuse) so that the warden in the nubhub no longer takes them | 2019-05-30T10:12:15Z | 2019-05-30T16:48:55Z | 2019-05-30T16:21:57Z | 3d07fc3644cf34e3173ac6e7ae779bd15c3dc0ac | 0 | d8c7898b4105cdd01e37e220d6bf495671898df6 | 4efd8818b46d3d780c0dfccc902e78801fea9619 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1948 | |||||
283782930 | MDExOlB1bGxSZXF1ZXN0MjgzNzgyOTMw | 1950 | closed | 0 | fix deception self 7, salvaging self 7 scrolls in loot | dirtyelf 26235642 | 2019-05-30T19:32:01Z | 2019-06-08T20:42:18Z | 2019-05-31T04:46:34Z | 2019-05-31T04:46:34Z | 073e8f697a7b947e2daeb4a1a0b0ef7801352ab7 | 0 | 626d007ec4a834fc34c18556d74707a92d47e817 | c36c39a8f7ed8dfcedd1ad097961716784c9a74c | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1950 | |||||
286554362 | MDExOlB1bGxSZXF1ZXN0Mjg2NTU0MzYy | 1984 | closed | 0 | add characters to be deleted to name in use check | dirtyelf 26235642 | prevent character creation with names of characters that are not fully deleted and subsequently restoring those characters for a duplicate name | 2019-06-10T06:26:16Z | 2019-06-10T06:37:46Z | 2019-06-10T06:37:46Z | 1fca58816fcbfd5a32f2e3b22726913d8dff80b6 | 0 | a5dabf945ddb810335bff48ff86628df8ab1c144 | d51335a041b60a25c3529a8095971d99b07217f9 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/1984 | |||||
289102701 | MDExOlB1bGxSZXF1ZXN0Mjg5MTAyNzAx | 2016 | closed | 0 | fix revit other VI | dirtyelf 26235642 | fix revit other VI and switch up nullify item magic id | 2019-06-18T04:34:04Z | 2019-06-18T04:36:42Z | 2019-06-18T04:34:44Z | 2019-06-18T04:34:44Z | 1fc8fd7b8c631c9415e3fcdf16a50b438cb3325f | 0 | f376ac67a32f04c081d4cbf1be280f3164a3d191 | 4b2bd3aae12a51e0c6c0d557b7eda62d95d79f0c | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2016 | ||||
290783392 | MDExOlB1bGxSZXF1ZXN0MjkwNzgzMzky | 2027 | closed | 0 | add /ungod command | dirtyelf 26235642 | The god command now only lasts until you log out. When you relog you will be at lifestone and any items you obtained while a god will be lost. This works by saving to the db and flagging the character as 'DoNotSave' before altering the stats. When the player logs out the stats are reloaded from the db before adding to the offline players list. Definitely open to feedback and suggestions. | 2019-06-22T01:06:51Z | 2019-08-11T20:43:10Z | 2019-07-23T13:52:47Z | 2019-07-23T13:52:47Z | 8f8c2a0ec0d1801909649c09382931dd7f53094e | 0 | f0ab0280fc82a956f762a597f60dc486d0c37fc3 | f344d85ca9d40b2d8e846d1e9f43d8bfd3b1dac7 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2027 | ||||
290886524 | MDExOlB1bGxSZXF1ZXN0MjkwODg2NTI0 | 2036 | closed | 0 | fix nullify item scroll drop | dirtyelf 26235642 | never should have changed the spell ID for the drop, 1949 was working... just rare | 2019-06-23T12:40:31Z | 2019-06-23T17:27:29Z | 2019-06-23T17:27:29Z | 2019-06-23T17:27:29Z | b69ef2c19d1b600bdb7bc40c01fdefe92a9dbe78 | 0 | f766e48c5f2c01a44d6d4a1ce20f75196663682a | a4c985811559c1ae20ac5aea5bbc4cfe2d39e52d | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2036 | ||||
306314415 | MDExOlB1bGxSZXF1ZXN0MzA2MzE0NDE1 | 2221 | closed | 0 | fix parse types | dirtyelf 26235642 | some types were parsed as an int, but needed to be a long and would cause an exception causing the player to be stuck in godmode | 2019-08-11T21:57:24Z | 2019-08-12T02:49:44Z | 2019-08-12T02:49:44Z | 2019-08-12T02:49:44Z | 9269684a0ae3a11fe2684bcbbb9f1a164e57cf36 | 0 | d5eeff1add76f6ac5e070db77ee60f3235b8147c | 0041013bbdaf1fabb5be01f55f2c3da2c7dde473 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2221 | ||||
