issues: 411492873
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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411492873 | MDU6SXNzdWU0MTE0OTI4NzM= | 1451 | Can't Remove Pathwarden Robe | 38050842 | closed | 0 | 8909245 | 2 | 2019-02-18T14:08:39Z | 2019-03-02T08:23:20Z | 2019-03-02T08:23:20Z | NONE | <!-- IF YOU DON'T FILL OUT THE FOLLOWING INFORMATION YOUR ISSUE MIGHT BE CLOSED WITHOUT INVESTIGATING --> ### Bug Report or Feature Request (mark with an `x`) ``` - [ x] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. Started with a fresh Server as well as a fresh DB and latest patch. Created a Character went through all the steps grab the Pathwardens key emptied the chest put on the trinket, robe and turned in the armor for my SI Keys all went well till I decided to try on a standard Aluvian robe that I had purchested for a test but when I went to remove the Pathwardens robe the server crashed. I can remove the trinket and wand no trouble. ### The log given by the failure. <!-- Normally this include a stack trace and some other information about the failure. --> at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 2019-02-18 08:50:48,954 [1] INFO (ACE.Server.Program) Starting ACEmulator... 2019-02-18 08:50:48,974 [1] INFO (ACE.Server.Program) Initializing ConfigManager... 2019-02-18 08:50:49,165 [1] INFO (ACE.Server.Program) Initializing ServerManager... 2019-02-18 08:50:49,166 [1] INFO (ACE.Server.Program) Initializing DatManager... 2019-02-18 08:50:50,371 [1] INFO (ACE.DatLoader.DatManager) Successfully opened D:\Games\Online\ACTOD\client_cell_1.dat file, containing 805348 records 2019-02-18 08:50:50,532 [1] INFO (ACE.DatLoader.DatManager) Successfully opened D:\Games\Online\ACTOD\client_portal.dat file, containing 79694 records 2019-02-18 08:50:50,534 [1] INFO (ACE.DatLoader.DatManager) Successfully opened D:\Games\Online\ACTOD\client_highres.dat file, containing 2295 records 2019-02-18 08:50:50,537 [1] INFO (ACE.DatLoader.DatManager) Successfully opened D:\Games\Online\ACTOD\client_local_English.dat file, containing 118 records 2019-02-18 08:50:50,538 [1] INFO (ACE.Server.Program) Initializing DatabaseManager... 2019-02-18 08:50:51,507 [1] DEBUG (ACE.Database.AuthenticationDatabase) Successfully connected to ace_auth database on 127.0.0.1:3306. 2019-02-18 08:50:52,050 [1] DEBUG (ACE.Database.WorldDatabase) Successfully connected to ace_world database on 127.0.0.1:3306. 2019-02-18 08:50:53,366 [1] DEBUG (ACE.Database.ShardDatabase) Successfully connected to ace_shard database on 127.0.0.1:3306. 2019-02-18 08:50:53,366 [1] INFO (ACE.Server.Program) Starting DatabaseManager... 2019-02-18 08:50:53,367 [1] INFO (ACE.Server.Program) Starting PropertyManager... 2019-02-18 08:50:53,423 [1] INFO (ACE.Server.Program) Initializing GuidManager... 2019-02-18 08:50:53,454 [1] INFO (ACE.Server.Program) Precaching World Database Disabled... 2019-02-18 08:50:53,455 [1] INFO (ACE.Server.Program) Initializing PlayerManager... 2019-02-18 08:50:53,790 [1] INFO (ACE.Server.Program) Initializing HouseManager... 2019-02-18 08:50:53,795 [1] INFO (ACE.Server.Program) Initializing InboundMessageManager... 2019-02-18 08:50:53,940 [1] INFO (ACE.Server.Program) Initializing SocketManager... 2019-02-18 08:50:53,942 [1] DEBUG (ACE.Server.Network.ConnectionListener) ConnectionListener ctor, host 0.0.0.0 port 9000 2019-02-18 08:50:53,944 [1] INFO (ACE.Server.Network.Managers.SocketManager) Binding ConnectionListener to 0.0.0.0:9000 2019-02-18 08:50:53,945 [1] DEBUG (ACE.Server.Network.ConnectionListener) ConnectionListener ctor, host 0.0.0.0 port 9001 2019-02-18 08:50:53,945 [1] INFO (ACE.Server.Network.Managers.SocketManager) Binding ConnectionListener to 0.0.0.0:9001 2019-02-18 08:50:53,945 [1] DEBUG (ACE.Server.Network.ConnectionListener) Starting ConnectionListener, host 0.0.0.0 port 9000 2019-02-18 08:50:53,948 [1] DEBUG (ACE.Server.Network.ConnectionListener) Starting ConnectionListener, host 0.0.0.0 port 9001 2019-02-18 08:50:53,949 [1] INFO (ACE.Server.Program) Initializing WorldManager... 