issues: 436500324
This data as json
id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
436500324 | MDExOlB1bGxSZXF1ZXN0MjcyOTc3NDc0 | 1799 | adding GetBlockDist | 8909245 | closed | 0 | 0 | 2019-04-24T05:14:19Z | 2019-04-24T05:21:59Z | 2019-04-24T05:21:59Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/1799 | This adds some protection against some extreme transition scenarios / feeding bad transitions to the physics engine This can prevent some CPU lockups for ranged monsters taking aim at the player, and then the player portals away | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1799/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 79078680 | pull |