spell
Data license: AGPL · Data source: ACEmulator Project
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CREATE TABLE [spell] ( [id] INTEGER, [name] TEXT, [stat_Mod_Type] INTEGER, [stat_Mod_Key] INTEGER, [stat_Mod_Val] FLOAT, [e_Type] INTEGER, [base_Intensity] INTEGER, [variance] INTEGER, [wcid] INTEGER, [num_Projectiles] INTEGER, [num_Projectiles_Variance] INTEGER, [spread_Angle] FLOAT, [vertical_Angle] FLOAT, [default_Launch_Angle] FLOAT, [non_Tracking] TEXT, [create_Offset_Origin_X] FLOAT, [create_Offset_Origin_Y] FLOAT, [create_Offset_Origin_Z] FLOAT, [padding_Origin_X] FLOAT, [padding_Origin_Y] FLOAT, [padding_Origin_Z] FLOAT, [dims_Origin_X] FLOAT, [dims_Origin_Y] FLOAT, [dims_Origin_Z] FLOAT, [peturbation_Origin_X] FLOAT, [peturbation_Origin_Y] FLOAT, [peturbation_Origin_Z] FLOAT, [imbued_Effect] INTEGER, [slayer_Creature_Type] INTEGER, [slayer_Damage_Bonus] FLOAT, [crit_Freq] FLOAT, [crit_Multiplier] FLOAT, [ignore_Magic_Resist] INTEGER, [elemental_Modifier] FLOAT, [drain_Percentage] FLOAT, [damage_Ratio] FLOAT, [damage_Type] INTEGER, [boost] INTEGER, [boost_Variance] INTEGER, [source] INTEGER, [destination] INTEGER, [proportion] FLOAT, [loss_Percent] FLOAT, [source_Loss] INTEGER, [transfer_Cap] INTEGER, [max_Boost_Allowed] INTEGER, [transfer_Bitfield] INTEGER, [index] INTEGER, [link] INTEGER, [position_Obj_Cell_ID] INTEGER, [position_Origin_X] FLOAT, [position_Origin_Y] FLOAT, [position_Origin_Z] FLOAT, [position_Angles_W] FLOAT, [position_Angles_X] FLOAT, [position_Angles_Y] FLOAT, [position_Angles_Z] FLOAT, [min_Power] INTEGER, [max_Power] INTEGER, [power_Variance] FLOAT, [dispel_School] INTEGER, [align] INTEGER, [number] INTEGER, [number_Variance] FLOAT, [dot_Duration] FLOAT, [last_Modified] TEXT );