id,node_id,number,state,locked,title,user,body,created_at,updated_at,closed_at,merged_at,merge_commit_sha,assignee,milestone,draft,head,base,author_association,auto_merge,repo,url,merged_by 402138649,MDExOlB1bGxSZXF1ZXN0NDAyMTM4NjQ5,2907,closed,0,"syncing movement params (stop completely, distance to object) up between client and server slightly better w/ defaults",8909245,,2020-04-11T04:31:09Z,2020-04-11T16:55:17Z,2020-04-11T16:55:17Z,2020-04-11T16:55:17Z,f144ddf666984941b556f5e90b57df490e9fac74,,,0,168188c0eb2c0b47fe1e871d2d857a54be281d81,6b393b1e6f57622a721bcc0531756f1308b7ee5d,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2907, 402142018,MDExOlB1bGxSZXF1ZXN0NDAyMTQyMDE4,2908,closed,0,updating legacy function for player melee skill,8909245,,2020-04-11T05:11:58Z,2020-04-11T16:55:37Z,2020-04-11T16:55:37Z,2020-04-11T16:55:37Z,a941131522b159c75e2b9ef3c62906e7d9ebedcf,,,0,4c3984eb46f0561ea6b595c72ec385de708ff498,6b393b1e6f57622a721bcc0531756f1308b7ee5d,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2908, 402180086,MDExOlB1bGxSZXF1ZXN0NDAyMTgwMDg2,2909,closed,0,adding support for PowerupTime for monster melee attacks,8909245,,2020-04-11T11:56:33Z,2020-04-11T16:55:57Z,2020-04-11T16:55:56Z,2020-04-11T16:55:56Z,a54a5bbaa949618ebf905e8027be1aaf839c8efb,,,0,d6e710e1d4ad355d3eea52d6ad65112a97392a6f,6b393b1e6f57622a721bcc0531756f1308b7ee5d,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2909, 402187549,MDExOlB1bGxSZXF1ZXN0NDAyMTg3NTQ5,2910,closed,0,syncing thrown weapons re-appearance time for monsters up to retail,8909245,,2020-04-11T13:03:46Z,2020-04-11T19:28:45Z,2020-04-11T19:28:45Z,2020-04-11T19:28:45Z,5df1d2a633da823ab8f9ca68d8c4b6a54840ca47,,,0,46e54fcd445ac33d96939f692dcee39369df8bd0,6b393b1e6f57622a721bcc0531756f1308b7ee5d,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2910, 402214916,MDExOlB1bGxSZXF1ZXN0NDAyMjE0OTE2,2911,closed,0,fixing monster stop-and-go bug after sticky,8909245,,2020-04-11T16:37:21Z,2020-04-11T17:01:34Z,2020-04-11T17:01:34Z,2020-04-11T17:01:34Z,7e03b2c32609e3adffc27fdfa66b941c32ce402f,,,0,db1efa9ea1ae00bbeeba522679677a2604f50ac6,a54a5bbaa949618ebf905e8027be1aaf839c8efb,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2911, 402215917,MDExOlB1bGxSZXF1ZXN0NDAyMjE1OTE3,2912,closed,0,removing line of sight check for mob archers,8909245,"This restores the ranged mob ai to match retail, where they would launch projectiles into walls/trees/buildings, if the player was standing behind cover. This also fixes a recently added bug where mob archers switching to melee weapon was no longer broadcasting the melee weapon switch to the nearby players. This also syncs up the missile -> melee weapon swap animation a bit more, so that the mob archer waits until the end of their reload animation to swap to melee",2020-04-11T16:44:05Z,2020-04-11T19:29:15Z,2020-04-11T19:29:15Z,2020-04-11T19:29:15Z,bec7aa5b3f92036ecb5c1be032eca007a1e0398e,,,0,9278a44ce9edce992dd8f9fe9c64f3a6ec7c8079,7e03b2c32609e3adffc27fdfa66b941c32ce402f,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2912, 402222663,MDExOlB1bGxSZXF1ZXN0NDAyMjIyNjYz,2913,closed,0,fixing antius blackmoor statue,8909245,,2020-04-11T17:36:45Z,2020-04-11T19:29:32Z,2020-04-11T19:29:32Z,2020-04-11T19:29:31Z,4cb4ae8fea77090156f1224ae84e375974af095d,,,0,c916a884e4fe096d369d1de68f7627bacc5da09e,e923bc59f5075c5fb2f900d2f9512278fef35883,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2913, 402237721,MDExOlB1bGxSZXF1ZXN0NDAyMjM3NzIx,2914,closed,0,prevent door thrashing,8909245,"If a player a monster try to both open a door around the same time, some weird state thrashing can apparently occur",2020-04-11T19:42:39Z,2020-04-12T11:43:53Z,2020-04-12T11:43:53Z,2020-04-12T11:43:53Z,c5cb4f8778e7689e0d475ea073b0de6071fd0edd,,,0,1c300a6dcfcf68d3fc4a05409926326e3ea9572a,d6c4aef8dd64038114f72fc2f21b40f0497991d6,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2914, 402245131,MDExOlB1bGxSZXF1ZXN0NDAyMjQ1MTMx,2915,closed,0,adding support for mansion_min_rank 0,8909245,"This fixes https://github.com/ACEmulator/ACE/issues/2906 Thanks to @imamastermind for reporting this issue!",2020-04-11T20:47:29Z,2020-04-12T11:44:02Z,2020-04-12T11:44:01Z,2020-04-12T11:44:01Z,17b6dd8621e5d65660a8135ffae3ad54cdbb7068,,,0,0a8d79bddc8c6bc825f48abfdfa3b4e58a7ac133,d6c4aef8dd64038114f72fc2f21b40f0497991d6,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2915, 402248006,MDExOlB1bGxSZXF1ZXN0NDAyMjQ4MDA2,2916,closed,0,EnableSensitiveDataLogging for shard and world,10608427,"This enables these options (that were originally added by Ripley) for release build on both shard and world databases. It still remains disabled for Auth to avoid ""secrets"" being logged.",2020-04-11T21:13:39Z,2020-04-16T13:29:46Z,2020-04-16T13:29:30Z,2020-04-16T13:29:29Z,c085564e34e26373b6c18ac169deb4d33cac926b,,,0,823c12722f71469e0829c338fbd00e087a78cbf5,d6c4aef8dd64038114f72fc2f21b40f0497991d6,MEMBER,,79078680,https://github.com/ACEmulator/ACE/pull/2916, 402251491,MDExOlB1bGxSZXF1ZXN0NDAyMjUxNDkx,2917,closed,0,Add support for account bans,11369233,,2020-04-11T21:46:18Z,2020-04-12T22:47:27Z,2020-04-12T22:47:18Z,2020-04-12T22:47:18Z,f862d12a9cbc43386480eeeeff3bd5f5094a4631,,,0,dde47c722b2b3019a770bf16cb7a775b59da6816,039252592b14939245778cd07aa1a07a500b611f,MEMBER,,79078680,https://github.com/ACEmulator/ACE/pull/2917,