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id ▼ | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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534391168 | MDU6SXNzdWU1MzQzOTExNjg= | 2507 | Criticals don't work with Martyr's hecatomb like they did in retail. | jspashett 49938610 | closed | 0 | gmriggs 8909245 | 13 | 2019-12-07T11:39:22Z | 2019-12-14T20:54:33Z | 2019-12-14T20:54:33Z | CONTRIBUTOR | <!-- IF YOU DON'T FILL OUT THE FOLLOWING INFORMATION YOUR ISSUE MIGHT BE CLOSED WITHOUT INVESTIGATING --> ### Bug Report or Feature Request (mark with an `x`) ``` - [X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. <!-- Please list the steps to reproduce a bug here --> Have 3 wands: plain wand Critical strike wand made with opal Biting strike quest wand (such as Branith's staff) Tested on Coldeve, against target drudges in Yanshi 1. Use Martyr's Hecatomb (VII in this case) repeatedly 2. Count the number of critical strikes made. 3. Observe that (a) normal wands never give critical hits, but should give 5% like retail (b) critical strike don't give > 5% - 50% critical hits (c) biting strike does seem to work 33% critical from Branith's quest wand Please see example below ### The log given by the failure. <!-- Normally this include a stack trace and some other information about the failure. --> Here is the summary of the results: refs: https://asheron.fandom.com/wiki/Combat Critical hits should happen at least 5% of the time for magic ------------------------------------------------------------ jason@firestorm MSYS /c/temp $ grep -i hecatomb starter_wand.log | wc -l 37 jason@firestorm MSYS /c/temp $ grep -i hecatomb starter_wand.log | grep -i crit | wc -l 0 Critial hits should happen higher than 5% of the time up to a 50%? based on skill ----------------------------------------------------------------------------------------------- $ grep -i hecatomb critical_strike.log | wc -l 34 jason@firestorm MSYS /c/temp $ grep -i hecatomb critical_strike.log | grep -i critical | wc -l 0 Biting strike is probably working at 8 / 33 = 33% ------------------------------------------------------------------- $ grep -i hecatomb biting_strike.log | wc -l 33 jason@firestorm MSYS /c/temp $ grep -i hecatomb biting_strike.log | grep -i critical | wc -l 8 ### Desired functionality. <!-- What would… | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2507/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | ACE 79078680 | issue | |||||
544066522 | MDU6SXNzdWU1NDQwNjY1MjI= | 2575 | Died twice in a row from a single encounter | jspashett 49938610 | closed | 0 | 0 | 2019-12-31T02:17:32Z | 2020-08-31T06:30:16Z | 2020-08-31T06:30:16Z | CONTRIBUTOR | <!-- IF YOU DON'T FILL OUT THE FOLLOWING INFORMATION YOUR ISSUE MIGHT BE CLOSED WITHOUT INVESTIGATING --> ### Bug Report or Feature Request (mark with an `x`) ``` - [X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. <!-- Please list the steps to reproduce a bug here --> 3 Gold Phantos wasps that attacked at once. ### The log given by the failure. <!-- Normally this include a stack trace and some other information about the failure. --> Chat log: Blistered by Gold Phyntos Wasp's lightning, you die! You've lost 16,173 Pyreals, your Atlatl, your Diforsa Sollerets, your Ring, and your Great Mana Charge! Your corpse is located at (20.5N, 63.9E). You've lost 8,087 Pyreals, your Ring, your Gauntlets of Marksmanship, your Bracelet, and your Ring! Your corpse is located at (33.5S, 72.7E). ### Desired functionality. <!-- What would like to see implemented? What is the use case? --> In retail sometimes after dying you would end up with a corpse at the lifestone. In this case, one corpse was on the Eastham beach; another the other was at the lifestone. The bad bit here is two deaths, two penalties and two losses of everything. Would like to die only once, and only loose one set of equipment/one vitae. ### Mention any other details that might be useful. <!-- Please include any information that can help clarify the request here --> Found on the Levistras server. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2575/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | ACE 79078680 | issue | ||||||
767634305 | MDExOlB1bGxSZXF1ZXN0NTQwMjgwNDk4 | 3391 | Send current attacker message to client. | jspashett 49938610 | closed | 0 | 2 | 2020-12-15T14:10:23Z | 2020-12-19T21:09:32Z | 2020-12-19T21:09:32Z | CONTRIBUTOR | 0 | ACEmulator/ACE/pulls/3391 | Send the current attacker message to the client so that the client can use the last attack keyboard shortcut to select the last attacker. Note that these will be sent often when there are multiple attackers. The message should only be sent when the attacker changes | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/3391/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull |
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