html_url,issue_url,id,node_id,user,created_at,updated_at,author_association,body,reactions,performed_via_github_app,issue https://github.com/ACEmulator/ACE/pull/2728#issuecomment-589524344,https://api.github.com/repos/ACEmulator/ACE/issues/2728,589524344,MDEyOklzc3VlQ29tbWVudDU4OTUyNDM0NA==,58707922,2020-02-21T06:55:28Z,2020-02-21T06:55:28Z,CONTRIBUTOR,Tested around 8 or 9 times. Seems to work without fail. ,"{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,568749860 https://github.com/ACEmulator/ACE/pull/2728#issuecomment-589732745,https://api.github.com/repos/ACEmulator/ACE/issues/2728,589732745,MDEyOklzc3VlQ29tbWVudDU4OTczMjc0NQ==,8909245,2020-02-21T16:38:47Z,2020-02-21T16:38:47Z,COLLABORATOR,"For a good example between the 1st and 2nd version of this patch: In first version of patch: - start running constantly into a door - open door while running into it expected: to match up with acclient, the doors to the buildings in yaraq for example, have a ~0.3s delay before they turn ethereal actual: the player previously started to run through the doors immediately, in the first version of this patch.","{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,568749860 https://github.com/ACEmulator/ACE/pull/2728#issuecomment-589741112,https://api.github.com/repos/ACEmulator/ACE/issues/2728,589741112,MDEyOklzc3VlQ29tbWVudDU4OTc0MTExMg==,8909245,2020-02-21T16:58:21Z,2020-02-21T16:58:21Z,COLLABORATOR,"nevermind, i misinterpreted the data. the yaraq door is not 0.3s, it is 0.03s -- the hook to change ethereal state is on the second frame of the animation. so ethereal is set to false 1/30 of a second after opening the door, and it is set to true 29/30 of a second after closing the door in other words, at least for the doors i am testing, the original logic was ""close enough"", and this would be overcomplicating things, unless there are truly any doors where the ethereal hook happens 1/2 way through the animation.","{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,568749860