2019-02-18 08:50:53,955 [World Manager] INFO (ACE.Server.Managers.LandblockManager) Preloading Landblocks... 2019-02-18 08:50:53,957 [World Manager] INFO (ACE.Server.Managers.LandblockManager) Found 5 landblock entries in PreloadedLandblocks configuration, 1 are set to preload. 2019-02-18 08:50:53,958 [1] DEBUG (ACE.Server.Managers.WorldManager) ServerTime initialized to Date: Coldeve 18, 30 P.Y. Time: Midsong-and-Half 2019-02-18 08:50:53,959 [1] DEBUG (ACE.Server.Managers.WorldManager) Current maximum allowed sessions: 128 2019-02-18 08:50:53,959 [1] INFO (ACE.Server.Program) Initializing EventManager... 2019-02-18 08:50:53,969 [1] DEBUG (ACE.Server.Managers.EventManager) EventManager Initalized. 2019-02-18 08:50:53,969 [1] INFO (ACE.Server.Program) Initializing CommandManager... 2019-02-18 08:50:53,974 [World Manager] DEBUG (ACE.Server.Managers.LandblockManager) Landblock E74E, (Hebian-To (Global Events)) preloaded. IncludeAdjacents = False, Permaload = True 2019-02-18 08:50:53,974 [World Manager] DEBUG (ACE.Server.Managers.LandblockManager) Landblock A9B4FFFF specified but not enabled in config, skipping 2019-02-18 08:50:53,974 [World Manager] DEBUG (ACE.Server.Managers.LandblockManager) Landblock DA55FFFF specified but not enabled in config, skipping 2019-02-18 08:50:53,974 [World Manager] DEBUG (ACE.Server.Managers.LandblockManager) Landblock 7D64FFFF specified but not enabled in config, skipping 2019-02-18 08:50:53,974 [World Manager] DEBUG (ACE.Server.Managers.LandblockManager) Landblock 0007FFFF specified but not enabled in config, skipping 2019-02-18 08:50:53,975 [World Manager] DEBUG (ACE.Server.Managers.WorldManager) Starting UpdateWorld thread 2019-02-18 08:51:04,299 [14] DEBUG (ACE.Server.Managers.WorldManager) Login Request from 127.0.0.1:45363 2019-02-18 08:51:04,300 [14] DEBUG (ACE.Server.Managers.WorldManager) Creating new session for 127.0.0.1:45363 with id 0 2019-02-18 08:51:04,327 [5] DEBUG (ACE.Server.Network.Handlers.AuthenticationHandler) new client connected: player. setting session properties 2019-02-18 08:51:04,342 [5] INFO (ACE.Server.Network.Handlers.AuthenticationHandler) client player connected with verified password 2019-02-18 08:51:08,546 [5] DEBUG (ACE.Server.Managers.WorldManager) GetPossessedBiotasInParallel for Black Plague took 84 ms 2019-02-18 08:51:08,839 [World Manager] DEBUG (ACE.DatLoader.DatDatabase) Unable to find object_id A8B4FFFE in Cell 2019-02-18 08:52:12,106 [19] INFO (ACE.Server.Network.Session) Session dropped. Account: player, Player: Black Plague, Reason: PacketHeader Disconnect 2019-02-18 08:52:12,400 [19] DEBUG (ACE.Server.Managers.WorldManager) Removing session for 127.0.0.1:45363 with id 0 2019-02-18 08:52:12,401 [19] DEBUG (ACE.Server.Network.ConnectionListener) Network Socket has thrown: 10054 An existing connection was forcibly closed by the remote host 2019-02-18 08:52:12,401 [19] DEBUG (ACE.Server.Network.ConnectionListener) Network Socket has thrown: 10054 An existing connection was forcibly closed by the remote host 2019-02-18 08:52:18,358 [8] DEBUG (ACE.Server.WorldObjects.Player) Black Plague has been saved. It took 276 ms to process the request. 