issues: 446766312
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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446766312 | MDU6SXNzdWU0NDY3NjYzMTI= | 1922 | Item Proc'ing - Needs to be corrected for Alchemical Throwning Phials to work | 10137 | closed | 0 | 8909245 | 4 | 2019-05-21T18:38:51Z | 2019-06-25T22:49:45Z | 2019-06-25T22:49:45Z | NONE | ### Bug Report or Feature Request (mark with an `x`) ``` - [X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. Use a weapon with a ProcSpell that is a debuff with a character that doesn't have the associated magic skill trained. Item ProcSpell will most likely be resisted, in current master. ### The log given by the failure. No server log given by the failure ### Desired functionality. wielder.TryCastSpell(spell, target, wielder) in TryProcItem() in WorldObject_Weapon.cs should be changed to TryCastSpell(spell, target, this) to allow the the proc'ed spell to be cast from the perspective of the item and its own ItemSpellCraft, rather than the item's wielder. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1922/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | 79078680 | issue |