pull_requests: 111493853
This data as json
id | node_id | number | state | locked | title | user | body | created_at | updated_at | closed_at | merged_at | merge_commit_sha | assignee | milestone | draft | head | base | author_association | auto_merge | repo | url | merged_by |
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111493853 | MDExOlB1bGxSZXF1ZXN0MTExNDkzODUz | 153 | closed | 0 | Feature: Spend Skill Credits | 37453 | Within this request I've sent code that will allow the client to attempt too spend skill credits. If enough skill credits are available, the server will grant the skill to the the character. If the skill credits are not available or the skill has already been trained, then the server makes sure to send the correct game messages with Skill.None, to keep the client from locking up. On the bottom of the Skill.cs, I've added an extension that allows for skills with proper names, example: `Sneak Attack` instead of `SneakAttack`. | 2017-03-20T06:11:56Z | 2017-05-23T15:53:56Z | 2017-03-20T12:08:34Z | 2017-03-20T12:08:34Z | c6bce625fc5d3576fe098fcb8b94ed0b091c5c92 | 0 | 85b3399f84610f68b6c7455c6a88fe761fbe922e | 55c6bb877d6cf9e4389580fffa485a228e486fcb | CONTRIBUTOR | 79078680 | https://github.com/ACEmulator/ACE/pull/153 |
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