pull_requests
Data license: AGPL · Data source: ACEmulator Project
11 rows where "created_at" is on date 2020-04-11
This data as json, CSV (advanced)
Suggested facets: user, body, base, author_association, created_at (date), updated_at (date), closed_at (date), merged_at (date)
id ▼ | node_id | number | state | locked | title | user | body | created_at | updated_at | closed_at | merged_at | merge_commit_sha | assignee | milestone | draft | head | base | author_association | auto_merge | repo | url | merged_by |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
402138649 | MDExOlB1bGxSZXF1ZXN0NDAyMTM4NjQ5 | 2907 | closed | 0 | syncing movement params (stop completely, distance to object) up between client and server slightly better w/ defaults | gmriggs 8909245 | 2020-04-11T04:31:09Z | 2020-04-11T16:55:17Z | 2020-04-11T16:55:17Z | 2020-04-11T16:55:17Z | f144ddf666984941b556f5e90b57df490e9fac74 | 0 | 168188c0eb2c0b47fe1e871d2d857a54be281d81 | 6b393b1e6f57622a721bcc0531756f1308b7ee5d | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2907 | |||||
402142018 | MDExOlB1bGxSZXF1ZXN0NDAyMTQyMDE4 | 2908 | closed | 0 | updating legacy function for player melee skill | gmriggs 8909245 | 2020-04-11T05:11:58Z | 2020-04-11T16:55:37Z | 2020-04-11T16:55:37Z | 2020-04-11T16:55:37Z | a941131522b159c75e2b9ef3c62906e7d9ebedcf | 0 | 4c3984eb46f0561ea6b595c72ec385de708ff498 | 6b393b1e6f57622a721bcc0531756f1308b7ee5d | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2908 | |||||
402180086 | MDExOlB1bGxSZXF1ZXN0NDAyMTgwMDg2 | 2909 | closed | 0 | adding support for PowerupTime for monster melee attacks | gmriggs 8909245 | 2020-04-11T11:56:33Z | 2020-04-11T16:55:57Z | 2020-04-11T16:55:56Z | 2020-04-11T16:55:56Z | a54a5bbaa949618ebf905e8027be1aaf839c8efb | 0 | d6e710e1d4ad355d3eea52d6ad65112a97392a6f | 6b393b1e6f57622a721bcc0531756f1308b7ee5d | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2909 | |||||
402187549 | MDExOlB1bGxSZXF1ZXN0NDAyMTg3NTQ5 | 2910 | closed | 0 | syncing thrown weapons re-appearance time for monsters up to retail | gmriggs 8909245 | 2020-04-11T13:03:46Z | 2020-04-11T19:28:45Z | 2020-04-11T19:28:45Z | 2020-04-11T19:28:45Z | 5df1d2a633da823ab8f9ca68d8c4b6a54840ca47 | 0 | 46e54fcd445ac33d96939f692dcee39369df8bd0 | 6b393b1e6f57622a721bcc0531756f1308b7ee5d | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2910 | |||||
402214916 | MDExOlB1bGxSZXF1ZXN0NDAyMjE0OTE2 | 2911 | closed | 0 | fixing monster stop-and-go bug after sticky | gmriggs 8909245 | 2020-04-11T16:37:21Z | 2020-04-11T17:01:34Z | 2020-04-11T17:01:34Z | 2020-04-11T17:01:34Z | 7e03b2c32609e3adffc27fdfa66b941c32ce402f | 0 | db1efa9ea1ae00bbeeba522679677a2604f50ac6 | a54a5bbaa949618ebf905e8027be1aaf839c8efb | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2911 | |||||
402215917 | MDExOlB1bGxSZXF1ZXN0NDAyMjE1OTE3 | 2912 | closed | 0 | removing line of sight check for mob archers | gmriggs 8909245 | This restores the ranged mob ai to match retail, where they would launch projectiles into walls/trees/buildings, if the player was standing behind cover. This also fixes a recently added bug where mob archers switching to melee weapon was no longer broadcasting the melee weapon switch to the nearby players. This also syncs up the missile -> melee weapon swap animation a bit more, so that the mob archer waits until the end of their reload animation to swap to melee | 2020-04-11T16:44:05Z | 2020-04-11T19:29:15Z | 2020-04-11T19:29:15Z | 2020-04-11T19:29:15Z | bec7aa5b3f92036ecb5c1be032eca007a1e0398e | 0 | 9278a44ce9edce992dd8f9fe9c64f3a6ec7c8079 | 7e03b2c32609e3adffc27fdfa66b941c32ce402f | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2912 | ||||
