pull_requests
Data license: AGPL · Data source: ACEmulator Project
12 rows where "closed_at" is on date 2021-06-10
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Suggested facets: user, body, author_association, created_at (date), updated_at (date), closed_at (date), merged_at (date)
id ▼ | node_id | number | state | locked | title | user | body | created_at | updated_at | closed_at | merged_at | merge_commit_sha | assignee | milestone | draft | head | base | author_association | auto_merge | repo | url | merged_by |
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663046849 | MDExOlB1bGxSZXF1ZXN0NjYzMDQ2ODQ5 | 3570 | closed | 0 | fix various dupe bugs | gmriggs 8909245 | 2021-06-06T20:46:24Z | 2021-06-10T21:32:53Z | 2021-06-10T21:32:53Z | 2021-06-10T21:32:53Z | c7dc4081d1c9de6dc421626f4ce51e6264344cb9 | 0 | 5877fb3225c5002cd423dfad2141ce03c4b6bb09 | f7528146718d687d0d7933236c7baff594e4b0e5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3570 | |||||
663093055 | MDExOlB1bGxSZXF1ZXN0NjYzMDkzMDU1 | 3571 | closed | 0 | updating melee weapon procs | gmriggs 8909245 | 2021-06-07T00:52:22Z | 2021-06-10T22:56:41Z | 2021-06-10T22:56:41Z | 2021-06-10T22:56:41Z | c4eb428037e055618eb6d1a2de7405e1aa666b64 | 0 | bf2f19e58ebc49631bdf3e7654d3c546026dd2fb | f7528146718d687d0d7933236c7baff594e4b0e5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3571 | |||||
663297754 | MDExOlB1bGxSZXF1ZXN0NjYzMjk3NzU0 | 3572 | closed | 0 | refactor mana rate | gmriggs 8909245 | 2021-06-07T07:50:32Z | 2021-06-10T22:59:57Z | 2021-06-10T22:59:57Z | 2021-06-10T22:59:57Z | 3778cc2bd4a7803afd1f698e0ac6ca73dd3b9103 | 0 | 43d92ff8f7b27e036b899f85c75835d6e2057c39 | f7528146718d687d0d7933236c7baff594e4b0e5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3572 | |||||
663790083 | MDExOlB1bGxSZXF1ZXN0NjYzNzkwMDgz | 3573 | closed | 0 | adding combat emote check for viridian rise mobs | gmriggs 8909245 | 2021-06-07T18:05:17Z | 2021-06-10T22:57:27Z | 2021-06-10T22:57:27Z | 2021-06-10T22:57:27Z | fce815988c085d018fb9fd80f5f9270c09bbca1d | 0 | bdb2e83aeecba20dfe2371666b215b56c59d3b7f | f7528146718d687d0d7933236c7baff594e4b0e5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3573 | |||||
663800549 | MDExOlB1bGxSZXF1ZXN0NjYzODAwNTQ5 | 3574 | closed | 0 | add support for dirty fighting mobs for vr | gmriggs 8909245 | 2021-06-07T18:18:53Z | 2021-06-10T22:57:01Z | 2021-06-10T22:57:00Z | 2021-06-10T22:57:00Z | b8b0c58222521b19af08259831b3adf4c22de87a | 0 | 54bbb076734fd96b5679c8d14abc1fa1238f9fb8 | f7528146718d687d0d7933236c7baff594e4b0e5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3574 | |||||
665521100 | MDExOlB1bGxSZXF1ZXN0NjY1NTIxMTAw | 3577 | closed | 0 | fix GetMaxGuidFoundInRange to not be terrible, improve startup times / startup resources for large servers significantly | gmriggs 8909245 | 2021-06-09T03:52:23Z | 2021-06-10T22:57:36Z | 2021-06-10T22:57:36Z | 2021-06-10T22:57:36Z | 09f4aefa988a3384597577edc908a8bcb03c6126 | 0 | 94460aa05ae20a9e5d6c70353556c8324ca24bbb | f7528146718d687d0d7933236c7baff594e4b0e5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3577 | |||||
665522140 | MDExOlB1bGxSZXF1ZXN0NjY1NTIyMTQw | 3578 | closed | 0 | extend timeout for GetSequenceGaps | gmriggs 8909245 | This query is described as being "very fast", but it takes over 60 seconds to run on my local computer for CE's database. Not sure if that is expected or not, but this extends the default timeout so the server doesn't crash on startup. | 2021-06-09T03:55:52Z | 2021-06-10T22:57:43Z | 2021-06-10T22:57:43Z | 2021-06-10T22:57:43Z | c1a1c0817eb59e36c75bc11ea3b0d7226ced745d | 0 | 1a540000a0aead924294990d830f69b681fdec78 | f7528146718d687d0d7933236c7baff594e4b0e5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3578 | ||||
665563585 | MDExOlB1bGxSZXF1ZXN0NjY1NTYzNTg1 | 3579 | closed | 0 | fix sphere collision check during movement interpolation | gmriggs 8909245 | 2021-06-09T05:33:59Z | 2021-06-10T22:57:52Z | 2021-06-10T22:57:52Z | 2021-06-10T22:57:52Z | a7114560ab6bef43f4f5ff597965319c02e0e31d | 0 | d6c892771e72ea653c03fb4a13cd74671b0ca7db | f7528146718d687d0d7933236c7baff594e4b0e5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3579 | |||||
