issues: 345504242
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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345504242 | MDExOlB1bGxSZXF1ZXN0MjA0NjI2MDYw | 904 | Add check for target death before process Magic Damage | 10137 | closed | 0 | 0 | 2018-07-29T05:50:07Z | 2018-07-30T02:40:18Z | 2018-07-30T02:15:58Z | NONE | 0 | ACEmulator/ACE/pulls/904 | -Add checks before Magic Damage is calculated to ensure target isn't already dead -Change EarnXP on creature kill to sharable -Rearranged the flow of player spell casting, predominately moving the out-of-mana fizzle to after the spell windup animation and the speaking of the spell words | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/904/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 79078680 | pull |