issues: 394994372
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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394994372 | MDExOlB1bGxSZXF1ZXN0MjQxNTc0MDY3 | 1205 | Update LootGenerationFactory.cs | 10187880 | closed | 0 | 1 | 2018-12-31T15:19:30Z | 2019-04-08T19:46:59Z | 2019-01-21T21:10:15Z | COLLABORATOR | 0 | ACEmulator/ACE/pulls/1205 | Updates max damages per tier to be variable value. Previously, all weapons defaulted to their max value. This changes it so they are based on a bell curve for values within a range. | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/1205/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 79078680 | pull |