id,node_id,number,title,user,state,locked,assignee,milestone,comments,created_at,updated_at,closed_at,author_association,active_lock_reason,draft,pull_request,body,reactions,performed_via_github_app,state_reason,repo,type 395116496,MDU6SXNzdWUzOTUxMTY0OTY=,1215,Olthoi Harvesters & Gardeners Do Not Drop Loot in Arcade North on ML,46301668,closed,0,,,2,2019-01-01T22:20:31Z,2019-01-23T04:56:41Z,2019-01-23T04:56:41Z,NONE,,,," ### Bug Report or Feature Request (mark with an `x`) ``` - [x ] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. Killing any Olthoi Harvester (11480, 11727) or Olthoi Gardener (11479. 11726) in Olthoi Arcade North in ML ### The log given by the failure. N/A ### Desired functionality. ### Mention any other details that might be useful. ","{""url"": ""https://api.github.com/repos/ACEmulator/ACE/issues/1215/reactions"", ""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,completed,79078680,issue 395754088,MDU6SXNzdWUzOTU3NTQwODg=,1226,Multiple Salvaging Bugs,46301668,closed,0,8909245,,1,2019-01-03T22:55:58Z,2019-01-16T05:48:18Z,2019-01-16T05:48:18Z,NONE,,,," - [ X] bug report -> please search issues before submitting - [x] feature request ``` ### Repro steps. - Salvage can achieve Workmanship values above 10, up to 38 has been observed - Salvage can be increased by salvaging itself, as long as the value is over 0 - Salvage values can exceed 100, up to 283 has been observed - Salvage Bags fail to change Icon to a full bag of salvage once reaching 100 e.g. such as the icon & type created by /ci 29581 - Salvage can be increased by salvaging against a bag of salvage with a value of 0 - as spawned by Admin commands; ex. /ci 20986 - Bags of Salvage such as Green Garnet display that they do not have any use, when code in RecipeManager shows otherwise ### The log given by the failure. N/A ### Desired functionality. ### Mention any other details that might be useful. This behavior has been examined with multiple Material Types to Include: Brass ; Steel ; Iron ; Green Garnet ; Black Opal ; Fire Opal ; Sunstone ; White Sapphire ; Imperial Topaz ; Bronze ; Silver ; Gold ; Ivory ; Reedshark Leather ; Granite ; Mahogany ; Teak ; Ebony ; Aquamarine ; Black Garnet ; Red Garnet ; Diamond ; Pyreal ; Lapis Lauzil ; Moonstone","{""url"": ""https://api.github.com/repos/ACEmulator/ACE/issues/1226/reactions"", ""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,completed,79078680,issue 395756410,MDU6SXNzdWUzOTU3NTY0MTA=,1227,Multiple Imbue / Tinker Bugs,46301668,closed,0,8909245,,3,2019-01-03T23:05:53Z,2019-01-12T21:05:56Z,2019-01-12T21:05:56Z,NONE,,,," ### Bug Report or Feature Request (mark with an `x`) ``` - [ X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. - Several Observed Functioning Salvage For Tinkering Fails to Apply Magical Affects on Armor, e.g. Agate Salvage fails to apply Minor Focus on Treasure-Generated Jewelry - The Above appears to apply for a majority of Minor Cantrip producing Salvage - Bludgeon Rending does not appear to be working correctly - tested on a treasure-generated Wand using Shock Wave III against wisps, undead, virindi, shadows ### The log given by the failure. ### Desired functionality. ### Mention any other details that might be useful. ","{""url"": ""https://api.github.com/repos/ACEmulator/ACE/issues/1227/reactions"", ""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,completed,79078680,issue 398086223,MDExOlB1bGxSZXF1ZXN0MjQzODgwODUy,1256,Pulling from mastah,46301668,closed,0,,,1,2019-01-11T01:08:08Z,2019-01-11T01:08:25Z,2019-01-11T01:08:25Z,NONE,,0,ACEmulator/ACE/pulls/1256,,"{""url"": ""https://api.github.com/repos/ACEmulator/ACE/issues/1256/reactions"", ""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,,79078680,pull 398683571,MDU6SXNzdWUzOTg2ODM1NzE=,1268,The /buff Command is broken,46301668,closed,0,,,1,2019-01-13T18:09:54Z,2019-01-15T10:36:07Z,2019-01-15T10:36:07Z,NONE,,,," ### Bug Report or Feature Request (mark with an `x`) ``` - [ X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. Typing /buff or /buff both produce errors ### The log given by the failure. 2019-01-13 13:08:32,910 ERROR: Exception while invoking command handler for: buff System.ArgumentException: Requested value 'TrueValueSelf8' was not found. at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult) at System.Enum.Parse(Type enumType, String value, Boolean ignoreCase) at ACE.Server.WorldObjects.Player.CreateSentinelBuffPlayers(IEnumerable`1 players, Boolean self, UInt64 maxLevel) in C:\Users\jonat\Documents\GitHub\ACE-NonProd\ACE\Source\ACE.Server\WorldObjects\Player_Magic.cs:line 979 at ACE.Server.Command.Handlers.SentinelCommands.HandleBuff(Session session, String[] parameters) in C:\Users\jonat\Documents\GitHub\ACE-NonProd\ACE\Source\ACE.Server\Command\Handlers\SentinelCommands.cs:line 208 at ACE.Server.Network.GameAction.Actions.GameActionTalk.Handle(ClientMessage clientMessage, Session session) in C:\Users\jonat\Documents\GitHub\ACE-NonProd\ACE\Source\ACE.Server\Network\GameAction\Actions\GameActionTalk.cs:line 52 ### Desired functionality. ### Mention any other details that might be useful. ","{""url"": ""https://api.github.com/repos/ACEmulator/ACE/issues/1268/reactions"", ""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,completed,79078680,issue 