pull_requests: 341954910
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id | node_id | number | state | locked | title | user | body | created_at | updated_at | closed_at | merged_at | merge_commit_sha | assignee | milestone | draft | head | base | author_association | auto_merge | repo | url | merged_by |
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341954910 | MDExOlB1bGxSZXF1ZXN0MzQxOTU0OTEw | 2429 | closed | 0 | Fix for Missile Weapons and Extendend Stats for Weapons | 30803300 | **Missile Updates** If tier is 4 or 5 then a chance for non elemental missile weapon with wield reqs Tier 6 and up, Only elemental missile weapons are supposed to drop per retail. Added 10% varaiance for Damage Modifier. Full Modifier was rare in retail Added +19 Elemental (like retail) and readjusted odds (odds are approximate, no hard data). Made MeleeDefenseMod appropiate to Bow Reqs. Data is supports 375 wields should go upto +20, however I left them at +18 for now Added Class TestLootGenerationFactory.cs for finding cantrips **Added more stats for weapons in testlootgen command** Shows Most important Modifiers/Bonuses Example: -----Melee Weapons---- Wield Damage Variance DefenseMod 370 46 0.58 1.13 370 37 0.5 1.17 400 50 0.6 1.14 370 37 0.35 1.13 370 48 0.47 1.13 400 50 0.52 1.15 370 35 0.4 1.14 370 57 0.45 1.19 400 50 0.45 1.18 370 31 0.45 1.17 370 47 0.325 1.18 400 43 0.4 1.11 -----Missile Weapons---- Thrown Wield=335 Modifier=2.54 ElementalBonus=9 DefenseMod=1.1 Thrown Wield=335 Modifier=2.51 ElementalBonus=5 DefenseMod=1.11 Thrown Wield=375 Modifier=2.57 ElementalBonus=15 DefenseMod=1.15 Thrown Wield=335 Modifier=2.51 ElementalBonus=7 DefenseMod=1.1 Bow Wield=335 Modifier=2.39 ElementalBonus=6 DefenseMod=1.12 Thrown Wield=335 Modifier=2.59 ElementalBonus=8 DefenseMod=1.14 X Bow Wield=335 Modifier=2.56 ElementalBonus=7 DefenseMod=1.15 Bow Wield=360 Modifier=2.36 ElementalBonus=15 DefenseMod=1.13 Bow Wield=375 Modifier=2.34 ElementalBonus=16 DefenseMod=1.17 Thrown Wield=360 Modifier=2.55 ElementalBonus=11 DefenseMod=1.13 Thrown Wield=335 Modifier=2.59 ElementalBonus=7 DefenseMod=1.15 -----Caster Weapons---- Wield=150 ElementalDamageMod= 0.00 DefenseMod=1.15 Wield=375 ElementalDamageMod=1.15 DefenseMod=1.18 Wield=355 ElementalDamageMod=1.15 DefenseMod=1.15 Wield=355 ElementalDamageMod=1.15 DefenseMod=1.15 Wield=150 ElementalDamageMod= 0.00 DefenseMod=1.15 Wield=355 ElementalDamageMod=1.15 DefenseMod=1 Wield=150 ElementalDamageMod= 0.00 DefenseMod=1.18 | 2019-11-18T04:12:06Z | 2019-11-22T02:15:36Z | 2019-11-22T02:15:36Z | d1ec933119d81a749e7bb91c7d865b25cd6a322b | 0 | 5b8e997687245d822386684a246092125e4055a4 | 0c9eb14766dceb90a4c828a056cf3350ef9437ff | COLLABORATOR | 79078680 | https://github.com/ACEmulator/ACE/pull/2429 |
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