issues: 321519680
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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321519680 | MDU6SXNzdWUzMjE1MTk2ODA= | 784 | Landblocks use a lot of memory | 10608427 | closed | 0 | 8909245 | 3 | 2018-05-09T10:40:57Z | 2018-08-17T09:49:35Z | 2018-08-17T09:49:35Z | MEMBER | ### Bug Report or Feature Request (mark with an `x`) ``` - [X ] bug report -> please search issues before submitting - [ ] feature request ``` I added a debug command (can't forget what it is specifically) that loads all landblocks. Right now, on a 32GB machine, it's not possible to load all the landblocks. You'll run out of memory fast. Some of the data in the landblock physics code is being duplicated often. This should be shared when possible. Using Visual Studio memory profiler makes it easy to see what objects are the problem. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/784/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | 79078680 | issue |