id,node_id,number,state,locked,title,user,body,created_at,updated_at,closed_at,merged_at,merge_commit_sha,assignee,milestone,draft,head,base,author_association,auto_merge,repo,url,merged_by 399274907,MDExOlB1bGxSZXF1ZXN0Mzk5Mjc0OTA3,2888,closed,0,Check player names against creature names in world db,11369233,"- Disable creating players with names of creatures in world - Adjust other checks",2020-04-05T22:19:01Z,2020-04-11T18:29:02Z,2020-04-11T16:55:45Z,2020-04-11T16:55:45Z,d0e7209ca0cb866269f1ffcba21d89034960de1f,,,0,08d061abca5c8725bf66977d56a3de52f084e0f9,67ca75f92152f6d43eb7b7b480ffc1e82330af51,MEMBER,,79078680,https://github.com/ACEmulator/ACE/pull/2888, 400290829,MDExOlB1bGxSZXF1ZXN0NDAwMjkwODI5,2892,closed,0,Add order to BiotaPropertiesPalette,10608427,"This fixes corpse palette ordering after a server restart. This has a shard database update that is required.",2020-04-07T14:07:58Z,2020-04-11T21:22:17Z,2020-04-11T21:19:49Z,2020-04-11T21:19:49Z,885ff2964ddbc31671be0a690846d1c21e38da09,,,0,ffb5bff681bd2ab0c59c12f8263b5cc8ac4bbad0,d61e8257adbe3633453bca8c49ad8d1518135cc9,MEMBER,,79078680,https://github.com/ACEmulator/ACE/pull/2892, 400642644,MDExOlB1bGxSZXF1ZXN0NDAwNjQyNjQ0,2893,closed,0,sync critical frequency for existing ice tachis,8909245,,2020-04-08T05:50:22Z,2020-04-11T16:47:24Z,2020-04-11T16:47:24Z,2020-04-11T16:47:24Z,2372a118d9a046f945ec59a4daac8da04a2e5500,,,0,4aa93fb6fc8c088abb1c70c221943bc78f5eca58,2674f7b8314da03a85a04b0450fe76ebe0543e98,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2893, 400656351,MDExOlB1bGxSZXF1ZXN0NDAwNjU2MzUx,2894,closed,0,ensure pk timer logout stops movement completely,8909245,,2020-04-08T06:34:58Z,2020-04-11T16:47:34Z,2020-04-11T16:47:34Z,2020-04-11T16:47:34Z,13ce71a9e1c4edbd56f89ef07878042e5d3f68ba,,,0,593738347717bb6f6d84ee63db9f0ea8dd0064af,2674f7b8314da03a85a04b0450fe76ebe0543e98,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2894, 401124837,MDExOlB1bGxSZXF1ZXN0NDAxMTI0ODM3,2895,closed,0,adding reguid support for json landblock conversion w/ relative guids,8909245,,2020-04-08T23:12:33Z,2020-04-11T16:47:45Z,2020-04-11T16:47:45Z,2020-04-11T16:47:45Z,de9de7441652c5d10baf0e1f5a1df3b258601ec0,,,0,aa5b2f5aaaa0ed5489fd355c9defe8b8403941e0,2674f7b8314da03a85a04b0450fe76ebe0543e98,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2895, 401150290,MDExOlB1bGxSZXF1ZXN0NDAxMTUwMjkw,2896,closed,0,"Revert ""fixing shade=0, from optimshi (#2870)""",8909245,"This reverts commit 640847bf55f1de011f3d0a44569782f5c88a1895. This patch causes the Pathwarden armor to appear as the wrong color (incorrect black color) I think it might have something to do with null coalescing, ie. maybe the original data format had a way to distinguish between 'no shade' / null shade and shade=0 The current data format appears to be using non-nullables, so I'm not sure how to make this distinction with the current data format Sending a revert for this patch until someone can chime in with the proper solution",2020-04-09T00:50:01Z,2020-04-11T16:54:46Z,2020-04-11T16:54:46Z,2020-04-11T16:54:46Z,6d9ba2abc8ad6e34a17a2e6e7196ec7720aad932,,,0,9ed845b08a8d5929f27c0943099003ed74daba65,2674f7b8314da03a85a04b0450fe76ebe0543e98,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2896, 401256915,MDExOlB1bGxSZXF1ZXN0NDAxMjU2OTE1,2897,closed,0,Update boot command,11369233,"- match original parameter structure and syntax - add support for account boot (players not in