html_url,issue_url,id,node_id,user,created_at,updated_at,author_association,body,reactions,performed_via_github_app,issue https://github.com/ACEmulator/ACE/pull/156#issuecomment-287852886,https://api.github.com/repos/ACEmulator/ACE/issues/156,287852886,MDEyOklzc3VlQ29tbWVudDI4Nzg1Mjg4Ng==,37453,2017-03-20T18:23:52Z,2017-03-20T18:23:52Z,CONTRIBUTOR,"Tested this utilizing multiple characters and passes were successful. Aside from this code, your command really helps points out the bug/non-issue in the client, where your total health is greater than the actual health - Example - In-game action sequence after Spending one rank up, for endurance (Total 61): 1. Health Total: `1/31` 2. type: `@heal` 3. Health Total: `30/31`","{""total_count"": 0, ""+1"": 0, ""-1"": 0, ""laugh"": 0, ""hooray"": 0, ""confused"": 0, ""heart"": 0, ""rocket"": 0, ""eyes"": 0}",,215484872