398684179,MDU6SXNzdWUzOTg2ODQxNzk=,1269,Patron-Vassal XP Passup Bugs,46301668,closed,0,8909245,,3,2019-01-13T18:16:21Z,2019-01-18T22:01:22Z,2019-01-18T22:01:21Z,NONE,,,,"### Bug Report or Feature Request (mark with an `x`) ``` - [X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. When a Vassal passes XP up to a Patron, it is at first only represented in game messages and within Total XP bar. Only raising a skill will commit the experience into Unassigned Experience. Further, the Total XP that was passed up will transform the Total XP of the Patron to a negative mirrored value of itself after XP is gained from any other methods ### The log given by the failure. ### Desired functionality. ### Mention any other details that might be useful. Screenshot in Discord","{""url"": ""https://api.github.com/repos/ACEmulator/ACE/issues/1269/reactions"", ""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,completed,79078680,issue 399833588,MDU6SXNzdWUzOTk4MzM1ODg=,1293,Cosmetic - Commemorative Statues Appear Naked,46301668,closed,0,,,0,2019-01-16T14:28:45Z,2019-01-18T21:47:13Z,2019-01-18T21:47:13Z,NONE,,,," ### Bug Report or Feature Request (mark with an `x`) ``` - [X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. Comm. Bronze Statues of Humanoids (Ben Ten, Zharmalin, Shadow, etc) appear Non-Bronze and Naked when placed on hooks ### The log given by the failure. ### Desired functionality. ### Mention any other details that might be useful. ","{""url"": ""https://api.github.com/repos/ACEmulator/ACE/issues/1293/reactions"", ""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,completed,79078680,issue 400036280,MDU6SXNzdWU0MDAwMzYyODA=,1298,Simulacra Infiltrators Quest - Broken XP Rewards & Partial Drops,46301668,closed,0,,,1,2019-01-16T23:01:29Z,2019-01-17T01:18:23Z,2019-01-17T01:18:23Z,NONE,,,," ### Bug Report or Feature Request (mark with an `x`) ``` - [X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. Handing in any of the Messaging Shards for the Quest to Diyas al-Yat will progress the Quest and giving Translations, however the XP Award of ~43M (85% lvl 90) is not disbursed for any of the below shards Northern Infiltrator Message Shard [WCID 12143] Southern Infiltrator Message Shard [WCID 12145] Asteliary Crafter's Message Shard [WCID 12141] The Northern / Southern Infiltrators nor the Crafter drop their unique palette Alumi Armor ### The log given by the failure. N/A ### Desired functionality. XP Recipe for Turn In's & Modify Create_List for Infiltrators ### Mention any other details that might be useful. http://asheron.wikia.com/wiki/Simulacra_Infiltrators ","{""url"": ""https://api.github.com/repos/ACEmulator/ACE/issues/1298/reactions"", ""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,completed,79078680,issue 400037428,MDU6SXNzdWU0MDAwMzc0Mjg=,1299,Server Crashes Upon Using Magic Gems,46301668,closed,0,,,1,2019-01-16T23:05:21Z,2019-01-16T23:07:48Z,2019-01-16T23:07:48Z,NONE,,,," ### Bug Report or Feature Request (mark with an `x`) ``` - [X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. Upon ""using"" a treasure generated Black Garnet with spells on it, the server unexpectedly crashes before giving stack traces ### The log given by the failure. None captured ### Desired functionality. No crashes ### Mention any other details that might be useful. ","{""url"": ""https://api.github.com/repos/ACEmulator/ACE/issues/1299/reactions"", ""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,completed,79078680,issue 400447110,MDU6SXNzdWU0MDA0NDcxMTA=,1304,Shields Appear as their Base Version when placed on Hooks,46301668,closed,0,,,1,2019-01-17T20:20:04Z,2019-01-18T21:48:10Z,2019-01-18T21:48:09Z,NONE,,,," ### Bug Report or Feature Request (mark with an `x`) ``` - [X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. Place Shield of the Simulacra [WCID12155] onto Wall Hook of any house, and it appears as a regular Round Shield ### The log given by the failure. ### Desired functionality. ### Mention any other details that might be useful. ","{""url"": ""https://api.github.com/repos/ACEmulator/ACE/issues/1304/reactions"", ""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,completed,79078680,issue 400447561,MDU6SXNzdWU0MDA0NDc1NjE=,1305,Bronze Statue Corpse Do Not Appear for some Sub-Types,46301668,closed,0,,,0,2019-01-17T20:21:28Z,2019-01-18T21:47:00Z,2019-01-18T21:47:00Z,NONE,,,," ### Bug Report or Feature Request (mark with an `x`) ``` - [X] bug report -> please search issues before submitting - [ ] feature request ``` ### Repro steps. Nullified Statues do not appear for observed types: Thorsten Cragstone (false positive maybe -- appeared once out of 5 times) Ben Ten Banderling Greivver Zharmalin Shadow ### The log given by the failure. ACE >> 2019-01-17 15:12:52,631 WARN : AddWorldObjectInternal: couldn't spawn Corpse of Bronze Statue of Thorsten Cragstone 2019-01-17 15:12:53,398 WARN : AddWorldObjectInternal: couldn't spawn Corpse of Bronze Statue of Thorsten Cragstone ### Desired functionality. ### Mention any other details that might be useful. ","{""url"": ""https://api.github.com/repos/ACEmulator/ACE/issues/1305/reactions"", ""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,completed,79078680,issue