666121107 | MDExOlB1bGxSZXF1ZXN0NjY2MTIxMTA3 | 3580 | closed | 0 | fixing item appraisal active enchantments missing some spells | gmriggs 8909245 | This fixes items showing up in Mag-Tools mana tracker with a red 'no' symbol | 2021-06-09T17:41:56Z | 2021-06-10T22:58:02Z | 2021-06-10T22:58:01Z | 2021-06-10T22:58:01Z | 44d5c5080ea5fea0bb0338e90224069be38fb108 | 0 | 1ae0dc723e87af2b0334f8fdd68eeebe51a405bc | f7528146718d687d0d7933236c7baff594e4b0e5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3580 | ||||
666851362 | MDExOlB1bGxSZXF1ZXN0NjY2ODUxMzYy | 3583 | closed | 0 | update max chase range to intended value | gmriggs 8909245 | This updates monster max chase range to the originally intended value. I can't believe this was set to 192 since inception... I am certain this was originally set to 96 during development, and an incorrect value must have gotten checked in. I don't want to think about all of the wasted CPU cycles from monsters chasing players a full landblock across the landscape from this... Note that this is different from the default HomeRadius, which is still set to 192 by default, unless overridden by the mob. A mob will travel up to HomeRadius from its home to reach a target, before returning home. It will also return home if the target is more than than MaxChaseDist away. For reference, approximate maximum distance a ranged player can launch a projectile is about 75 meters away. | 2021-06-10T12:40:13Z | 2021-06-10T22:58:12Z | 2021-06-10T22:58:12Z | 2021-06-10T22:58:12Z | b786cfe382abd28f747ed16da708d5c6ad99ca0a | 0 | 10aa9d34e67adf77aa644ab9dec274de4c5b1ec1 | f7528146718d687d0d7933236c7baff594e4b0e5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3583 | ||||
666886965 | MDExOlB1bGxSZXF1ZXN0NjY2ODg2OTY1 | 3584 | closed | 0 | re-enable monster alert logic based on latest info | gmriggs 8909245 | Thanks to @TectonicRifts for sharing his recollections of this behavior from retail It was originally implemented after being mentioned by @dgatewood awhile ago, however it was later commented out since we couldn't find any other confirmation of it being a thing, and also concerns that some players would be able to abuse it. @TectonicRifts also happened to independently mention it, confirming that it was indeed a thing in retail. He also filled in some missing details that weren't in the original implementation. | 2021-06-10T13:21:13Z | 2021-06-10T22:58:19Z | 2021-06-10T22:58:19Z | 2021-06-10T22:58:19Z | 07599b3b0c68e5e69170fb999354f664f5f97291 | 0 | c855c9667ed2430366f45950a5ebb9d14699c8b1 | f7528146718d687d0d7933236c7baff594e4b0e5 | COLLABORATOR | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3584 | ||||
667419000 | MDExOlB1bGxSZXF1ZXN0NjY3NDE5MDAw | 3585 | closed | 0 | Add .vsconfig | LtRipley36706 11369233 | ensures Visual Studio has all needed components to properly compile/debug all ACEmulator org projects | 2021-06-10T21:15:38Z | 2021-06-10T21:21:20Z | 2021-06-10T21:21:17Z | 2021-06-10T21:21:17Z | 79cf7dffe658c3e19865854d18b2ace72d3b9c98 | 0 | 612748ce34e120dbf27f25af68ef64198891d297 | f7528146718d687d0d7933236c7baff594e4b0e5 | MEMBER | ACE 79078680 | https://github.com/ACEmulator/ACE/pull/3585 |
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CREATE TABLE [pull_requests] ( [id] INTEGER PRIMARY KEY, [node_id] TEXT, [number] INTEGER, [state] TEXT, [locked] INTEGER, [title] TEXT, [user] INTEGER REFERENCES [users]([id]), [body] TEXT, [created_at] TEXT, [updated_at] TEXT, [closed_at] TEXT, [merged_at] TEXT, [merge_commit_sha] TEXT, [assignee] INTEGER REFERENCES [users]([id]), [milestone] INTEGER REFERENCES [milestones]([id]), [draft] INTEGER, [head] TEXT, [base] TEXT, [author_association] TEXT, [auto_merge] TEXT, [repo] INTEGER REFERENCES [repos]([id]), [url] TEXT, [merged_by] INTEGER REFERENCES [users]([id]) ); CREATE INDEX [idx_pull_requests_merged_by] ON [pull_requests] ([merged_by]); CREATE INDEX [idx_pull_requests_repo] ON [pull_requests] ([repo]); CREATE INDEX [idx_pull_requests_milestone] ON [pull_requests] ([milestone]); CREATE INDEX [idx_pull_requests_assignee] ON [pull_requests] ([assignee]); CREATE INDEX [idx_pull_requests_user] ON [pull_requests] ([user]);