html_url,issue_url,id,node_id,user,created_at,updated_at,author_association,body,reactions,performed_via_github_app,issue https://github.com/ACEmulator/ACE/pull/2033#issuecomment-504716921,https://api.github.com/repos/ACEmulator/ACE/issues/2033,504716921,MDEyOklzc3VlQ29tbWVudDUwNDcxNjkyMQ==,8909245,2019-06-23T03:42:25Z,2019-06-23T03:42:25Z,COLLABORATOR,"Thanks for the PR Someone mentioned that stamina / mana healing kits weren't working yet (these types of healing kits for other vitals were news to me), and I was going to investigate these soon I will playtest this PR for these items","{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,459532606 https://github.com/ACEmulator/ACE/pull/2033#issuecomment-504717494,https://api.github.com/repos/ACEmulator/ACE/issues/2033,504717494,MDEyOklzc3VlQ29tbWVudDUwNDcxNzQ5NA==,8909245,2019-06-23T03:57:17Z,2019-06-23T03:57:17Z,COLLABORATOR,"ah i see some preliminary work for adding other vital types was in there, but the initial check was still always for Health This looks like a good change, and is moving in the right direction for all of the different healing kits types. I noticed a few other details for stamina/mana/unlimited use kits, mostly related to messages sent to the player. I can help clean these other messages up after this PR, unless anyone else would like to do that part Looks good to me, thanks again","{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,459532606