2019-02-18 08:55:53,448 [11] DEBUG (ACE.Server.Managers.PropertyManager) PropertyManager DoWork took 11 ms 2019-02-18 08:57:19,638 [World Manager] DEBUG (ACE.Server.Entity.Landblock) Landblock.Unload(AAB4FFFF) 2019-02-18 08:57:19,641 [World Manager] DEBUG (ACE.Server.Entity.Landblock) Landblock.Unload(A8B4FFFF) 2019-02-18 08:57:19,641 [World Manager] DEBUG (ACE.Server.Entity.Landblock) Landblock.Unload(A9B3FFFF) 2019-02-18 08:57:19,641 [World Manager] DEBUG (ACE.Server.Entity.Landblock) Landblock.Unload(A9B5FFFF) 2019-02-18 08:57:19,641 [World Manager] DEBUG (ACE.Server.Entity.Landblock) Landblock.Unload(A9B4FFFF) 2019-02-18 08:57:19,971 [World Manager] DEBUG (ACE.Server.Entity.Landblock) Landblock.Unload(A8B5FFFF) 2019-02-18 08:57:20,088 [World Manager] DEBUG (ACE.Server.Entity.Landblock) Landblock.Unload(AAB5FFFF) 2019-02-18 08:57:20,218 [World Manager] DEBUG (ACE.Server.Entity.Landblock) Landblock.Unload(A8B3FFFF) 2019-02-18 08:57:20,367 [World Manager] DEBUG (ACE.Server.Entity.Landblock) Landblock.Unload(AAB3FFFF) 2019-02-18 09:00:53,442 [14] DEBUG (ACE.Server.Managers.PropertyManager) PropertyManager DoWork took 5 ms 2019-02-18 09:04:23,793 [19] DEBUG (ACE.Server.Managers.WorldManager) Login Request from 127.0.0.1:45363 2019-02-18 09:04:23,793 [19] DEBUG (ACE.Server.Managers.WorldManager) Creating new session for 127.0.0.1:45363 with id 0 2019-02-18 09:04:23,796 [3] DEBUG (ACE.Server.Network.Handlers.AuthenticationHandler) new client connected: player. setting session properties 2019-02-18 09:04:23,796 [3] INFO (ACE.Server.Network.Handlers.AuthenticationHandler) client player connected with verified password 2019-02-18 09:04:26,570 [3] DEBUG (ACE.Server.Managers.WorldManager) GetPossessedBiotasInParallel for Black Plague took 33 ms 2019-02-18 09:04:38,865 [World Manager] ERROR (ACE.Server.Program) System.NullReferenceException: Object reference not set to an instance of an object. at ACE.Server.Managers.EnchantmentManager.Dispel(BiotaPropertiesEnchantmentRegistry entry) in D:\AC Stuff\6) Server\ACE-master\Source\ACE.Server\Managers\EnchantmentManager.cs:line 423 at ACE.Server.Managers.EnchantmentManagerWithCaching.Dispel(BiotaPropertiesEnchantmentRegistry entry) in D:\AC Stuff\6) Server\ACE-master\Source\ACE.Server\Managers\EnchantmentManagerWithCaching.cs:line 88 at ACE.Server.WorldObjects.Creature.RemoveItemSpell(WorldObject item, UInt32 spellId, Boolean silent) in D:\AC Stuff\6) Server\ACE-master\Source\ACE.Server\WorldObjects\Creature_Magic.cs:line 198 at ACE.Server.WorldObjects.Player.TryDequipObjectWithNetworking(ObjectGuid objectGuid, WorldObject& item, DequipObjectAction dequipObjectAction) in D:\AC Stuff\6) Server\ACE-master\Source\ACE.Server\WorldObjects\Player_Inventory.cs:line 269 at ACE.Server.WorldObjects.Player.DoHandleActionPutItemInContainer(WorldObject item, Container itemRootOwner, Boolean itemWasEquipped, Container container, Container containerRootOwner, Int32 placement) in D:\AC Stuff\6) Server\ACE-master\Source\ACE.Server\WorldObjects\Player_Inventory.cs:line 679 at ACE.Server.WorldObjects.Player.HandleActionPutItemInContainer(UInt32 itemGuid, UInt32 containerGuid, Int32 placement) in D:\AC Stuff\6) Server\ACE-master\Source\ACE.Server\WorldObjects\Player_Inventory.cs:line 666 at ACE.Server.Entity.Actions.ActionEventDelegate.Act() in D:\AC Stuff\6) Server\ACE-master\Source\ACE.Server\Entity\Actions\ActionEventDelegate.cs:line 16 at ACE.Server.Entity.Actions.ActionQueue.RunActions() in D:\AC Stuff\6) Server\ACE-master\Source\ACE.Server\Entity\Actions\ActionQueue.cs:line 21 at ACE.Server.Managers.WorldManager.DoSessionWork() in D:\AC Stuff\6) Server\ACE-master\Source\ACE.Server\Managers\WorldManager.cs:line 587 at ACE.Server.Managers.WorldManager.UpdateWorld() in D:\AC Stuff\6) Server\ACE-master\Source\ACE.Server\Managers\WorldManager.cs:line 416 at System.Threading.Thread.ThreadMain_ThreadStart() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() ### Desired functionality. <!-- What would like to see implemented? What is the use case? --> ### Mention any other details that might be useful. <!-- Please include any information that can help clarify the request here --> | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1451/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | 79078680 | issue |