issues: 598305101
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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598305101 | MDExOlB1bGxSZXF1ZXN0NDAyMjE1OTE3 | 2912 | removing line of sight check for mob archers | 8909245 | closed | 0 | 0 | 2020-04-11T16:44:05Z | 2020-04-11T19:29:15Z | 2020-04-11T19:29:15Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/2912 | This restores the ranged mob ai to match retail, where they would launch projectiles into walls/trees/buildings, if the player was standing behind cover. This also fixes a recently added bug where mob archers switching to melee weapon was no longer broadcasting the melee weapon switch to the nearby players. This also syncs up the missile -> melee weapon swap animation a bit more, so that the mob archer waits until the end of their reload animation to swap to melee | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2912/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 79078680 | pull |