issue_comments: 364713291
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html_url | issue_url | id | node_id | user | created_at | updated_at | author_association | body | reactions | performed_via_github_app | issue |
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https://github.com/ACEmulator/ACE/issues/287#issuecomment-364713291 | https://api.github.com/repos/ACEmulator/ACE/issues/287 | 364713291 | MDEyOklzc3VlQ29tbWVudDM2NDcxMzI5MQ== | 4855786 | 2018-02-11T02:15:53Z | 2018-02-11T02:15:53Z | CONTRIBUTOR | Doesn’t seem a lot of action on this one. Quick item: while at Microsoft in a q&a with turbine we found they kept town land locks loaded at all times but ace currently does not. Is that worth doing to help some of this? I think this can also be resolved by reordering the tp process to put a layer in portal space load land lock if needs then update position. | {"total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 223894372 |