issues: 337313318
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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337313318 | MDExOlB1bGxSZXF1ZXN0MTk4NTM3NTYx | 837 | Improved monster movement | 8909245 | closed | 0 | 0 | 2018-07-01T18:58:33Z | 2018-07-02T22:01:58Z | 2018-07-02T03:53:54Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/837 | - Updated animation system to loop through linked anims properly - Fixing creature sliding - Adjusted monster movement speed - Fixed a possible crash looping through CellArray (todo: use standard for loop to check for newly added cells) - Temporary fix with mages not being able to loot corpses (todo: Player_Magic should be calling WorldObject.TakeDamage) - Various bug fixes | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/837/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 79078680 | pull |