id,node_id,number,state,locked,title,user,body,created_at,updated_at,closed_at,merged_at,merge_commit_sha,assignee,milestone,draft,head,base,author_association,auto_merge,repo,url,merged_by 472035330,MDExOlB1bGxSZXF1ZXN0NDcyMDM1MzMw,3155,closed,0,adding /delevel dev command,8909245,"Can possibly help out with https://github.com/ACEmulator/ACE/issues/3152 (on second thought, for 3152 specifically, would probably need to go through a 2-step process of untraining the skill via a SkillAlterationDevice, and re-training it. most of the xp from proficiency points automatically goes into the skill, so this xp would already be ""spent"" / not available in unassigned xp anymore)",2020-08-22T20:16:43Z,2020-10-03T05:16:38Z,2020-10-03T05:16:38Z,2020-10-03T05:16:38Z,08d53d428e5fdf2e03d3e0238fc0d51a4b024ff9,,,0,1a2882975d51b9fecd0aa03c16b71acf0ef2826a,f1c071af254cea3f5769029b78f53bd1c9cb2843,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3155, 472134967,MDExOlB1bGxSZXF1ZXN0NDcyMTM0OTY3,3160,closed,0,4eyebiped lootgen updates #2,8909245,"Includes Hammer wcids from https://github.com/ACEmulator/ACE-World-16PY-Patches/pull/603 From 4eyebiped: ""Weapon damage overhaul and other corrections""",2020-08-23T14:54:42Z,2020-10-03T05:16:49Z,2020-10-03T05:16:49Z,,90f9fdfc919963d843facaa30cd30c4af5c65e2d,,,0,25bb72fe1d0d39b28a91be7c8818e30a9c8407f0,6e5dbdee757fa8091fee11c4d8312cb8a589a542,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3160, 493798544,MDExOlB1bGxSZXF1ZXN0NDkzNzk4NTQ0,3257,closed,0,"adding AssignMagic_New method, aligned more closely with retail",8909245,"This builds on the previous lootgen PRs, and follows the pattern of adding _New methods The in-game lootgen continues to use the existing logic. some of the testlootgen* commands are wired up to the new methods, and the _New methods can be utilized by uncommenting line 55 of LootGenerationFactory.cs",2020-09-27T23:50:18Z,2020-10-03T05:12:02Z,2020-10-03T05:12:02Z,2020-10-03T05:12:02Z,34d936315897d9a77010b2d1042a02a01604d828,,,0,a5025405bdbe4efc10f02c8c1f7cacbc9a42c374,fbc8c93b4caf3789315ec02f98bfb7248e58b4ff,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3257, 494968093,MDExOlB1bGxSZXF1ZXN0NDk0OTY4MDkz,3259,closed,0,adding MutateCoins(),8909245,,2020-09-29T16:47:05Z,2020-10-03T05:12:22Z,2020-10-03T05:12:21Z,2020-10-03T05:12:21Z,33191911cdfc18388ad32ff4e888000f666f42c6,,,0,be8f737fc00e6452f8703fe1ad2538ca73d6dfa6,b9d129ac959639a7b434345719649418e1c68ec7,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3259, 495087099,MDExOlB1bGxSZXF1ZXN0NDk1MDg3MDk5,3260,closed,0,porting *_cantrip_drop_rate server config options to updated cantrips system,8909245,"this pr is based on https://github.com/ACEmulator/ACE/pull/3257 see https://github.com/ACEmulator/ACE/pull/3260/commits/28ec687e1b73b63a18d58b50e6ff6a0624554291 for the parts specific to this pr",2020-09-29T20:29:28Z,2020-10-03T05:17:45Z,2020-10-03T05:17:45Z,2020-10-03T05:17:45Z,af461c22686eda9577ce3156a6ff6f26405a7de8,,,0,208edb0c1e895418126f56fe267a010a0ce2dfdb,33191911cdfc18388ad32ff4e888000f666f42c6,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3260, 495873104,MDExOlB1bGxSZXF1ZXN0NDk1ODczMTA0,3261,closed,0,update CreateRandomScroll() to eor chances and ranges,8909245,https://github.com/ACEmulator/ACE/pull/3261/commits/ef8e3b327bda3b27d0bc93261c4101056ade164e for the changes specific to this pr,2020-10-01T00:28:15Z,2020-10-03T05:18:04Z,2020-10-03T05:18:04Z,2020-10-03T05:18:04Z,82782f8070dee2a739ff3f9cb5fe359f709bd7a8,,,0,b3b982d7ec394d0e8dfdf441b7ac1426a36dcec7,b9d129ac959639a7b434345719649418e1c68ec7,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3261, 495897762,MDExOlB1bGxSZXF1ZXN0NDk1ODk3NzYy,3262,closed,0,"adding retail chance tables for level 8 spell components, adding quality mod to more rolls",8909245,see https://github.com/ACEmulator/ACE/pull/3262/commits/782b7a448a1062a0839b37983cc353163a1481e0 