html_url,issue_url,id,node_id,user,created_at,updated_at,author_association,body,reactions,performed_via_github_app,issue https://github.com/ACEmulator/ACE/pull/3922#issuecomment-1345395391,https://api.github.com/repos/ACEmulator/ACE/issues/3922,1345395391,IC_kwDOBLalGM5QMRq_,11369233,2022-12-10T22:12:41Z,2022-12-10T22:12:41Z,MEMBER,"PCAP doesn't show that. The one I reference the WERROR on shows two failed attempts to craft, and after the second the player initiated the combat mode change.","{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,1456784285 https://github.com/ACEmulator/ACE/pull/3922#issuecomment-1345644252,https://api.github.com/repos/ACEmulator/ACE/issues/3922,1345644252,IC_kwDOBLalGM5QNObc,1765994,2022-12-11T20:05:51Z,2022-12-11T20:05:51Z,CONTRIBUTOR,"This PR should have had a server setting to control it and not just made the change. Most people did not want this regardless of the retail discussion. I understand the ACE mission but a server control setting really was needed for this. @LtRipley36706 ","{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,1456784285