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id ▼ | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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787755325 | MDU6SXNzdWU3ODc3NTUzMjU= | 3427 | Society Augmentation Gem quest no longer working since last update. | VokardIX 73319758 | closed | 0 | 2 | 2021-01-17T17:36:13Z | 2021-01-17T20:26:37Z | 2021-01-17T20:19:22Z | NONE | <!-- IF YOU DON'T FILL OUT THE FOLLOWING INFORMATION YOUR ISSUE MIGHT BE CLOSED WITHOUT INVESTIGATING --> ### Bug Report or Feature Request (mark with an `x`) ``` - [ X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. <!-- Please list the steps to reproduce a bug here -->Go to society (I'm in Hand) and speak with Operations Aid NPC, then talk to Operations Specialist. They get confirmation from you and portal you into the dungeon. As you start the quest, there should be two rooms on the West side that are filled with enemies. Before this last patch there was. Now it seems there's only one room filled, and it's with the wrong set of enemies. The set that's there now, should be part of the next set of rooms. But there's only one set here now. ### The log given by the failure. <!-- Normally this include a stack trace and some other information about the failure. --> ### Desired functionality. <!-- The quest should run as stated in this walk through. http://acpedia.org/wiki/Aug_Gem:_Society What would like to see implemented? Working as before. What is the use case? Get society Aug gem --> ### Mention any other details that might be useful. <!-- Please include any information that can help clarify the request here --> This was working prior to the current patch, as I run this weekly. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/3427/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | ACE 79078680 | issue | ||||||
816969552 | MDU6SXNzdWU4MTY5Njk1NTI= | 3482 | Apostate Grand Director or Apostate Finale quest luminance XP now down to 5,000. Should be 35,000 | VokardIX 73319758 | closed | 0 | 1 | 2021-02-26T02:27:39Z | 2021-09-17T15:35:13Z | 2021-09-17T15:35:13Z | NONE | <!-- IF YOU DON'T FILL OUT THE FOLLOWING INFORMATION YOUR ISSUE MIGHT BE CLOSED WITHOUT INVESTIGATING --> ### Bug Report or Feature Request (mark with an `x`) ``` - [X ] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. <!-- Please list the steps to reproduce a bug here --> Complete the Apostate Finale quest with a toon that is luminance XP flagged. You'll receive only 5K for luminance XP. According to several resources, the first time and repeat times, the luminance XP is 35K. Sources: http://acpedia.org/wiki/Apostate_Finale http://acpedia.org/wiki/Luminance_Quests (Listed as Apostate Grand Director) Apostate Grand Director | Group/Solo | 35,000 | 35,000 | 20 hours Searched through known issues and did not see this reported. If the luminance was changed in retail, can someone please provide documentation of this? ### The log given by the failure. <!-- Normally this include a stack trace and some other information about the failure. --> ### Desired functionality. <!-- What would like to see implemented? What is the use case? --> ### Mention any other details that might be useful. <!-- Please include any information that can help clarify the request here --> | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/3482/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | ACE 79078680 | issue | ||||||
932012528 | MDU6SXNzdWU5MzIwMTI1Mjg= | 3600 | When players in inside the Rynthid Access Dungeon, the whole server seems to lag. | VokardIX 73319758 | closed | 0 | 1 | 2021-06-28T21:33:03Z | 2021-08-30T01:10:50Z | 2021-08-30T01:10:49Z | NONE | <!-- IF YOU DON'T FILL OUT THE FOLLOWING INFORMATION YOUR ISSUE MIGHT BE CLOSED WITHOUT INVESTIGATING --> ### Bug Report or Feature Request (mark with an `x`) ``` - [ ] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. <!-- Please list the steps to reproduce a bug here --> ### The log given by the failure. <!-- Normally this include a stack trace and some other information about the failure. --> ### Desired functionality. <!-- What would like to see implemented? What is the use case? --> ### Mention any other details that might be useful. <!-- Please include any information that can help clarify the request here --> When doing the "Seed of Power" quest, when entering the final dungeon (Rynthid Access Dungeon) Players in the dungeon and outside the dungeon experience a noticeable lag. This is seen by not being able to run smoothly. Not being able to go into or out of combat stance. Not able to see when spells are cast, or when you recall out of the dungeon. Server was rebooted and this same behavior was experienced again. When you portal out of the dungeon, all players go back to normal behavior. No lag, no delays. A player goes back in the dungeon, and immediate lag happens again. Dungeon is Rynthid Crystal Access Device at 63.1S, 65.5W. Walk through of the quest can be found here: http://acpedia.org/wiki/Seed_of_Power First 3 dungeons did not have any issue. Just the final one. Thanks for all you do. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/3600/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | ACE 79078680 | issue | ||||||
999822844 | I_kwDOBLalGM47mBX8 | 3676 | Castle of Lord Mhoire Quest can't be done. Thought it was live. Last update says it is. | VokardIX 73319758 | closed | 0 | 17 | 2021-09-18T01:40:39Z | 2021-11-11T03:10:02Z | 2021-10-19T02:37:39Z | NONE | <!-- IF YOU DON'T FILL OUT THE FOLLOWING INFORMATION YOUR ISSUE MIGHT BE CLOSED WITHOUT INVESTIGATING --> ### Bug Report or Feature Request (mark with an `x`) ``` - [ ] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. <!-- Please list the steps to reproduce a bug here --> The Castle of Lord Mhoire Quest starts out fine. Get the Strange Jewel when using the Ancient stones. Lord Hendrel spawns. No issue Lord Trimere spawns. No issue Lady Saliane will not spawn. Have tried every conceivable area in and around 65.0S 44.2W. Day time, night time. As far as .5 clicks away to exactly on the spot. Will not spawn. No Gargoyle at 64.6S 44.1W. So even if Lady Saliane did spawn, no place to hand in candles. Check with server admin. Server Binaries version 1.31.4049.20210912183801-master-cf13e04 - compiled Sun Sep 12 18:38:01 2021 : ACEmulator Server database version Base: v0.7.18 Patch: v09.229 - compiled Sun Sep 12 18:45:48 2021 Server is compiled in RELEASE mode Verified system had been rebooted. Twice. ### The log given by the failure. <!-- Normally this include a stack trace and some other information about the failure. --> ### Desired functionality. <!-- What would like to see implemented? Anything wrong with config? Quest not active yet? Did I miss something from the release notes? What is the use case? Able to do the Castle of Lord Mhoire Quest. --> ### Mention any other details that might be useful. Other quests listed are now active. IE Bonecrunch worked great. Will wait to hear from y'all. <!-- Please include any information that can help clarify the request here --> Thanks for all you guys do. It's greatly appreciated. Keep up the great work. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/3676/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | ACE 79078680 | issue |
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