issues: 206407101
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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206407101 | MDExOlB1bGxSZXF1ZXN0MTA1MzYxMzA3 | 54 | Added friends list functionality. | 22650655 | closed | 0 | 1 | 2017-02-09T05:14:37Z | 2017-02-17T08:00:32Z | 2017-02-17T08:00:32Z | CONTRIBUTOR | 0 | ACEmulator/ACE/pulls/54 | Friends load from database on login and add/removing friends also saves to the db. When a friend logs on, the player should see the status change to online but it's hard to test that completely right now. Changing the status to offline when a friend logs off is not yet implemented. I had to implement a couple methods in WorldManager to be able to query for connected clients. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/54/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 79078680 | pull |