html_url,issue_url,id,node_id,user,created_at,updated_at,author_association,body,reactions,performed_via_github_app,issue https://github.com/ACEmulator/ACE/pull/482#issuecomment-319068763,https://api.github.com/repos/ACEmulator/ACE/issues/482,319068763,MDEyOklzc3VlQ29tbWVudDMxOTA2ODc2Mw==,25460553,2017-07-31T13:35:40Z,2017-07-31T13:35:40Z,CONTRIBUTOR,I know we discussed this a while back. Are we going to do one of these per creature family? By that I mean all Tuskers for example will be one object not an object for every different tusker? I think if we do this by weenietype and not weenie - that will allow content creators to add content without having to change server code. ,"{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,246659317 https://github.com/ACEmulator/ACE/pull/482#issuecomment-319096056,https://api.github.com/repos/ACEmulator/ACE/issues/482,319096056,MDEyOklzc3VlQ29tbWVudDMxOTA5NjA1Ng==,11369233,2017-07-31T15:07:52Z,2017-07-31T15:07:52Z,MEMBER,"No need. Cows were a unique WeenieType, all other creatures will simply be Creature.cs","{""total_count"": 1, ""+1"": 1, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,246659317 https://github.com/ACEmulator/ACE/pull/482#issuecomment-319100153,https://api.github.com/repos/ACEmulator/ACE/issues/482,319100153,MDEyOklzc3VlQ29tbWVudDMxOTEwMDE1Mw==,5246554,2017-07-31T15:20:36Z,2017-07-31T15:20:55Z,CONTRIBUTOR,"Monster.cs? Monsters have different logical behaviors than creatures (e.g. players don't have scripts they run to attack nearby players). At least, not on the server side :-P","{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,246659317 https://github.com/ACEmulator/ACE/pull/482#issuecomment-319110398,https://api.github.com/repos/ACEmulator/ACE/issues/482,319110398,MDEyOklzc3VlQ29tbWVudDMxOTExMDM5OA==,11369233,2017-07-31T15:46:37Z,2017-07-31T15:48:08Z,MEMBER,"There's no distinction between Monsters and Creatures in the client, it would seem from turbine's viewpoint , we all sprang from creature weenietype, at least that i've seen, in the terms of weenie objects used to control actions","{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,246659317