html_url,issue_url,id,node_id,user,created_at,updated_at,author_association,body,reactions,performed_via_github_app,issue https://github.com/ACEmulator/ACE/pull/1891#issuecomment-491664262,https://api.github.com/repos/ACEmulator/ACE/issues/1891,491664262,MDEyOklzc3VlQ29tbWVudDQ5MTY2NDI2Mg==,8909245,2019-05-13T03:30:55Z,2019-05-13T03:30:55Z,COLLABORATOR,"1876 needs further review, specifically the cantrip drop rate changes the refactoring parts of 1876 should be good, is there any way the refactoring parts can be a separate pr from the drop rates?","{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,443188380 https://github.com/ACEmulator/ACE/pull/1891#issuecomment-491684289,https://api.github.com/repos/ACEmulator/ACE/issues/1891,491684289,MDEyOklzc3VlQ29tbWVudDQ5MTY4NDI4OQ==,10137,2019-05-13T05:48:36Z,2019-05-13T05:48:57Z,NONE,The drop rates that were in the code beforehand only allowed the locust players to have a chance at attaining minimal cantrip items. I was told that they were definitely not correct. I tested my changes quite a bit and the output felt decent to me. I disapprove of reverting the code.,"{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,443188380