issues: 520065924
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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520065924 | MDExOlB1bGxSZXF1ZXN0MzM4NzE5MDU1 | 2395 | Separate Armor from MiscClothing in loot gen | 56269610 | closed | 0 | 1 | 2019-11-08T15:07:43Z | 2019-11-24T20:28:26Z | 2019-11-08T19:58:43Z | CONTRIBUTOR | 0 | ACEmulator/ACE/pulls/2395 | Separate MiscClothing items out from being lumped into armor in general, without creating code duplication, by adding a flag to CreateArmor() that specifies either one or the other. MiscClothing items should now have a fixed one in five chances of being generated, instead of a variable 1 in 6 to 1 in 28 chances, depending upon loot tier. Code compiles but have not run/play tested | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2395/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 79078680 | pull |