for the changes specific to this pr,2020-10-01T02:00:50Z,2020-10-03T05:20:35Z,2020-10-03T05:20:35Z,2020-10-03T05:20:34Z,3b1b560d3a5cca7f7273ddb6769c9d22f858503a,,,0,f8d622085618f65008c900ec5992dfadaf76fb88,82782f8070dee2a739ff3f9cb5fe359f709bd7a8,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3262, 496358119,MDExOlB1bGxSZXF1ZXN0NDk2MzU4MTE5,3263,closed,0,adding PetDevice and EncapsulatedSpirit to updated loot system,8909245,"in terms of where PetDevices and EncapsulatedSpirits were in the retail loot table structure, some surprising things were found from analysis of the magloot corpse logs at first i assumed these would not be in the top-level tables, and they would be sub-categories of something else, like Gems. however, no strong correlations were found that matched up with this. for PetDevices, they appeared to be in the non-magical item profile table only. if a creature didn't drop any non-magical items, then it didn't drop any PetDevices. for encapsulated spirit, since it is an unmutated item, it seems like it would be prime for MundaneItems. however, it appeared to be a MagicalItem. if a creature didn't drop any non-magical or mundane items, it still appeared to drop EncapsulatedSpirits. PetDevices were found to drop at roughly the same rate as the weapons and armor, in the ItemProfile tables EncapsulatedSpirits were found to drop at roughly 0.5% rate in the MagicalItem profile tables",2020-10-01T15:40:05Z,2020-10-03T05:24:32Z,2020-10-03T05:24:32Z,2020-10-03T05:24:32Z,cf595eb2e03c2bac0b9d7396cf8c94afcbea16a7,,,0,f90548fb01bc8ddafb21b07d43f9fac636d4b8c1,3b1b560d3a5cca7f7273ddb6769c9d22f858503a,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3263, 496485220,MDExOlB1bGxSZXF1ZXN0NDk2NDg1MjIw,3264,closed,0,adding Aetheria to CreateRandomLootObjects_New w/ chances from magloot logs,8909245,see https://github.com/ACEmulator/ACE/pull/3264/commits/3279baa1209630dfede6aee08b3b163fe916e2ad for the changes specific to this pr,2020-10-01T19:08:00Z,2020-10-03T05:26:09Z,2020-10-03T05:26:09Z,2020-10-03T05:26:09Z,34c9a89a6350ca1232dbec4de33628132a7f94c4,,,0,695c1f9a98316461aa4dc0f252e67e02e7c09509,cf595eb2e03c2bac0b9d7396cf8c94afcbea16a7,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3264, 496508691,MDExOlB1bGxSZXF1ZXN0NDk2NTA4Njkx,3265,closed,0,adding hammers to finesse weapons table,8909245,,2020-10-01T19:51:12Z,2020-10-03T05:26:23Z,2020-10-03T05:26:23Z,2020-10-03T05:26:23Z,55a8637d8164896dea19c16d2bfadfbcd1315314,,,0,f2225af951ff8fb0859d37f4c7f2f72727d2c531,b9d129ac959639a7b434345719649418e1c68ec7,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3265, 496681452,MDExOlB1bGxSZXF1ZXN0NDk2NjgxNDUy,3266,closed,0,adding Cloaks to updated loot system w/ retail chances for drop rates and ItemMaxLevel,8909245,,2020-10-02T05:04:20Z,2020-10-03T05:29:36Z,2020-10-03T05:29:36Z,2020-10-03T05:29:36Z,8cf049fc49f462faf76203227588379f11610dd9,,,0,b2242745acf549146da8b3160945833d7eaf80ef,55a8637d8164896dea19c16d2bfadfbcd1315314,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3266, 496698729,MDExOlB1bGxSZXF1ZXN0NDk2Njk4NzI5,3267,closed,0,adding trinkets to jewelry wcid tables w/ eor chances,8909245,,2020-10-02T05:57:55Z,2020-10-03T05:30:45Z,2020-10-03T05:30:45Z,2020-10-03T05:30:45Z,bf33bcc031e2192a29f22d09fd8d8c54d3b7303c,,,0,b2740419e350f74f08a63c1146c8f778571dfe25,8cf049fc49f462faf76203227588379f11610dd9,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3267, 497045282,MDExOlB1bGxSZXF1ZXN0NDk3MDQ1Mjgy,3268,closed,0,adding retail process and chances for rolling for coalesced mana,8909245,,2020-10-02T17:39:01Z,2020-10-03T05:31:45Z,2020-10-03T05:31:45Z,2020-10-03T05:31:45Z,10d98c38f320441c679bb58b74b59678a4d7f17d,,,0,8c8a7b4eb45039a84fbd74e4d702bd03cd8463f6,bf33bcc031e2192a29f22d09fd8d8c54d3b7303c,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/3268,