issues: 304634741
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id | node_id | number | title | user | state | locked | assignee | milestone | comments | created_at | updated_at | closed_at | author_association | active_lock_reason | draft | pull_request | body | reactions | performed_via_github_app | state_reason | repo | type |
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304634741 | MDU6SXNzdWUzMDQ2MzQ3NDE= | 684 | When Thwarg-Launcher auto kills a client, Character is not removed from game world properly | 11369233 | closed | 0 | 2 | 2018-03-13T05:41:03Z | 2018-12-14T18:50:08Z | 2018-12-14T18:50:07Z | MEMBER | <!-- IF YOU DON'T FILL OUT THE FOLLOWING INFORMATION YOUR ISSUE MIGHT BE CLOSED WITHOUT INVESTIGATING --> ### Bug Report or Feature Request (mark with an `x`) ``` - [ x ] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. <!-- Please list the steps to reproduce a bug here --> See #683 to easily create this issue. Let the launcher time out a client and it will autoclose the client setting up this state ### The log given by the failure. <!-- Normally this include a stack trace and some other information about the failure. --> N/A ### Desired functionality. <!-- What would like to see implemented? What is the use case? --> Character should logout as it does when other disconnects occur ### Mention any other details that might be useful. <!-- Please include any information that can help clarify the request here --> | {"url": "https://api.github.com/repos/ACEmulator/ACE/issues/684/reactions", "total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | completed | 79078680 | issue |