issues: 402885287
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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402885287 | MDU6SXNzdWU0MDI4ODUyODc= | 1366 | Dispel Traps can dispel an item's built in spells that you're wearing | 46425530 | closed | 0 | 8909245 | 1 | 2019-01-24T20:36:58Z | 2019-01-25T23:17:48Z | 2019-01-25T23:17:48Z | NONE | <!-- IF YOU DON'T FILL OUT THE FOLLOWING INFORMATION YOUR ISSUE MIGHT BE CLOSED WITHOUT INVESTIGATING --> ### Bug Report or Feature Request (mark with an `x`) ``` - [x] bug report -> please search issues before submitting - [ ] feature request ``` ![rip](https://user-images.githubusercontent.com/46425530/51706780-73155980-1fed-11e9-9840-4f895474012a.png) ### Repro steps. <!-- Please list the steps to reproduce a bug here --> Wear an item with built in spells, such as (in my instance) the upgraded armor from http://acpedia.org/wiki/Halls_of_Knorr, and run over a dispel trap like the one in: http://acpedia.org/wiki/Lugian_Mines ### The log given by the failure. <!-- Normally this include a stack trace and some other information about the failure. --> ### Desired functionality. <!-- What would like to see implemented? What is the use case? --> If you're wearing an item with built in spells when you're hit by a dispel trap its spells shouldn't be dispelled. ### Mention any other details that might be useful. <!-- Please include any information that can help clarify the request here --> | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1366/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | 79078680 | issue |