issues: 223672535
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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223672535 | MDExOlB1bGxSZXF1ZXN0MTE3MTY4NzYx | 279 | More portal work | 10137 | closed | 0 | 0 | 2017-04-23T22:33:32Z | 2017-04-24T04:09:50Z | 2017-04-24T04:09:27Z | NONE | 0 | ACEmulator/ACE/pulls/279 | Hope it isn't too much if-then'ing. I did use some switch statements, where it looked appropriate. Much of this UseItem for the portals, if not all, should eventually be moved into Portal.cs, within the OnCollide method. However, it may take passing more than just the player object into the OnCollide method to make it work, as I have constructed the statement block for making portals work. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/279/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 79078680 | pull |