issues
Data license: AGPL · Data source: ACEmulator Project
10 rows where "created_at" is on date 2019-08-19
This data as json, CSV (advanced)
Suggested facets: user, comments, author_association, body, created_at (date), updated_at (date), closed_at (date)
id ▼ | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
482095122 | MDExOlB1bGxSZXF1ZXN0MzA4NDM2MDQy | 2250 | Fix some issues with Pickup and Wield | LtRipley36706 11369233 | closed | 0 | 0 | 2019-08-19T04:08:09Z | 2019-08-21T00:02:40Z | 2019-08-19T07:51:43Z | MEMBER | 0 | ACEmulator/ACE/pulls/2250 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2250/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | ||||||
482271206 | MDExOlB1bGxSZXF1ZXN0MzA4NTc3NjQz | 2251 | fixing dual wielding | gmriggs 8909245 | closed | 0 | 1 | 2019-08-19T12:02:08Z | 2019-08-19T18:50:27Z | 2019-08-19T18:50:27Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/2251 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2251/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | ||||||
482282131 | MDExOlB1bGxSZXF1ZXN0MzA4NTg2NDEw | 2252 | fixing some gaps for swapping weapons after launching a projectile | gmriggs 8909245 | closed | 0 | 0 | 2019-08-19T12:26:12Z | 2019-08-21T00:28:20Z | 2019-08-21T00:28:20Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/2252 | This bug is showing up in the logs as DamageType.Undef when a monster launches its last projectile, and switches to melee combat while the projectile is in-flight, before it hits the target A similar bug can also be reproed by the player, where you launch a prismatic arrow, and then dequip bow before the arrow hits the target | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2252/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | |||||
482331858 | MDExOlB1bGxSZXF1ZXN0MzA4NjI2MzAz | 2253 | Relocate landblock tick code and add more detailed landblock tick performance measurements | Mag-nus 10608427 | closed | 0 | 0 | 2019-08-19T14:04:04Z | 2019-08-19T23:08:35Z | 2019-08-19T23:08:22Z | MEMBER | 0 | ACEmulator/ACE/pulls/2253 | Landblock tick management has been moved from WorldManager to LandblockManager Individual landblock physics ticking has been moved all the way down to Landblock Landblock now includes a 5m rate monitor in addition to the 1hr it already had landblockperformance /allstats now reports a combined report from both 5m and 1hr rate monitoring. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2253/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | |||||
482407844 | MDExOlB1bGxSZXF1ZXN0MzA4Njg3NDAx | 2254 | ensure GetCleaveTargets() doesn't return targets in dying state | gmriggs 8909245 | closed | 0 | 0 | 2019-08-19T16:25:45Z | 2019-08-19T19:01:24Z | 2019-08-19T19:01:23Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/2254 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2254/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | ||||||
482436203 | MDExOlB1bGxSZXF1ZXN0MzA4NzA5NzU1 | 2255 | update steel and covenant armor | gmriggs 8909245 | closed | 0 | 0 | 2019-08-19T17:30:10Z | 2019-08-19T19:01:40Z | 2019-08-19T19:01:39Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/2255 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2255/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | ||||||
482464196 | MDExOlB1bGxSZXF1ZXN0MzA4NzMxODkw | 2256 | Fix bug with wielding and ValidLocations | LtRipley36706 11369233 | closed | 0 | 0 | 2019-08-19T18:35:29Z | 2019-08-21T00:02:39Z | 2019-08-19T18:50:18Z | MEMBER | 0 | ACEmulator/ACE/pulls/2256 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2256/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | ||||||
482466316 | MDExOlB1bGxSZXF1ZXN0MzA4NzMzNTUx | 2257 | finesse attribute mod | gmriggs 8909245 | closed | 0 | 0 | 2019-08-19T18:40:17Z | 2019-08-20T20:01:38Z | 2019-08-20T20:01:38Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/2257 | This updates the Finesse Weapons attribute mod to use Coordination instead of Strength It also keeps the same attribute mod factor as the other melee weapons | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2257/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | |||||
482491249 | MDExOlB1bGxSZXF1ZXN0MzA4NzUzNzMy | 2258 | Revert "Switch TickOutbound back to parallel" | Mag-nus 10608427 | closed | 0 | 0 | 2019-08-19T19:41:24Z | 2019-08-19T23:38:20Z | 2019-08-19T19:44:53Z | MEMBER | 0 | ACEmulator/ACE/pulls/2258 | Reverts ACEmulator/ACE#2237 Rolling this back until I can come up with a better thread sharing plan. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2258/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull | |||||
482570845 | MDExOlB1bGxSZXF1ZXN0MzA4ODE4MDAz | 2259 | Add OS and vCPU to serverstatus | Mag-nus 10608427 | closed | 0 | 0 | 2019-08-19T23:16:33Z | 2019-08-19T23:36:43Z | 2019-08-19T23:36:36Z | MEMBER | 0 | ACEmulator/ACE/pulls/2259 | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2259/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | ACE 79078680 | pull |
Advanced export
JSON shape: default, array, newline-delimited, object
CREATE TABLE [issues] ( [id] INTEGER PRIMARY KEY, [node_id] TEXT, [number] INTEGER, [title] TEXT, [user] INTEGER REFERENCES [users]([id]), [state] TEXT, [locked] INTEGER, [assignee] INTEGER REFERENCES [users]([id]), [milestone] INTEGER REFERENCES [milestones]([id]), [comments] INTEGER, [created_at] TEXT, [updated_at] TEXT, [closed_at] TEXT, [author_association] TEXT, [active_lock_reason] TEXT, [draft] INTEGER, [pull_request] TEXT, [body] TEXT, [reactions] TEXT, [performed_via_github_app] TEXT, [state_reason] TEXT, [repo] INTEGER REFERENCES [repos]([id]), [type] TEXT ); CREATE INDEX [idx_issues_repo] ON [issues] ([repo]); CREATE INDEX [idx_issues_milestone] ON [issues] ([milestone]); CREATE INDEX [idx_issues_assignee] ON [issues] ([assignee]); CREATE INDEX [idx_issues_user] ON [issues] ([user]);