issue_comments: 295038094
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html_url | issue_url | id | node_id | user | created_at | updated_at | author_association | body | reactions | performed_via_github_app | issue |
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https://github.com/ACEmulator/ACE/issues/254#issuecomment-295038094 | https://api.github.com/repos/ACEmulator/ACE/issues/254 | 295038094 | MDEyOklzc3VlQ29tbWVudDI5NTAzODA5NA== | 1765994 | 2017-04-19T01:46:26Z | 2017-04-19T01:46:26Z | CONTRIBUTOR | I can't find the official natural regen formula documented. Following is from a Letter to the Players, Nov 2001. > b. New regeneration rates--As the game of Asheron's Call grows and progresses, certain design dynamics have become outdated. The hit point regeneration rate has become one of those antiquated systems. We wanted to decrease downtime, especially the downtime for those without life magic who also don't have healing. We think we've struck the right compromise with the current hit point and Stamina regen rates. | {"total_count": 0, "+1": 0, "-1": 0, "laugh": 0, "hooray": 0, "confused": 0, "heart": 0, "rocket": 0, "eyes": 0} | 222587429 |