306362860 | MDExOlB1bGxSZXF1ZXN0MzA2MzYyODYw | 2226 | closed | 0 | able to create stacks and multiple objects with /create | dirtyelf 26235642 | /create now takes a second argument (defaults to one) and will create a stack if possible or spawn that many of the weenie you specify | 2019-08-12T06:09:11Z | 2019-08-15T01:46:15Z | 2019-08-15T01:46:15Z | 2019-08-15T01:46:15Z | a1eb25d7b72ce0dcae84e5565ff953eadc42f218 | 0 | 8716dd9c49c8e21f6cc7e673cf639a81f73db96e | cfea6a3be6fe7d56e258b548e12bcf677382d4f5 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2226 | ||||
331811426 | MDExOlB1bGxSZXF1ZXN0MzMxODExNDI2 | 2351 | closed | 0 | add a check before entering godmode | dirtyelf 26235642 | recently players were reporting errors with their godString... after examining the strings it seems as if sometimes an extra blank 'skill' is inserted into the string i havent worked out exactly why but i added a check to the process so you wont be able to enter godmode if the string is not the proper length. this should prevent characters being stuck in godmode after entering with an incorrect string length | 2019-10-24T01:32:41Z | 2019-10-24T21:23:30Z | 2019-10-24T21:23:30Z | 2019-10-24T21:23:30Z | bfd46ff1efa58f7f731bb37b37123217d0b31922 | 0 | 1c1e71e8817ba3f09b152a9ffa38704e6b4b4482 | 8b509989453ec70f36a3bd47f74eb906c43e7fbf | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2351 | ||||
336578019 | MDExOlB1bGxSZXF1ZXN0MzM2NTc4MDE5 | 2388 | closed | 0 | add valid skills hashset, check valid skills entering godmode | dirtyelf 26235642 | added a valid skills hashset to the skillhelper so that it could be checked against when entering godmode. also added hard coded checks against the attribute and attribute 2nd types... figured they didnt need a helper this change will only add entries to the godstring if they are valid. According to ripley, the bug is with the GetOrAddSkill function that adds a skill to a players biota_properties_skill table when checking for invalid skill types. if a player had an invalid skill (typically this was a skill with type 0) the string would be too long and cause the error. now when entering godmode invalid skill and attribute values will be ignored and everything should work as intended the only way an error when attempting to god/ungod should happen now is if the db is externally corrupted or manually changed... or until the next bug is uncovered :) | 2019-11-05T03:18:48Z | 2019-11-09T11:54:21Z | 2019-11-09T11:54:21Z | 2019-11-09T11:54:21Z | 865faa6873d70849cb59fc657cd9b7a8cad20e43 | 0 | b76bfbbe9351ac47edee17527652337b38bb3edb | 0c20c4e43360a2d1744841847739d49f07f764f5 | CONTRIBUTOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2388 |
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CREATE TABLE [pull_requests] ( [id] INTEGER PRIMARY KEY, [node_id] TEXT, [number] INTEGER, [state] TEXT, [locked] INTEGER, [title] TEXT, [user] INTEGER REFERENCES [users]([id]), [body] TEXT, [created_at] TEXT, [updated_at] TEXT, [closed_at] TEXT, [merged_at] TEXT, [merge_commit_sha] TEXT, [assignee] INTEGER REFERENCES [users]([id]), [milestone] INTEGER REFERENCES [milestones]([id]), [draft] INTEGER, [head] TEXT, [base] TEXT, [author_association] TEXT, [auto_merge] TEXT, [repo] INTEGER REFERENCES [repos]([id]), [url] TEXT, [merged_by] INTEGER REFERENCES [users]([id]) ); CREATE INDEX [idx_pull_requests_merged_by] ON [pull_requests] ([merged_by]); CREATE INDEX [idx_pull_requests_repo] ON [pull_requests] ([repo]); CREATE INDEX [idx_pull_requests_milestone] ON [pull_requests] ([milestone]); CREATE INDEX [idx_pull_requests_assignee] ON [pull_requests] ([assignee]); CREATE INDEX [idx_pull_requests_user] ON [pull_requests] ([user]);