402222663 | MDExOlB1bGxSZXF1ZXN0NDAyMjIyNjYz | 2913 | closed | 0 | fixing antius blackmoor statue | gmriggs 8909245 | 2020-04-11T17:36:45Z | 2020-04-11T19:29:32Z | 2020-04-11T19:29:32Z | 2020-04-11T19:29:31Z | 4cb4ae8fea77090156f1224ae84e375974af095d | 0 | c916a884e4fe096d369d1de68f7627bacc5da09e | e923bc59f5075c5fb2f900d2f9512278fef35883 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2913 | |||||
402237721 | MDExOlB1bGxSZXF1ZXN0NDAyMjM3NzIx | 2914 | closed | 0 | prevent door thrashing | gmriggs 8909245 | If a player a monster try to both open a door around the same time, some weird state thrashing can apparently occur | 2020-04-11T19:42:39Z | 2020-04-12T11:43:53Z | 2020-04-12T11:43:53Z | 2020-04-12T11:43:53Z | c5cb4f8778e7689e0d475ea073b0de6071fd0edd | 0 | 1c300a6dcfcf68d3fc4a05409926326e3ea9572a | d6c4aef8dd64038114f72fc2f21b40f0497991d6 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2914 | ||||
402245131 | MDExOlB1bGxSZXF1ZXN0NDAyMjQ1MTMx | 2915 | closed | 0 | adding support for mansion_min_rank 0 | gmriggs 8909245 | This fixes https://github.com/ACEmulator/ACE/issues/2906 Thanks to @imamastermind for reporting this issue! | 2020-04-11T20:47:29Z | 2020-04-12T11:44:02Z | 2020-04-12T11:44:01Z | 2020-04-12T11:44:01Z | 17b6dd8621e5d65660a8135ffae3ad54cdbb7068 | 0 | 0a8d79bddc8c6bc825f48abfdfa3b4e58a7ac133 | d6c4aef8dd64038114f72fc2f21b40f0497991d6 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2915 | ||||
402248006 | MDExOlB1bGxSZXF1ZXN0NDAyMjQ4MDA2 | 2916 | closed | 0 | EnableSensitiveDataLogging for shard and world | Mag-nus 10608427 | This enables these options (that were originally added by Ripley) for release build on both shard and world databases. It still remains disabled for Auth to avoid "secrets" being logged. | 2020-04-11T21:13:39Z | 2020-04-16T13:29:46Z | 2020-04-16T13:29:30Z | 2020-04-16T13:29:29Z | c085564e34e26373b6c18ac169deb4d33cac926b | 0 | 823c12722f71469e0829c338fbd00e087a78cbf5 | d6c4aef8dd64038114f72fc2f21b40f0497991d6 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2916 | ||||
402251491 | MDExOlB1bGxSZXF1ZXN0NDAyMjUxNDkx | 2917 | closed | 0 | Add support for account bans | LtRipley36706 11369233 | 2020-04-11T21:46:18Z | 2020-04-12T22:47:27Z | 2020-04-12T22:47:18Z | 2020-04-12T22:47:18Z | f862d12a9cbc43386480eeeeff3bd5f5094a4631 | 0 | dde47c722b2b3019a770bf16cb7a775b59da6816 | 039252592b14939245778cd07aa1a07a500b611f | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/2917 |
Advanced export
JSON shape: default, array, newline-delimited, object
CREATE TABLE [pull_requests] ( [id] INTEGER PRIMARY KEY, [node_id] TEXT, [number] INTEGER, [state] TEXT, [locked] INTEGER, [title] TEXT, [user] INTEGER REFERENCES [users]([id]), [body] TEXT, [created_at] TEXT, [updated_at] TEXT, [closed_at] TEXT, [merged_at] TEXT, [merge_commit_sha] TEXT, [assignee] INTEGER REFERENCES [users]([id]), [milestone] INTEGER REFERENCES [milestones]([id]), [draft] INTEGER, [head] TEXT, [base] TEXT, [author_association] TEXT, [auto_merge] TEXT, [repo] INTEGER REFERENCES [repos]([id]), [url] TEXT, [merged_by] INTEGER REFERENCES [users]([id]) ); CREATE INDEX [idx_pull_requests_merged_by] ON [pull_requests] ([merged_by]); CREATE INDEX [idx_pull_requests_repo] ON [pull_requests] ([repo]); CREATE INDEX [idx_pull_requests_milestone] ON [pull_requests] ([milestone]); CREATE INDEX [idx_pull_requests_assignee] ON [pull_requests] ([assignee]); CREATE INDEX [idx_pull_requests_user] ON [pull_requests] ([user]);