issues: 470835229
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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470835229 | MDExOlB1bGxSZXF1ZXN0Mjk5NjcyNTI1 | 2147 | Unattackable until exited from portal space | 2904834 | closed | 0 | 3 | 2019-07-21T23:04:29Z | 2019-07-23T00:42:23Z | 2019-07-23T00:42:23Z | CONTRIBUTOR | 0 | ACEmulator/ACE/pulls/2147 | Right now it is possible to attack players, and to gain aggro on mobs, while you are still in portal space. Retail behavior was that you were considered unattackable while in portal space, meaning nothing would aggro you and all attempts to attack would fail to do any damage. This PR adds a check for the Teleporting flag in a few places where we determine whether a target can be attacked, namely a player, since this is not applicable for mobs. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/2147/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 79078680 | pull |