world)",2020-04-09T07:28:43Z,2020-04-11T18:28:59Z,2020-04-11T16:55:05Z,2020-04-11T16:55:05Z,6261fe55188e6aea5c1dcd6ba08348d10ce97da0,,,0,34ecec44e52d61c2bf1b9536ff184403e6f0c857,2674f7b8314da03a85a04b0450fe76ebe0543e98,MEMBER,,79078680,https://github.com/ACEmulator/ACE/pull/2897, 401315717,MDExOlB1bGxSZXF1ZXN0NDAxMzE1NzE3,2898,closed,0,add jump looting from retail,8909245,,2020-04-09T09:33:16Z,2020-04-11T16:49:04Z,2020-04-11T16:49:04Z,2020-04-11T16:49:04Z,90e2a7ac8c738eb39109eec67215e0958bfc4dc5,,,0,5ea85ab82b01cc6d7e449f17e4b6229f23dfbbe7,2674f7b8314da03a85a04b0450fe76ebe0543e98,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2898, 401321653,MDExOlB1bGxSZXF1ZXN0NDAxMzIxNjUz,2899,closed,0,IsJumping consistency across pks and npks,8909245,,2020-04-09T09:46:01Z,2020-04-11T16:53:51Z,2020-04-11T16:53:50Z,2020-04-11T16:53:50Z,945d7b66d35707fb0f068ccf9d526bf0fc3865aa,,,0,33e04f9f4ec6fe3be269f6f74cee641cedfd912a,90e2a7ac8c738eb39109eec67215e0958bfc4dc5,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2899, 401334504,MDExOlB1bGxSZXF1ZXN0NDAxMzM0NTA0,2900,closed,0,"bumping up Healing_MaxMove for pks a small amount, based on player feedback",8909245,,2020-04-09T10:12:51Z,2020-04-11T16:54:02Z,2020-04-11T16:54:02Z,2020-04-11T16:54:02Z,d7cc0a6b8cc8bc682e0dbb525a5570302ff90ef0,,,0,8eb74719c5db6191ab634461fa5a933a0283c00a,2674f7b8314da03a85a04b0450fe76ebe0543e98,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2900, 401713218,MDExOlB1bGxSZXF1ZXN0NDAxNzEzMjE4,2902,closed,0,updating no stamina use chance,8909245,,2020-04-10T01:09:45Z,2020-04-11T16:54:16Z,2020-04-11T16:54:16Z,2020-04-11T16:54:16Z,06cd766b0975a9ded69c90dfc8f316a8b2b0d5de,,,0,308bac387f67dd3782fedc783b1e9e2092d6580d,2674f7b8314da03a85a04b0450fe76ebe0543e98,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2902, 401735171,MDExOlB1bGxSZXF1ZXN0NDAxNzM1MTcx,2903,closed,0,"Network layer bug fix, reduction",3317737,"fixed bug allowing a corrupt or malformed packet to crash the server when the fragment parser tries to read past the end of the data simplified `CryptoSystem` removed unused counter from `ISAAC` simplified client packet CRC verification call stack Tested with full Clumsy suite enabled: passed Tested with Coldeve, currently active in Coldeve, current pop: 600 _Credit goes to Yonneh for simplified `CryptoSystem`_",2020-04-10T03:02:37Z,2020-04-11T16:54:26Z,2020-04-11T16:54:26Z,2020-04-11T16:54:26Z,762dd072ec476f4f0c55b97e01ecc26398afd327,,,0,f70014c782d42b489857b8bd0dae3c3f73ac0896,6b393b1e6f57622a721bcc0531756f1308b7ee5d,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2903, 401884612,MDExOlB1bGxSZXF1ZXN0NDAxODg0NjEy,2904,closed,0,add support for caster weapons to Monster_Inventory,8909245,,2020-04-10T12:10:43Z,2020-04-11T16:54:37Z,2020-04-11T16:54:37Z,2020-04-11T16:54:37Z,955c8d7effb9c2494da885b85e25ccbbd4843fef,,,0,ffc0b66bd72c3b09b1ac3cdf6abd8999da0b13d2,6b393b1e6f57622a721bcc0531756f1308b7ee5d,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2904, 402102568,MDExOlB1bGxSZXF1ZXN0NDAyMTAyNTY4,2905,closed,0,Fix ungod failing on SkillAdvancementClass,62450933,"Currently if you `/god` and you can not `/ungod` you'll hit: `Exception ( System.Private.CoreLib - Input string was not in a correct format. ) caught while {player} was attempting to return to normal from godmode.