issues: 223427384
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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223427384 | MDExOlB1bGxSZXF1ZXN0MTE3MDE3Mzc3 | 270 | Fix IsDerivedPlayer logic to allow smite to work | 37453 | closed | 0 | 0 | 2017-04-21T16:02:26Z | 2017-05-23T15:55:19Z | 2017-04-23T17:32:14Z | CONTRIBUTOR | 0 | ACEmulator/ACE/pulls/270 | This was always true, due to a changes I made last night to the Creature Kill command. The changes made the Creatures also work like a player, but after I made this change, the types can now differentiate; allowing `@smite` and `@smite all` began to work correctly again. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/270/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 79078680 | pull |