` Due to the godstate string having the string value of SkillAdvancementClass. This PR serializes as uint, but also handles encountering the string in order to restore characters that have `/god` in the past week.",2020-04-10T23:21:42Z,2020-04-11T16:54:57Z,2020-04-11T16:54:57Z,2020-04-11T16:54:56Z,a7732819fe4c987857a3122d4ba44992abadbf5c,,,0,55addaa840e0f205950aa4a9bb6cd034e21e2614,6b393b1e6f57622a721bcc0531756f1308b7ee5d,CONTRIBUTOR,,79078680,https://github.com/ACEmulator/ACE/pull/2905, 402138649,MDExOlB1bGxSZXF1ZXN0NDAyMTM4NjQ5,2907,closed,0,"syncing movement params (stop completely, distance to object) up between client and server slightly better w/ defaults",8909245,,2020-04-11T04:31:09Z,2020-04-11T16:55:17Z,2020-04-11T16:55:17Z,2020-04-11T16:55:17Z,f144ddf666984941b556f5e90b57df490e9fac74,,,0,168188c0eb2c0b47fe1e871d2d857a54be281d81,6b393b1e6f57622a721bcc0531756f1308b7ee5d,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2907, 402142018,MDExOlB1bGxSZXF1ZXN0NDAyMTQyMDE4,2908,closed,0,updating legacy function for player melee skill,8909245,,2020-04-11T05:11:58Z,2020-04-11T16:55:37Z,2020-04-11T16:55:37Z,2020-04-11T16:55:37Z,a941131522b159c75e2b9ef3c62906e7d9ebedcf,,,0,4c3984eb46f0561ea6b595c72ec385de708ff498,6b393b1e6f57622a721bcc0531756f1308b7ee5d,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2908, 402180086,MDExOlB1bGxSZXF1ZXN0NDAyMTgwMDg2,2909,closed,0,adding support for PowerupTime for monster melee attacks,8909245,,2020-04-11T11:56:33Z,2020-04-11T16:55:57Z,2020-04-11T16:55:56Z,2020-04-11T16:55:56Z,a54a5bbaa949618ebf905e8027be1aaf839c8efb,,,0,d6e710e1d4ad355d3eea52d6ad65112a97392a6f,6b393b1e6f57622a721bcc0531756f1308b7ee5d,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2909, 402187549,MDExOlB1bGxSZXF1ZXN0NDAyMTg3NTQ5,2910,closed,0,syncing thrown weapons re-appearance time for monsters up to retail,8909245,,2020-04-11T13:03:46Z,2020-04-11T19:28:45Z,2020-04-11T19:28:45Z,2020-04-11T19:28:45Z,5df1d2a633da823ab8f9ca68d8c4b6a54840ca47,,,0,46e54fcd445ac33d96939f692dcee39369df8bd0,6b393b1e6f57622a721bcc0531756f1308b7ee5d,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2910, 402214916,MDExOlB1bGxSZXF1ZXN0NDAyMjE0OTE2,2911,closed,0,fixing monster stop-and-go bug after sticky,8909245,,2020-04-11T16:37:21Z,2020-04-11T17:01:34Z,2020-04-11T17:01:34Z,2020-04-11T17:01:34Z,7e03b2c32609e3adffc27fdfa66b941c32ce402f,,,0,db1efa9ea1ae00bbeeba522679677a2604f50ac6,a54a5bbaa949618ebf905e8027be1aaf839c8efb,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2911, 402215917,MDExOlB1bGxSZXF1ZXN0NDAyMjE1OTE3,2912,closed,0,removing line of sight check for mob archers,8909245,"This restores the ranged mob ai to match retail, where they would launch projectiles into walls/trees/buildings, if the player was standing behind cover. This also fixes a recently added bug where mob archers switching to melee weapon was no longer broadcasting the melee weapon switch to the nearby players. This also syncs up the missile -> melee weapon swap animation a bit more, so that the mob archer waits until the end of their reload animation to swap to melee",2020-04-11T16:44:05Z,2020-04-11T19:29:15Z,2020-04-11T19:29:15Z,2020-04-11T19:29:15Z,bec7aa5b3f92036ecb5c1be032eca007a1e0398e,,,0,9278a44ce9edce992dd8f9fe9c64f3a6ec7c8079,7e03b2c32609e3adffc27fdfa66b941c32ce402f,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2912, 402222663,MDExOlB1bGxSZXF1ZXN0NDAyMjIyNjYz,2913,closed,0,fixing antius blackmoor statue,8909245,,2020-04-11T17:36:45Z,2020-04-11T19:29:32Z,2020-04-11T19:29:32Z,2020-04-11T19:29:31Z,4cb4ae8fea77090156f1224ae84e375974af095d,,,0,c916a884e4fe096d369d1de68f7627bacc5da09e,e923bc59f5075c5fb2f900d2f9512278fef35883,COLLABORATOR,,79078680,https://github.com/ACEmulator/ACE/pull/2913,